My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Hut Prince P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Musketeer Goblin Hut
Zap
Goblin Hut Prince
Barbarian Barrel
Musketeer Goblin Hut Electro Wizard
The Log
Musketeer Goblin Hut Prince
Earthquake
Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Musketeer Goblin Hut Prince P.E.K.K.A Electro Wizard
Fireball
Musketeer Goblin Hut Electro Wizard
Poison
Musketeer Goblin Hut Electro Wizard
Lightning
Musketeer Goblin Hut Prince Electro Wizard
Rocket
Musketeer Goblin Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Fireball Musketeer Electro Wizard Goblin Hut Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Fireball Musketeer

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Prince P.E.K.K.A Electro Wizard Musketeer Goblin Hut The Log
Fireball
Zap The Log Electro Wizard
Musketeer
Zap Goblin Hut Prince P.E.K.K.A The Log
Goblin Hut
Zap Musketeer Prince The Log
Prince
Zap Musketeer Goblin Hut The Log Electro Wizard
P.E.K.K.A
Zap Electro Wizard Musketeer The Log
The Log
Zap Fireball Musketeer Goblin Hut Prince P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Fireball Prince

Defense Synergies 6 15

Zap
Fireball Electro Wizard Musketeer Goblin Hut Prince P.E.K.K.A The Log
Fireball
Zap The Log Musketeer Goblin Hut Electro Wizard
Musketeer
The Log Zap Fireball Goblin Hut P.E.K.K.A Electro Wizard
Goblin Hut
Zap Fireball Musketeer Electro Wizard
Prince
The Log Zap Electro Wizard
P.E.K.K.A
The Log Zap Musketeer Electro Wizard
The Log
Fireball Musketeer Prince P.E.K.K.A Zap Electro Wizard
Electro Wizard
Zap Fireball Musketeer Goblin Hut Prince P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Goblin Hut The Log Electro Wizard
P.E.K.K.A Zap Musketeer Goblin Hut Prince The Log Electro Wizard
Goblin Hut Prince P.E.K.K.A Musketeer Electro Wizard
Goblin Hut Prince P.E.K.K.A Musketeer Electro Wizard
Fireball Prince P.E.K.K.A The Log
Fireball The Log Zap Musketeer Electro Wizard
Musketeer Electro Wizard Zap Fireball Goblin Hut
Zap Fireball Musketeer P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Musketeer Goblin Hut Prince
Musketeer Prince Electro Wizard
Electro Wizard Zap Fireball Musketeer Goblin Hut The Log
Musketeer Zap Fireball Goblin Hut Electro Wizard
Goblin Hut Prince P.E.K.K.A Zap Fireball Musketeer The Log Electro Wizard
Fireball Zap Goblin Hut Prince P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Hut Prince Electro Wizard
Zap Fireball Goblin Hut Prince P.E.K.K.A The Log Electro Wizard
Fireball Musketeer Goblin Hut Prince P.E.K.K.A Electro Wizard
Fireball Zap Musketeer Goblin Hut Prince The Log Electro Wizard
Zap The Log Fireball Musketeer Goblin Hut Electro Wizard
P.E.K.K.A Musketeer Goblin Hut Prince Electro Wizard
Fireball Musketeer Prince P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Goblin Hut Prince P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Musketeer Prince The Log
P.E.K.K.A Zap Musketeer Goblin Hut Prince The Log Electro Wizard
Prince P.E.K.K.A Zap Fireball Musketeer The Log Electro Wizard
P.E.K.K.A Musketeer Goblin Hut Prince
Fireball Zap Musketeer Goblin Hut Electro Wizard
Prince P.E.K.K.A Fireball Musketeer Goblin Hut Electro Wizard
P.E.K.K.A Prince
Zap P.E.K.K.A Electro Wizard Fireball Goblin Hut Prince The Log
P.E.K.K.A Musketeer Goblin Hut
P.E.K.K.A Musketeer Goblin Hut Prince
P.E.K.K.A Zap Fireball Prince The Log Electro Wizard
Prince P.E.K.K.A Fireball
Fireball Musketeer
Goblin Hut Electro Wizard Zap Fireball Musketeer Prince P.E.K.K.A The Log
Zap Fireball Musketeer Goblin Hut P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Zap Musketeer The Log Electro Wizard
Fireball Goblin Hut The Log
Fireball Musketeer Prince The Log
Fireball Zap The Log
Fireball Zap Musketeer
Musketeer The Log
Fireball The Log Zap
Fireball The Log Zap
Fireball Musketeer Prince Electro Wizard
Zap Fireball Musketeer Prince The Log Electro Wizard
Fireball Zap Musketeer
Fireball Musketeer Goblin Hut The Log
Fireball Musketeer
Zap Fireball Musketeer Goblin Hut Prince The Log
Zap Fireball Musketeer Goblin Hut The Log
Fireball Musketeer Goblin Hut The Log
Fireball
Zap Fireball Musketeer Prince The Log Electro Wizard
Zap Fireball The Log
Fireball Musketeer Prince The Log
Fireball
Musketeer Prince The Log
Zap Fireball Musketeer The Log
Zap The Log Fireball
Fireball The Log Zap Musketeer Electro Wizard
Fireball Zap Musketeer Prince The Log
Fireball Zap Musketeer The Log
Zap Fireball Musketeer Electro Wizard
Zap Electro Wizard Fireball Musketeer Goblin Hut
Fireball
Zap Fireball Musketeer The Log
Zap Fireball Electro Wizard
P.E.K.K.A Prince
Fireball The Log
Zap Electro Wizard Fireball Musketeer Goblin Hut Prince
Fireball Zap Musketeer Electro Wizard
The Log Fireball
Fireball Musketeer Prince Electro Wizard
The Log Zap Fireball Musketeer
Zap Fireball
Musketeer Prince P.E.K.K.A
Zap Fireball Musketeer The Log Electro Wizard
Zap Fireball Musketeer Electro Wizard
Zap Fireball Musketeer Prince The Log Electro Wizard

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