My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Missing cards in your collection

Miner Bandit Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Prince Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Prince Giant Skeleton
Giant Snowball
Goblin Gang Witch
Zap
Goblin Gang Witch Prince
Barbarian Barrel
Goblin Gang Wizard Witch Giant Skeleton Electro Wizard
The Log
Goblin Gang Witch Prince Giant Skeleton
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Wizard Witch Prince Giant Skeleton Electro Wizard
Fireball
Goblin Gang Wizard Witch Electro Wizard
Poison
Goblin Gang Wizard Witch Electro Wizard
Lightning
Wizard Witch Prince Electro Wizard
Rocket
Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Fireball Electro Wizard Wizard Witch Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Fireball Electro Wizard

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Prince Electro Wizard Witch Giant Skeleton
Goblin Gang
Prince Giant Skeleton
Fireball
Zap Electro Wizard
Wizard
Prince Giant Skeleton
Witch
Zap Prince Giant Skeleton
Prince
Zap Goblin Gang Wizard Witch Electro Wizard
Giant Skeleton
Zap Goblin Gang Wizard Witch Electro Wizard
Electro Wizard
Zap Fireball Prince Giant Skeleton

Defense Synergies 2 16

Zap
Fireball Electro Wizard Goblin Gang Witch Prince Giant Skeleton
Goblin Gang
Zap Prince Giant Skeleton Electro Wizard
Fireball
Zap Electro Wizard
Wizard
Prince Giant Skeleton Electro Wizard
Witch
Zap Prince Giant Skeleton Electro Wizard
Prince
Zap Goblin Gang Wizard Witch Electro Wizard
Giant Skeleton
Zap Goblin Gang Wizard Witch Electro Wizard
Electro Wizard
Zap Goblin Gang Fireball Wizard Witch Prince Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard Electro Wizard
Zap Goblin Gang Witch Prince Electro Wizard
Goblin Gang Witch Prince Giant Skeleton Electro Wizard
Witch Prince Goblin Gang Electro Wizard
Fireball Prince Giant Skeleton
Goblin Gang Fireball Zap Electro Wizard
Electro Wizard Zap Goblin Gang Fireball Wizard Witch
Zap Fireball Giant Skeleton Electro Wizard
Witch Goblin Gang Prince
Goblin Gang Prince Giant Skeleton Electro Wizard
Goblin Gang Witch Electro Wizard Zap Fireball Wizard Giant Skeleton
Zap Goblin Gang Fireball Wizard Witch Electro Wizard
Prince Zap Goblin Gang Fireball Wizard Witch Giant Skeleton Electro Wizard
Fireball Wizard Zap Goblin Gang Witch Prince Electro Wizard
Goblin Gang Prince Electro Wizard
Zap Goblin Gang Fireball Prince Electro Wizard
Wizard Goblin Gang Fireball Witch Prince Electro Wizard
Fireball Zap Goblin Gang Wizard Witch Prince Electro Wizard
Zap Wizard Witch Fireball Giant Skeleton Electro Wizard
Prince Electro Wizard
Goblin Gang Wizard Fireball Witch Prince Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Witch Prince Giant Skeleton Electro Wizard
Fireball Electro Wizard Zap Goblin Gang Wizard Prince
Goblin Gang Giant Skeleton Zap Witch Prince Electro Wizard
Goblin Gang Prince Giant Skeleton Zap Fireball Electro Wizard
Giant Skeleton Goblin Gang Witch Prince
Fireball Wizard Zap Goblin Gang Witch Electro Wizard
Goblin Gang Prince Fireball Witch Giant Skeleton Electro Wizard
Giant Skeleton Prince
Zap Giant Skeleton Electro Wizard Fireball Witch Prince
Witch Goblin Gang
Witch Prince Giant Skeleton
Zap Fireball Prince Giant Skeleton Electro Wizard
Prince Giant Skeleton Goblin Gang Fireball Wizard Witch
Wizard Fireball Witch
Goblin Gang Witch Electro Wizard Zap Fireball Prince Giant Skeleton
Zap Fireball Wizard Witch Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton
Fireball Zap Electro Wizard
Fireball Giant Skeleton
Fireball Prince Giant Skeleton
Fireball Wizard Zap
Fireball Wizard Zap Witch
Wizard Witch
Fireball Zap Wizard
Fireball Zap Wizard
Goblin Gang Fireball Prince Electro Wizard
Zap Fireball Wizard Prince Electro Wizard
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball Prince
Zap Fireball Wizard Witch
Fireball Wizard
Fireball
Zap Fireball Wizard Prince Electro Wizard
Zap Fireball Wizard Witch
Fireball Prince Giant Skeleton
Fireball Wizard
Prince
Zap Fireball
Zap Fireball Wizard Witch
Witch
Fireball Zap Wizard Witch Electro Wizard
Fireball Zap Wizard Witch Prince
Fireball Zap
Zap Fireball Wizard Witch Electro Wizard
Zap Electro Wizard Fireball Wizard Witch
Fireball
Zap Fireball Wizard
Zap Fireball Electro Wizard
Prince Giant Skeleton
Fireball Wizard
Zap Electro Wizard Goblin Gang Fireball Witch Prince
Fireball Zap Wizard Witch Electro Wizard
Fireball
Fireball Goblin Gang Wizard Prince Electro Wizard
Zap Fireball Wizard
Zap Fireball Giant Skeleton
Prince
Zap Goblin Gang Fireball Witch Giant Skeleton Electro Wizard
Zap Fireball Witch Electro Wizard
Zap Fireball Witch Prince Giant Skeleton Electro Wizard

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