My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Missing cards in your collection

Princess Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Elite Barbarians Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Barbarians Witch
Zap
Witch
Barbarian Barrel
Barbarians Elite Barbarians Wizard Witch
The Log
Barbarians Elite Barbarians Mini P.E.K.K.A Witch
Earthquake
Barbarians Witch
Arrows
Witch
Royal Delivery
Barbarians Elite Barbarians Mini P.E.K.K.A Wizard Witch
Fireball
Barbarians Elite Barbarians Wizard Witch
Poison
Barbarians Wizard Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Witch
Rocket
Barbarians Elite Barbarians Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Mini P.E.K.K.A Barbarians Wizard Witch Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Tornado Mini P.E.K.K.A Barbarians

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Tornado Mini P.E.K.K.A Witch
Barbarians
Elite Barbarians
Zap Wizard
Mini P.E.K.K.A
Zap Wizard Tornado Lightning
Wizard
Tornado Elite Barbarians Mini P.E.K.K.A
Tornado
Zap Wizard Mini P.E.K.K.A Witch
Witch
Zap Tornado
Lightning
Mini P.E.K.K.A

Defense Synergies 2 10

Zap
Mini P.E.K.K.A Barbarians Elite Barbarians Tornado Witch
Barbarians
Zap
Elite Barbarians
Zap Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Zap Elite Barbarians Wizard Tornado Witch
Wizard
Tornado Elite Barbarians Mini P.E.K.K.A
Tornado
Wizard Zap Mini P.E.K.K.A Witch
Witch
Zap Mini P.E.K.K.A Tornado
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Wizard
Barbarians Elite Barbarians Mini P.E.K.K.A Zap Witch
Barbarians Mini P.E.K.K.A Tornado Witch Elite Barbarians Lightning
Barbarians Elite Barbarians Mini P.E.K.K.A Witch
Lightning Barbarians Elite Barbarians Mini P.E.K.K.A Tornado
Tornado Zap
Tornado Lightning Zap Wizard Witch
Lightning Zap Barbarians
Barbarians Mini P.E.K.K.A Witch Elite Barbarians Tornado
Elite Barbarians Tornado Barbarians Mini P.E.K.K.A
Barbarians Witch Zap Wizard Tornado
Zap Wizard Tornado Witch
Barbarians Mini P.E.K.K.A Zap Elite Barbarians Wizard Witch Lightning
Wizard Zap Barbarians Mini P.E.K.K.A Tornado Witch
Barbarians Elite Barbarians Mini P.E.K.K.A
Barbarians Tornado Zap Elite Barbarians Mini P.E.K.K.A Lightning
Barbarians Wizard Elite Barbarians Mini P.E.K.K.A Tornado Witch
Zap Barbarians Elite Barbarians Wizard Tornado Witch
Zap Wizard Tornado Witch Barbarians
Barbarians Mini P.E.K.K.A Elite Barbarians Tornado
Wizard Barbarians Elite Barbarians Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap Elite Barbarians Witch
Zap Elite Barbarians Mini P.E.K.K.A Wizard Lightning
Barbarians Zap Elite Barbarians Mini P.E.K.K.A Witch Lightning
Mini P.E.K.K.A Lightning Zap Barbarians Elite Barbarians Tornado
Barbarians Elite Barbarians Mini P.E.K.K.A Witch
Wizard Zap Tornado Witch
Mini P.E.K.K.A Barbarians Elite Barbarians Witch Lightning
Mini P.E.K.K.A Barbarians Elite Barbarians
Zap Lightning Barbarians Elite Barbarians Mini P.E.K.K.A Tornado Witch
Witch Barbarians
Barbarians Elite Barbarians Mini P.E.K.K.A Witch
Lightning Zap Barbarians Elite Barbarians Tornado
Barbarians Elite Barbarians Mini P.E.K.K.A Lightning Wizard Witch
Wizard Barbarians Witch
Barbarians Elite Barbarians Witch Zap Mini P.E.K.K.A Tornado Lightning
Zap Barbarians Elite Barbarians Mini P.E.K.K.A Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Tornado
Lightning
Lightning Barbarians
Wizard Zap
Wizard Zap Tornado Witch
Wizard Tornado Witch
Zap Wizard Tornado Lightning
Zap Wizard Tornado Lightning
Lightning Elite Barbarians Mini P.E.K.K.A Tornado
Lightning Zap Wizard Tornado
Lightning Zap Wizard Tornado
Lightning Elite Barbarians
Lightning
Lightning Zap Elite Barbarians
Lightning Zap Wizard Witch
Lightning Wizard
Lightning Tornado
Mini P.E.K.K.A Lightning
Lightning Zap Mini P.E.K.K.A Wizard
Lightning Zap Wizard Tornado Witch
Lightning
Lightning Wizard Tornado
Tornado Lightning
Lightning Zap Barbarians
Zap Tornado Wizard Witch
Witch
Zap Wizard Tornado Witch Lightning
Lightning Zap Wizard Tornado Witch
Lightning Zap Tornado
Elite Barbarians Lightning Zap Wizard Tornado Witch
Zap Lightning Wizard Witch
Lightning Elite Barbarians Mini P.E.K.K.A
Lightning Zap Wizard
Zap Lightning
Wizard Lightning
Zap Lightning Barbarians Witch
Lightning Zap Wizard Tornado Witch
Lightning Mini P.E.K.K.A Wizard
Zap Wizard Lightning
Lightning Zap Tornado
Elite Barbarians
Zap Elite Barbarians Tornado Witch Lightning
Zap Tornado Witch Lightning
Lightning Zap Tornado Witch

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