My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Phoenix Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Firecracker Tesla Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Witch Balloon Lumberjack
Zap
Firecracker Witch Balloon
Barbarian Barrel
Ice Spirit Firecracker Tesla Witch Lumberjack
The Log
Ice Spirit Firecracker Witch Lumberjack
Earthquake
Firecracker Tesla Witch
Arrows
Ice Spirit Firecracker Witch
Royal Delivery
Ice Spirit Firecracker Witch Balloon Lumberjack
Fireball
Firecracker Tesla Witch Balloon Lumberjack
Poison
Firecracker Witch Balloon
Lightning
Tesla Witch Balloon Lumberjack
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Firecracker Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Firecracker Tesla Fireball Lumberjack Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Arrows Firecracker Tesla

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Balloon Firecracker Witch Lumberjack
Arrows
Fireball Balloon Lumberjack
Firecracker
Ice Spirit Balloon Lumberjack
Tesla
Fireball
Arrows
Witch
Ice Spirit Lumberjack
Balloon
Ice Spirit Arrows Lumberjack Firecracker
Lumberjack
Balloon Ice Spirit Arrows Firecracker Witch

Defense Synergies 0 13

Ice Spirit
Firecracker Tesla Fireball Witch Lumberjack
Arrows
Tesla Fireball Lumberjack
Firecracker
Ice Spirit Tesla Lumberjack
Tesla
Ice Spirit Arrows Firecracker Fireball
Fireball
Ice Spirit Arrows Tesla Lumberjack
Witch
Ice Spirit Lumberjack
Balloon
Lumberjack
Ice Spirit Arrows Firecracker Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball
Lumberjack Ice Spirit Firecracker Tesla Witch
Tesla Witch Lumberjack
Tesla Witch Lumberjack Firecracker
Arrows Firecracker Fireball Lumberjack
Arrows Fireball Firecracker Tesla Lumberjack
Tesla Ice Spirit Arrows Firecracker Fireball Witch
Arrows Tesla Fireball
Tesla Witch Lumberjack
Ice Spirit Firecracker Tesla Lumberjack
Witch Arrows Firecracker Tesla Fireball Lumberjack
Arrows Tesla Firecracker Fireball Witch
Tesla Lumberjack Ice Spirit Fireball Witch
Fireball Ice Spirit Arrows Firecracker Tesla Witch Lumberjack
Tesla Lumberjack
Ice Spirit Tesla Fireball Lumberjack
Tesla Arrows Firecracker Fireball Witch Lumberjack
Ice Spirit Arrows Tesla Fireball Firecracker Witch Lumberjack
Arrows Witch Ice Spirit Firecracker Tesla Fireball Lumberjack
Tesla Lumberjack
Arrows Firecracker Tesla Fireball Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla Fireball Witch
Fireball Arrows Firecracker Tesla Lumberjack
Lumberjack Ice Spirit Witch
Lumberjack Tesla Fireball
Tesla Witch Lumberjack
Arrows Firecracker Fireball Ice Spirit Tesla Witch
Tesla Fireball Witch Lumberjack
Tesla Lumberjack
Ice Spirit Firecracker Fireball Witch
Witch Tesla
Tesla Witch Lumberjack
Arrows Fireball
Tesla Fireball Witch Lumberjack
Firecracker Tesla Fireball Witch
Tesla Witch Ice Spirit Firecracker Fireball Lumberjack
Arrows Firecracker Tesla Fireball Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Firecracker
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball
Fireball Arrows Firecracker
Arrows Firecracker Fireball Ice Spirit Witch
Arrows Firecracker Witch
Arrows Fireball Ice Spirit Firecracker
Arrows Fireball Firecracker
Fireball Lumberjack
Firecracker Arrows Fireball
Fireball Arrows Firecracker
Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Witch
Arrows Firecracker Fireball
Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Witch
Fireball
Arrows Fireball
Arrows Fireball
Arrows Firecracker Ice Spirit Fireball Witch
Witch
Arrows Firecracker Fireball Witch
Fireball Arrows Witch
Fireball Arrows Firecracker
Arrows Firecracker Fireball Witch
Ice Spirit Firecracker Fireball Witch
Fireball
Arrows Fireball
Ice Spirit Arrows Firecracker Fireball
Arrows Firecracker Fireball
Ice Spirit Fireball Witch
Fireball Arrows Firecracker Witch
Arrows Fireball
Fireball Firecracker Lumberjack
Arrows Firecracker Fireball
Arrows Fireball
Firecracker
Ice Spirit Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch

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