My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Phoenix

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Electro Dragon Bowler Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Battle Ram Royal Hogs Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Hogs Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Royal Hogs Inferno Dragon
Giant Snowball
Cannon Battle Ram Royal Hogs Electro Dragon Inferno Dragon
Zap
Cannon Battle Ram Royal Hogs Inferno Dragon
Barbarian Barrel
Electro Spirit Cannon Battle Ram Royal Hogs
The Log
Electro Spirit Cannon Battle Ram Royal Hogs
Earthquake
Cannon Royal Hogs
Arrows
Electro Spirit Royal Hogs
Royal Delivery
Electro Spirit Battle Ram Royal Hogs Electro Dragon Bowler Inferno Dragon
Fireball
Cannon Battle Ram Royal Hogs Electro Dragon Bowler Inferno Dragon
Poison
Cannon Royal Hogs Electro Dragon
Lightning
Cannon Battle Ram Electro Dragon Bowler Inferno Dragon
Rocket
Royal Hogs Electro Dragon Bowler Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Barbarian Barrel Electro Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Battle Ram Bowler Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Barbarian Barrel Cannon Battle Ram Inferno Dragon Royal Hogs Electro Dragon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Barbarian Barrel Cannon Battle Ram

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Battle Ram Bowler
Cannon
Battle Ram
Electro Spirit Royal Hogs Barbarian Barrel
Royal Hogs
Battle Ram Barbarian Barrel Bowler
Barbarian Barrel
Battle Ram Royal Hogs Electro Dragon Bowler
Electro Dragon
Barbarian Barrel Bowler Inferno Dragon
Bowler
Electro Spirit Royal Hogs Barbarian Barrel Electro Dragon
Inferno Dragon
Electro Dragon

Defense Synergies 0 8

Electro Spirit
Cannon
Barbarian Barrel Electro Dragon Bowler Inferno Dragon
Battle Ram
Royal Hogs
Barbarian Barrel
Cannon Electro Dragon Bowler
Electro Dragon
Cannon Barbarian Barrel Bowler Inferno Dragon
Bowler
Cannon Barbarian Barrel Electro Dragon
Inferno Dragon
Cannon Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Cannon Barbarian Barrel Electro Dragon
Inferno Dragon Cannon Electro Dragon
Cannon Bowler Electro Dragon Inferno Dragon
Cannon Inferno Dragon Electro Dragon Bowler
Barbarian Barrel Bowler
Barbarian Barrel Bowler Electro Spirit Cannon Electro Dragon
Inferno Dragon Electro Spirit Cannon Electro Dragon
Bowler Electro Spirit Cannon Barbarian Barrel Electro Dragon
Cannon Inferno Dragon
Cannon Barbarian Barrel Bowler
Electro Spirit Cannon Barbarian Barrel Electro Dragon Bowler
Inferno Dragon Electro Dragon
Cannon Bowler Electro Dragon
Bowler Electro Spirit Cannon Barbarian Barrel Electro Dragon
Inferno Dragon Cannon
Cannon Bowler Inferno Dragon
Cannon Electro Dragon Bowler
Cannon Electro Spirit Barbarian Barrel Electro Dragon Bowler
Barbarian Barrel Electro Spirit Cannon Electro Dragon Bowler Inferno Dragon
Cannon Inferno Dragon
Bowler Electro Spirit Cannon Barbarian Barrel Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel Bowler
Barbarian Barrel Electro Dragon Bowler Inferno Dragon
Electro Dragon Bowler
Bowler Barbarian Barrel
Cannon Bowler Inferno Dragon
Electro Spirit Electro Dragon
Bowler
Inferno Dragon
Electro Dragon Electro Spirit Barbarian Barrel Inferno Dragon
Cannon Inferno Dragon
Inferno Dragon Electro Dragon Bowler
Bowler
Bowler Cannon
Cannon Electro Dragon Bowler
Electro Dragon Electro Spirit Barbarian Barrel Bowler Inferno Dragon
Bowler Electro Spirit Cannon Barbarian Barrel Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel Electro Dragon
Barbarian Barrel Electro Dragon Bowler
Barbarian Barrel Electro Dragon
Barbarian Barrel
Barbarian Barrel Bowler
Electro Spirit Electro Dragon
Bowler
Barbarian Barrel Electro Dragon Bowler
Electro Dragon
Electro Dragon Bowler
Barbarian Barrel Electro Dragon Bowler
Electro Dragon
Barbarian Barrel Bowler
Barbarian Barrel Electro Dragon
Barbarian Barrel
Barbarian Barrel Electro Dragon Bowler
Barbarian Barrel Electro Dragon Bowler
Barbarian Barrel
Barbarian Barrel Electro Dragon Bowler
Barbarian Barrel Electro Dragon Bowler
Bowler
Bowler
Barbarian Barrel Electro Dragon
Electro Spirit Barbarian Barrel Electro Dragon Bowler
Inferno Dragon
Barbarian Barrel Electro Dragon Bowler
Electro Dragon Bowler
Barbarian Barrel
Electro Dragon
Electro Dragon Electro Spirit
Bowler
Electro Dragon
Electro Spirit Electro Dragon
Bowler
Electro Spirit Barbarian Barrel Electro Dragon
Electro Dragon
Barbarian Barrel
Electro Dragon Bowler
Electro Dragon Bowler
Electro Dragon
Electro Dragon Electro Spirit Bowler
Electro Dragon
Electro Dragon Barbarian Barrel Bowler

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