My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems Why?

Missing cards in your collection

Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Wizard Electro Dragon P.E.K.K.A Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit P.E.K.K.A Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Electro Dragon
Zap
Bandit
Barbarian Barrel
Ice Spirit Wizard Royal Ghost Bandit
The Log
Ice Spirit Bandit
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Wizard Electro Dragon P.E.K.K.A Royal Ghost Bandit
Fireball
Wizard Electro Dragon Bandit
Poison
Wizard Electro Dragon
Lightning
Wizard Electro Dragon Bandit
Rocket
Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Wizard Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Wizard Poison Electro Dragon The Log Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Poison P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Royal Ghost Bandit Poison Wizard Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Royal Ghost Bandit

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Royal Ghost Bandit
Wizard
P.E.K.K.A Royal Ghost Bandit
Poison
P.E.K.K.A Electro Dragon The Log Royal Ghost
Electro Dragon
Poison P.E.K.K.A
P.E.K.K.A
Ice Spirit Poison Wizard Electro Dragon The Log
The Log
Poison P.E.K.K.A Bandit
Royal Ghost
Ice Spirit Wizard Poison Bandit
Bandit
Ice Spirit Wizard The Log Royal Ghost

Defense Synergies 1 15

Ice Spirit
Wizard Poison Electro Dragon P.E.K.K.A The Log Royal Ghost Bandit
Wizard
Ice Spirit P.E.K.K.A The Log Royal Ghost Bandit
Poison
Ice Spirit The Log
Electro Dragon
Ice Spirit The Log
P.E.K.K.A
The Log Ice Spirit Wizard
The Log
P.E.K.K.A Ice Spirit Wizard Poison Electro Dragon Royal Ghost Bandit
Royal Ghost
Ice Spirit Wizard The Log
Bandit
Ice Spirit Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Dragon The Log
P.E.K.K.A Ice Spirit Electro Dragon The Log Bandit
P.E.K.K.A Electro Dragon Bandit
P.E.K.K.A Electro Dragon Bandit
Poison P.E.K.K.A The Log
The Log Electro Dragon Royal Ghost Bandit
Ice Spirit Wizard Poison Electro Dragon
Poison Electro Dragon P.E.K.K.A The Log Bandit
P.E.K.K.A
Ice Spirit Royal Ghost Bandit
Poison Wizard Electro Dragon The Log Royal Ghost Bandit
Wizard Poison Electro Dragon
P.E.K.K.A Ice Spirit Wizard Electro Dragon The Log Bandit
Wizard Ice Spirit Poison Electro Dragon P.E.K.K.A The Log Royal Ghost
P.E.K.K.A Bandit
Ice Spirit P.E.K.K.A The Log Bandit
Wizard Poison Electro Dragon P.E.K.K.A
Ice Spirit Wizard Electro Dragon The Log Royal Ghost Bandit
Wizard Poison The Log Ice Spirit Electro Dragon Royal Ghost Bandit
P.E.K.K.A
Wizard Royal Ghost Poison Electro Dragon P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Royal Ghost Bandit
Poison Bandit Wizard Electro Dragon The Log Royal Ghost
P.E.K.K.A Bandit Ice Spirit Electro Dragon The Log
P.E.K.K.A The Log Bandit
P.E.K.K.A Bandit
Wizard Poison Ice Spirit Electro Dragon
P.E.K.K.A Bandit
P.E.K.K.A
Electro Dragon P.E.K.K.A Ice Spirit Poison The Log Bandit
P.E.K.K.A
P.E.K.K.A Electro Dragon
P.E.K.K.A Poison The Log
P.E.K.K.A Wizard Bandit
Wizard Electro Dragon
Electro Dragon Ice Spirit Poison P.E.K.K.A The Log
Poison Wizard Electro Dragon P.E.K.K.A The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Electro Dragon The Log Royal Ghost Bandit
Poison Electro Dragon The Log Royal Ghost Bandit
Poison Electro Dragon The Log Bandit
Poison The Log
Wizard Poison The Log
Wizard Poison Ice Spirit Electro Dragon
Wizard Poison The Log
Poison The Log Ice Spirit Wizard Electro Dragon
Poison The Log Wizard Electro Dragon Bandit
Poison Electro Dragon
Poison Wizard Electro Dragon The Log Bandit
Poison Wizard Electro Dragon
Poison The Log Bandit
Poison Electro Dragon Bandit
Poison The Log
Wizard Poison Electro Dragon The Log Bandit
Wizard Poison Electro Dragon The Log Bandit
Poison
Wizard Poison Electro Dragon The Log Bandit
Wizard Poison Electro Dragon The Log
Poison The Log
Wizard Poison
The Log
Poison Electro Dragon The Log
Poison The Log Ice Spirit Wizard Electro Dragon
Poison The Log Wizard Electro Dragon Royal Ghost Bandit
Wizard Poison Electro Dragon The Log Bandit
Poison The Log Bandit
Poison Wizard Electro Dragon
Electro Dragon Ice Spirit Wizard Poison
Poison Wizard Electro Dragon The Log Bandit
Ice Spirit Poison Electro Dragon
P.E.K.K.A
Wizard Poison The Log
Ice Spirit Electro Dragon Bandit
Poison Wizard Electro Dragon
The Log
Poison Wizard Electro Dragon
The Log Wizard Poison Electro Dragon
Poison
Electro Dragon P.E.K.K.A
Electro Dragon Ice Spirit Poison The Log
Poison Electro Dragon
Poison Electro Dragon The Log Royal Ghost Bandit

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