My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Musketeer Goblin Hut
Zap
Goblin Gang Royal Giant Goblin Hut
Barbarian Barrel
Goblin Gang Musketeer Goblin Hut
The Log
Goblin Gang Royal Giant Mini P.E.K.K.A Musketeer Goblin Hut
Earthquake
Goblin Gang Goblin Hut
Arrows
Goblin Gang Goblin Hut
Royal Delivery
Goblin Gang Mini P.E.K.K.A Musketeer Goblin Hut
Fireball
Goblin Gang Musketeer Goblin Hut
Poison
Goblin Gang Musketeer Goblin Hut
Lightning
Mini P.E.K.K.A Musketeer Goblin Hut
Rocket
Musketeer Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Fireball Mini P.E.K.K.A Musketeer Goblin Hut Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Gang Fireball

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Royal Giant Mini P.E.K.K.A Musketeer Goblin Hut The Log
Goblin Gang
Royal Giant Mini P.E.K.K.A Goblin Hut
Royal Giant
Fireball Zap Goblin Gang Musketeer Goblin Hut The Log
Fireball
Zap Royal Giant The Log
Mini P.E.K.K.A
Zap Goblin Gang Musketeer Goblin Hut The Log
Musketeer
Zap Royal Giant Mini P.E.K.K.A Goblin Hut The Log
Goblin Hut
Zap Goblin Gang Royal Giant Mini P.E.K.K.A Musketeer The Log
The Log
Zap Royal Giant Fireball Mini P.E.K.K.A Musketeer Goblin Hut

Defense Synergies 6 13

Zap
Fireball Mini P.E.K.K.A Goblin Gang Musketeer Goblin Hut The Log
Goblin Gang
Musketeer Zap Mini P.E.K.K.A Goblin Hut The Log
Royal Giant
Fireball
Zap The Log Mini P.E.K.K.A Musketeer Goblin Hut
Mini P.E.K.K.A
Zap The Log Goblin Gang Fireball Musketeer Goblin Hut
Musketeer
Goblin Gang The Log Zap Fireball Mini P.E.K.K.A Goblin Hut
Goblin Hut
Zap Goblin Gang Fireball Mini P.E.K.K.A Musketeer
The Log
Fireball Mini P.E.K.K.A Musketeer Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer Goblin Hut The Log
Mini P.E.K.K.A Zap Goblin Gang Musketeer Goblin Hut The Log
Goblin Gang Mini P.E.K.K.A Goblin Hut Musketeer
Mini P.E.K.K.A Goblin Hut Goblin Gang Musketeer
Fireball Mini P.E.K.K.A The Log
Goblin Gang Fireball The Log Zap Musketeer
Musketeer Zap Goblin Gang Fireball Goblin Hut
Zap Fireball Musketeer The Log
Mini P.E.K.K.A Goblin Gang Musketeer Goblin Hut
Goblin Gang Mini P.E.K.K.A Musketeer
Goblin Gang Zap Fireball Musketeer Goblin Hut The Log
Musketeer Zap Goblin Gang Fireball Goblin Hut
Mini P.E.K.K.A Goblin Hut Zap Goblin Gang Fireball Musketeer The Log
Fireball Zap Goblin Gang Mini P.E.K.K.A Goblin Hut The Log
Mini P.E.K.K.A Goblin Gang Goblin Hut
Zap Goblin Gang Fireball Mini P.E.K.K.A Goblin Hut The Log
Goblin Gang Fireball Mini P.E.K.K.A Musketeer Goblin Hut
Fireball Zap Goblin Gang Musketeer Goblin Hut The Log
Zap The Log Fireball Musketeer Goblin Hut
Mini P.E.K.K.A Musketeer Goblin Hut
Goblin Gang Fireball Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Fireball Goblin Hut
Fireball Zap Goblin Gang Mini P.E.K.K.A Musketeer The Log
Goblin Gang Zap Mini P.E.K.K.A Musketeer Goblin Hut The Log
Goblin Gang Mini P.E.K.K.A Zap Fireball Musketeer The Log
Goblin Gang Mini P.E.K.K.A Musketeer Goblin Hut
Fireball Zap Goblin Gang Musketeer Goblin Hut
Goblin Gang Mini P.E.K.K.A Fireball Musketeer Goblin Hut
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Goblin Hut The Log
Goblin Gang Musketeer Goblin Hut
Mini P.E.K.K.A Musketeer Goblin Hut
Zap Fireball The Log
Mini P.E.K.K.A Goblin Gang Fireball
Fireball Musketeer
Goblin Gang Goblin Hut Zap Fireball Mini P.E.K.K.A Musketeer The Log
Zap Fireball Mini P.E.K.K.A Musketeer Goblin Hut The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Zap Musketeer The Log
Fireball Goblin Hut The Log
Fireball Musketeer The Log
Fireball Zap The Log
Fireball Zap Musketeer
Musketeer The Log
Fireball The Log Zap
Fireball The Log Zap
Goblin Gang Fireball Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer The Log
Fireball Zap Musketeer
Fireball Musketeer Goblin Hut The Log
Fireball Musketeer
Zap Fireball Musketeer Goblin Hut The Log
Zap Fireball Musketeer Goblin Hut The Log
Fireball Musketeer Goblin Hut The Log
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Musketeer The Log
Zap Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Zap Fireball Musketeer The Log
Zap The Log Fireball
Fireball The Log Zap Musketeer
Fireball Zap Musketeer The Log
Fireball Zap Musketeer The Log
Zap Fireball Musketeer
Zap Fireball Musketeer Goblin Hut
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer The Log
Zap Fireball
Fireball The Log
Zap Goblin Gang Fireball Musketeer Goblin Hut
Fireball Zap Musketeer
The Log Fireball
Fireball Goblin Gang Mini P.E.K.K.A Musketeer
The Log Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Goblin Gang Fireball Musketeer The Log
Zap Fireball Musketeer
Zap Fireball Musketeer The Log

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