My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Rascals Magic Archer Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant
Giant Snowball
Minions Musketeer Princess
Zap
Minions Princess
Barbarian Barrel
Knight Musketeer Princess
The Log
Mini P.E.K.K.A Musketeer Princess
Earthquake
Arrows
Minions Princess
Royal Delivery
Knight Minions Mini P.E.K.K.A Musketeer Princess
Fireball
Minions Musketeer Princess
Poison
Minions Musketeer Princess
Lightning
Knight Mini P.E.K.K.A Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Princess Fireball Mini P.E.K.K.A Musketeer Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Princess

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Knight Minions Mini P.E.K.K.A Musketeer Princess
Knight
Minions Musketeer Princess Zap Fireball
Minions
Knight Giant Zap Mini P.E.K.K.A
Fireball
Zap Knight Giant Princess
Mini P.E.K.K.A
Giant Zap Minions Musketeer Princess
Musketeer
Knight Giant Zap Mini P.E.K.K.A
Giant
Zap Minions Mini P.E.K.K.A Musketeer Fireball Princess
Princess
Knight Zap Fireball Mini P.E.K.K.A Giant

Defense Synergies 5 12

Zap
Fireball Mini P.E.K.K.A Knight Minions Musketeer Princess
Knight
Minions Musketeer Princess Zap Fireball Mini P.E.K.K.A
Minions
Knight Zap Musketeer
Fireball
Zap Knight Mini P.E.K.K.A Musketeer Princess
Mini P.E.K.K.A
Zap Knight Fireball Musketeer Princess
Musketeer
Knight Zap Minions Fireball Mini P.E.K.K.A
Giant
Princess
Knight Zap Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Fireball Musketeer
Mini P.E.K.K.A Zap Knight Minions Musketeer
Mini P.E.K.K.A Knight Minions Musketeer
Mini P.E.K.K.A Knight Minions Musketeer
Fireball Mini P.E.K.K.A Princess
Fireball Zap Minions Musketeer
Minions Musketeer Zap Fireball Princess
Zap Fireball Musketeer
Mini P.E.K.K.A Minions Musketeer Princess
Knight Mini P.E.K.K.A Musketeer
Minions Zap Knight Fireball Musketeer Princess
Minions Musketeer Zap Fireball Princess
Mini P.E.K.K.A Zap Knight Minions Fireball Musketeer
Fireball Zap Minions Mini P.E.K.K.A Princess
Mini P.E.K.K.A Knight
Zap Fireball Mini P.E.K.K.A
Knight Minions Fireball Mini P.E.K.K.A Musketeer
Fireball Zap Knight Minions Musketeer
Zap Knight Minions Fireball Musketeer Princess
Mini P.E.K.K.A Musketeer
Knight Minions Fireball Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap Fireball
Fireball Zap Knight Mini P.E.K.K.A Musketeer
Zap Knight Minions Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Zap Knight Fireball Musketeer
Knight Mini P.E.K.K.A Musketeer
Fireball Zap Minions Musketeer Princess
Mini P.E.K.K.A Knight Minions Fireball Musketeer
Mini P.E.K.K.A Knight
Zap Knight Minions Fireball Mini P.E.K.K.A
Musketeer
Knight Minions Mini P.E.K.K.A Musketeer
Zap Fireball
Mini P.E.K.K.A Knight Fireball
Fireball Musketeer Princess
Zap Knight Minions Fireball Mini P.E.K.K.A Musketeer
Minions Zap Fireball Mini P.E.K.K.A Musketeer Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Knight Musketeer
Fireball Zap Musketeer Princess
Fireball
Knight Fireball Musketeer
Fireball Zap
Fireball Zap Minions Musketeer Princess
Musketeer Princess
Fireball Zap Princess
Fireball Zap
Minions Fireball Mini P.E.K.K.A Musketeer
Zap Knight Fireball Musketeer Princess
Fireball Zap Musketeer Princess
Knight Fireball Musketeer Princess
Minions Fireball Musketeer Princess
Princess Zap Fireball Musketeer
Zap Fireball Musketeer Princess
Fireball Musketeer Princess
Fireball
Minions Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Musketeer Princess
Zap Fireball Princess
Minions Fireball Musketeer
Fireball Princess
Musketeer
Zap Fireball Musketeer
Zap Fireball Princess
Fireball Zap Musketeer Princess
Fireball Zap Musketeer Princess
Fireball Zap Musketeer
Zap Fireball Musketeer Princess
Zap Minions Fireball Musketeer
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer
Zap Fireball Princess
Fireball Princess
Zap Minions Fireball Musketeer Princess
Fireball Zap Musketeer Princess
Fireball
Fireball Knight Mini P.E.K.K.A Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball
Musketeer
Zap Minions Fireball Musketeer Princess
Zap Fireball Musketeer Princess
Zap Fireball Musketeer Princess

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