My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Mighty Miner Archer Queen

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Witch Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Recruits Hog Rider
Giant Snowball
Minions Royal Recruits Hog Rider Witch Little Prince
Zap
Minions Witch Little Prince
Barbarian Barrel
Royal Recruits Wizard Witch Little Prince
The Log
Royal Recruits Hog Rider Witch Little Prince
Earthquake
Hog Rider Witch
Arrows
Minions Royal Recruits Witch Little Prince
Royal Delivery
Minions Royal Recruits Hog Rider Wizard Witch Little Prince
Fireball
Minions Hog Rider Wizard Witch Little Prince
Poison
Minions Royal Recruits Wizard Witch Little Prince
Lightning
Wizard Witch Little Prince
Rocket
Hog Rider Wizard Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Little Prince Hog Rider Wizard Witch Royal Recruits Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Little Prince Hog Rider

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions Royal Recruits Witch Mega Knight Little Prince
Minions
Hog Rider Mega Knight Zap Royal Recruits
Royal Recruits
Zap Minions Hog Rider
Hog Rider
Zap Minions Royal Recruits Wizard Witch Mega Knight Little Prince
Wizard
Hog Rider Mega Knight
Witch
Zap Hog Rider Mega Knight
Mega Knight
Minions Zap Hog Rider Wizard Witch
Little Prince
Zap Hog Rider

Defense Synergies 1 7

Zap
Mega Knight Minions Witch Little Prince
Minions
Zap Royal Recruits Mega Knight
Royal Recruits
Minions
Hog Rider
Wizard
Mega Knight
Witch
Zap Mega Knight
Mega Knight
Zap Minions Wizard Witch
Little Prince
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Royal Recruits Wizard
Zap Minions Royal Recruits Witch Mega Knight
Witch Mega Knight Minions Royal Recruits
Royal Recruits Witch Minions Mega Knight
Royal Recruits Mega Knight
Zap Minions Mega Knight
Minions Zap Wizard Witch Little Prince
Zap Royal Recruits Mega Knight
Witch Minions Royal Recruits
Royal Recruits Mega Knight Little Prince
Minions Witch Zap Royal Recruits Wizard Mega Knight
Minions Zap Wizard Witch
Royal Recruits Mega Knight Zap Minions Wizard Witch
Wizard Mega Knight Zap Minions Royal Recruits Witch
Royal Recruits Mega Knight
Zap Royal Recruits Mega Knight
Wizard Mega Knight Minions Royal Recruits Witch
Mega Knight Zap Minions Royal Recruits Wizard Witch Little Prince
Zap Wizard Witch Minions Royal Recruits Mega Knight Little Prince
Royal Recruits
Royal Recruits Wizard Mega Knight Minions Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Zap Witch
Zap Wizard Mega Knight
Royal Recruits Mega Knight Zap Minions Witch
Royal Recruits Mega Knight Zap
Royal Recruits Witch Mega Knight
Wizard Zap Minions Witch
Royal Recruits Minions Witch
Mega Knight Royal Recruits
Zap Royal Recruits Mega Knight Minions Witch
Royal Recruits Witch
Mega Knight Minions Royal Recruits Witch
Royal Recruits Mega Knight Zap
Royal Recruits Mega Knight Wizard Witch
Royal Recruits Wizard Witch Mega Knight
Royal Recruits Witch Zap Minions Little Prince
Minions Mega Knight Zap Royal Recruits Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits
Zap
Royal Recruits
Wizard Zap Mega Knight
Wizard Zap Minions Witch
Wizard Witch
Zap Wizard
Zap Wizard
Minions
Zap Royal Recruits Wizard
Zap Wizard
Minions
Zap
Zap Wizard Witch
Royal Recruits Wizard Mega Knight
Minions
Zap Wizard Mega Knight
Zap Wizard Witch Mega Knight Little Prince
Minions Mega Knight
Wizard
Zap Royal Recruits
Zap Wizard Witch Mega Knight Little Prince
Witch
Zap Wizard Witch
Zap Wizard Witch Mega Knight
Zap
Zap Wizard Witch Little Prince
Zap Minions Wizard Witch
Zap Wizard Mega Knight
Zap
Mega Knight
Wizard
Zap Minions Royal Recruits Witch
Zap Wizard Witch
Wizard Mega Knight
Zap Wizard
Zap
Royal Recruits Mega Knight
Zap Minions Royal Recruits Witch
Zap Witch
Zap Royal Recruits Witch Mega Knight Little Prince

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