My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Barbarians Mega Minion Hog Rider Inferno Dragon Lumberjack
Zap
Inferno Dragon
Barbarian Barrel
Barbarians Lumberjack
The Log
Barbarians Hog Rider Lumberjack
Earthquake
Barbarians Hog Rider
Arrows
Royal Delivery
Barbarians Mega Minion Hog Rider Inferno Dragon Lumberjack
Fireball
Barbarians Mega Minion Hog Rider Inferno Dragon Lumberjack
Poison
Barbarians Mega Minion
Lightning
Mega Minion Inferno Dragon Lumberjack
Rocket
Barbarians Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mega Minion Fireball Hog Rider Inferno Dragon Lumberjack Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Mega Minion Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Hog Rider The Log Lumberjack
Barbarians
Hog Rider
Mega Minion
Zap Fireball
Fireball
Zap Hog Rider Mega Minion The Log
Hog Rider
Zap Fireball The Log Barbarians Lumberjack
The Log
Hog Rider Zap Fireball Lumberjack
Inferno Dragon
Lumberjack
Zap Hog Rider The Log

Defense Synergies 3 9

Zap
Mega Minion Fireball Barbarians The Log Inferno Dragon Lumberjack
Barbarians
Zap
Mega Minion
Zap The Log Lumberjack
Fireball
Zap The Log Lumberjack
Hog Rider
The Log
Fireball Zap Mega Minion Inferno Dragon Lumberjack
Inferno Dragon
Zap The Log
Lumberjack
Zap Mega Minion Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball The Log
Barbarians Inferno Dragon Lumberjack Zap Mega Minion The Log
Barbarians Lumberjack Mega Minion Inferno Dragon
Barbarians Inferno Dragon Lumberjack Mega Minion
Barbarians Fireball The Log Lumberjack
Fireball The Log Zap Mega Minion Lumberjack
Mega Minion Inferno Dragon Zap Fireball
Zap Barbarians Fireball The Log
Barbarians Inferno Dragon Lumberjack
Barbarians Lumberjack
Barbarians Zap Mega Minion Fireball The Log Lumberjack
Mega Minion Inferno Dragon Zap Fireball
Barbarians Lumberjack Zap Fireball The Log
Fireball Zap Barbarians Mega Minion The Log Lumberjack
Barbarians Inferno Dragon Lumberjack
Barbarians Zap Fireball The Log Inferno Dragon Lumberjack
Barbarians Fireball Lumberjack
Fireball Zap Barbarians Mega Minion The Log Lumberjack
Zap The Log Barbarians Mega Minion Fireball Inferno Dragon Lumberjack
Barbarians Inferno Dragon Lumberjack
Barbarians Fireball The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Zap Fireball
Fireball Zap Mega Minion The Log Inferno Dragon Lumberjack
Barbarians Lumberjack Zap The Log
Lumberjack Zap Barbarians Fireball The Log
Barbarians Inferno Dragon Lumberjack
Fireball Zap
Barbarians Mega Minion Fireball Lumberjack
Barbarians Inferno Dragon Lumberjack
Zap Barbarians Mega Minion Fireball The Log Inferno Dragon
Barbarians Mega Minion Inferno Dragon
Inferno Dragon Barbarians Mega Minion Lumberjack
Zap Barbarians Fireball The Log
Barbarians Fireball Lumberjack
Barbarians Fireball
Barbarians Zap Mega Minion Fireball The Log Inferno Dragon Lumberjack
Zap Barbarians Mega Minion Fireball The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log
Fireball The Log
Barbarians Fireball The Log
Fireball Zap The Log
Fireball Zap Mega Minion
The Log
Fireball The Log Zap
Fireball The Log Zap
Fireball Lumberjack
Zap Fireball The Log
Fireball Zap
Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
Zap Mega Minion Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
The Log
Zap Barbarians Fireball The Log
Zap The Log Fireball
Mega Minion Inferno Dragon
Fireball The Log Zap
Fireball Zap The Log
Fireball Zap The Log
Zap Fireball
Zap Mega Minion Fireball
Mega Minion Fireball
Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Barbarians Fireball
Fireball Zap Mega Minion
The Log Fireball
Fireball Mega Minion Lumberjack
The Log Zap Fireball
Zap Fireball
Mega Minion
Zap Fireball The Log
Zap Fireball
Zap Fireball The Log

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