My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Princess Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Princess Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Hog Rider Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince Night Witch
Giant Snowball
Fire Spirit Barbarians Hog Rider Princess Night Witch
Zap
Fire Spirit Prince Princess Night Witch
Barbarian Barrel
Fire Spirit Barbarians Wizard Princess Night Witch
The Log
Fire Spirit Barbarians Hog Rider Prince Princess
Earthquake
Barbarians Hog Rider
Arrows
Fire Spirit Princess Night Witch
Royal Delivery
Fire Spirit Barbarians Hog Rider Wizard Prince Princess Night Witch
Fireball
Barbarians Hog Rider Wizard Princess Night Witch
Poison
Barbarians Wizard Princess Night Witch
Lightning
Wizard Prince Night Witch
Rocket
Barbarians Hog Rider Wizard Prince Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Prince Princess Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Princess Hog Rider Night Witch Barbarians Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Princess Hog Rider

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Prince
Zap
Hog Rider Prince Fire Spirit Princess Night Witch
Barbarians
Hog Rider
Hog Rider
Fire Spirit Zap Barbarians Wizard Prince Princess
Wizard
Hog Rider Prince
Prince
Zap Fire Spirit Hog Rider Wizard Princess
Princess
Zap Hog Rider Prince
Night Witch
Zap

Defense Synergies 0 6

Fire Spirit
Zap
Zap
Fire Spirit Barbarians Prince Princess Night Witch
Barbarians
Zap
Hog Rider
Wizard
Prince
Prince
Zap Wizard
Princess
Zap
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Barbarians Zap Prince Night Witch
Barbarians Prince Fire Spirit Night Witch
Barbarians Prince Night Witch
Barbarians Prince Princess
Fire Spirit Zap Night Witch
Fire Spirit Zap Wizard Princess Night Witch
Zap Barbarians
Barbarians Prince Princess Night Witch
Fire Spirit Barbarians Prince Night Witch
Barbarians Zap Wizard Princess Night Witch
Zap Wizard Princess Night Witch
Barbarians Prince Night Witch Fire Spirit Zap Wizard
Fire Spirit Wizard Zap Barbarians Prince Princess Night Witch
Barbarians Prince
Barbarians Zap Prince
Barbarians Wizard Prince Night Witch
Fire Spirit Zap Barbarians Wizard Prince Night Witch
Zap Wizard Fire Spirit Barbarians Princess
Barbarians Prince
Wizard Fire Spirit Barbarians Prince Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Prince
Zap Wizard Prince
Barbarians Zap Prince
Prince Zap Barbarians Night Witch
Barbarians Prince Night Witch
Fire Spirit Wizard Zap Princess
Prince Barbarians Night Witch
Barbarians Prince
Zap Barbarians Prince
Barbarians
Barbarians Prince
Zap Barbarians Prince
Barbarians Prince Wizard Night Witch
Wizard Barbarians Princess
Barbarians Zap Prince Night Witch
Zap Barbarians Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Princess
Barbarians Prince
Wizard Fire Spirit Zap
Wizard Fire Spirit Zap Princess
Fire Spirit Wizard Princess
Fire Spirit Zap Wizard Princess
Zap Wizard
Fire Spirit Prince Night Witch
Zap Wizard Prince Princess
Fire Spirit Zap Wizard Princess
Fire Spirit Princess
Princess
Princess Zap Prince
Zap Wizard Princess
Wizard Princess
Night Witch
Fire Spirit Zap Wizard Prince Princess
Fire Spirit Zap Wizard Princess
Prince Night Witch
Wizard Princess
Prince
Zap Barbarians
Zap Fire Spirit Wizard Princess
Zap Wizard Princess
Zap Wizard Prince Princess
Zap
Fire Spirit Zap Wizard Princess Night Witch
Zap Wizard
Night Witch
Zap Wizard Night Witch
Zap Princess
Prince
Wizard Princess
Zap Fire Spirit Barbarians Prince Princess Night Witch
Fire Spirit Zap Wizard Princess
Wizard Prince Princess
Zap Wizard Princess
Zap
Prince
Zap Princess
Zap Princess
Zap Prince Princess

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