My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Rascals Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Giant Wizard Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant
Giant Snowball
Musketeer
Zap
Barbarian Barrel
Elite Barbarians Musketeer Valkyrie Wizard Ice Wizard
The Log
Elite Barbarians Musketeer
Earthquake
Arrows
Royal Delivery
Elite Barbarians Musketeer Valkyrie Wizard Ice Wizard
Fireball
Elite Barbarians Musketeer Wizard Ice Wizard
Poison
Musketeer Wizard Ice Wizard
Lightning
Elite Barbarians Musketeer Valkyrie Wizard Ice Wizard
Rocket
Elite Barbarians Musketeer Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Ice Wizard Musketeer Valkyrie Giant Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Ice Wizard Musketeer

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Giant Musketeer Valkyrie Ice Wizard
Elite Barbarians
Zap Valkyrie Rage Wizard
Musketeer
Valkyrie Giant Zap
Valkyrie
Elite Barbarians Musketeer Zap Giant Wizard
Giant
Zap Musketeer Rage Valkyrie Wizard Ice Wizard
Wizard
Elite Barbarians Valkyrie Giant Rage
Rage
Elite Barbarians Giant Wizard
Ice Wizard
Zap Giant

Defense Synergies 2 8

Zap
Elite Barbarians Musketeer Valkyrie Ice Wizard
Elite Barbarians
Valkyrie Zap Wizard
Musketeer
Valkyrie Zap
Valkyrie
Elite Barbarians Musketeer Zap Wizard Ice Wizard
Giant
Wizard
Elite Barbarians Valkyrie Ice Wizard
Rage
Ice Wizard
Zap Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Valkyrie Wizard
Elite Barbarians Zap Musketeer Valkyrie Ice Wizard
Elite Barbarians Musketeer Valkyrie Ice Wizard
Elite Barbarians Musketeer Valkyrie Ice Wizard
Elite Barbarians Valkyrie
Zap Musketeer Valkyrie Ice Wizard
Musketeer Zap Wizard Ice Wizard
Zap Musketeer Valkyrie
Elite Barbarians Musketeer Ice Wizard
Elite Barbarians Musketeer Valkyrie Ice Wizard
Valkyrie Ice Wizard Zap Musketeer Wizard
Musketeer Zap Wizard Ice Wizard
Zap Elite Barbarians Musketeer Valkyrie Wizard Ice Wizard
Valkyrie Wizard Zap
Elite Barbarians
Zap Elite Barbarians
Wizard Elite Barbarians Musketeer Valkyrie
Zap Elite Barbarians Musketeer Valkyrie Wizard Ice Wizard
Zap Valkyrie Wizard Musketeer Ice Wizard
Elite Barbarians Musketeer
Valkyrie Wizard Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians
Zap Elite Barbarians Musketeer Valkyrie Wizard
Zap Elite Barbarians Musketeer Valkyrie
Valkyrie Zap Elite Barbarians Musketeer
Elite Barbarians Musketeer Valkyrie
Wizard Zap Musketeer Ice Wizard
Elite Barbarians Musketeer Valkyrie Ice Wizard
Elite Barbarians Valkyrie
Zap Elite Barbarians Valkyrie
Musketeer
Elite Barbarians Musketeer Valkyrie
Zap Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Wizard
Wizard Musketeer Valkyrie
Elite Barbarians Zap Musketeer Valkyrie
Valkyrie Zap Elite Barbarians Musketeer Wizard Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Zap Musketeer Ice Wizard
Musketeer Valkyrie
Wizard Zap Valkyrie
Wizard Zap Musketeer Ice Wizard
Musketeer Wizard
Zap Wizard Ice Wizard
Zap Wizard
Elite Barbarians Musketeer
Zap Musketeer Valkyrie Wizard
Zap Musketeer Wizard
Elite Barbarians Musketeer
Musketeer
Zap Elite Barbarians Musketeer
Zap Musketeer Wizard
Musketeer Wizard
Zap Musketeer Wizard
Zap Valkyrie Wizard
Musketeer
Wizard
Musketeer
Zap Musketeer
Zap Valkyrie Wizard Ice Wizard
Zap Musketeer Wizard Ice Wizard
Zap Musketeer Wizard
Zap Musketeer
Elite Barbarians Zap Musketeer Wizard Ice Wizard
Zap Musketeer Wizard
Elite Barbarians
Zap Musketeer Wizard
Zap
Wizard
Zap Musketeer
Zap Musketeer Wizard Ice Wizard
Musketeer Valkyrie Wizard
Zap Musketeer Wizard
Zap
Elite Barbarians Musketeer
Zap Elite Barbarians Musketeer
Zap Musketeer
Zap Musketeer

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