My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Goblin Hut Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Goblin Hut Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Miner
Giant Snowball
Barbarians Minion Horde Furnace Goblin Hut Miner
Zap
Minion Horde Furnace Goblin Hut
Barbarian Barrel
Barbarians Furnace Goblin Hut Ice Wizard
The Log
Barbarians Furnace Goblin Hut
Earthquake
Barbarians Furnace Goblin Hut
Arrows
Minion Horde Furnace Goblin Hut
Royal Delivery
Barbarians Minion Horde Goblin Hut Miner Ice Wizard
Fireball
Barbarians Minion Horde Furnace Goblin Hut Ice Wizard
Poison
Barbarians Minion Horde Furnace Goblin Hut Ice Wizard
Lightning
Furnace Goblin Hut Ice Wizard
Rocket
Barbarians Minion Horde Furnace Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Furnace Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Furnace Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Ice Wizard Furnace Barbarians Minion Horde Goblin Hut Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Miner Ice Wizard Furnace

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Minion Horde
Miner
Furnace
Miner Goblin Hut
Goblin Hut
Furnace The Log Miner Ice Wizard
Lightning
The Log
Goblin Hut Miner
Miner
Minion Horde Furnace Goblin Hut The Log
Ice Wizard
Goblin Hut

Defense Synergies 0 10

Barbarians
Minion Horde Furnace
Minion Horde
Barbarians The Log Ice Wizard
Furnace
Barbarians Goblin Hut Ice Wizard
Goblin Hut
Furnace Ice Wizard
Lightning
The Log
The Log
Minion Horde Lightning Miner Ice Wizard
Miner
The Log
Ice Wizard
Minion Horde Furnace Goblin Hut The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minion Horde Goblin Hut The Log
Barbarians Minion Horde Furnace Goblin Hut The Log Ice Wizard
Barbarians Minion Horde Furnace Goblin Hut Lightning Ice Wizard
Barbarians Minion Horde Goblin Hut Furnace Ice Wizard
Lightning Barbarians The Log
The Log Furnace Ice Wizard
Minion Horde Furnace Lightning Goblin Hut Ice Wizard
Lightning Barbarians The Log
Barbarians Minion Horde Furnace Goblin Hut Ice Wizard
Barbarians Minion Horde Miner Ice Wizard
Barbarians Minion Horde Ice Wizard Furnace Goblin Hut The Log
Minion Horde Furnace Goblin Hut Ice Wizard
Barbarians Minion Horde Furnace Goblin Hut Lightning The Log Ice Wizard
Barbarians Minion Horde Furnace Goblin Hut The Log
Barbarians Minion Horde Furnace Goblin Hut
Barbarians Minion Horde Furnace Goblin Hut Lightning The Log
Barbarians Minion Horde Furnace Goblin Hut
Barbarians Minion Horde Furnace Goblin Hut The Log Ice Wizard
Furnace The Log Barbarians Goblin Hut Ice Wizard
Barbarians Goblin Hut
Barbarians Minion Horde Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Furnace Goblin Hut
Lightning The Log Miner
Barbarians Minion Horde Furnace Goblin Hut Lightning The Log
Lightning Barbarians Minion Horde The Log
Barbarians Minion Horde Goblin Hut
Furnace Minion Horde Goblin Hut Ice Wizard
Barbarians Minion Horde Furnace Goblin Hut Lightning Ice Wizard
Barbarians Minion Horde
Minion Horde Lightning Barbarians Goblin Hut The Log
Barbarians Minion Horde Goblin Hut
Barbarians Minion Horde Goblin Hut
Lightning Barbarians The Log
Barbarians Lightning Minion Horde
Barbarians Minion Horde Furnace
Barbarians Goblin Hut Minion Horde Furnace Lightning The Log
Barbarians Minion Horde Goblin Hut The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde The Log
The Log Miner Ice Wizard
Lightning Minion Horde Goblin Hut The Log Miner
Lightning Barbarians The Log
Minion Horde Furnace The Log
Minion Horde Furnace Ice Wizard
Minion Horde Furnace The Log
The Log Lightning Ice Wizard
The Log Miner Lightning
Lightning Minion Horde
Lightning Miner Minion Horde The Log
Lightning
Lightning Goblin Hut The Log Miner
Lightning Minion Horde
Lightning Furnace Goblin Hut The Log
Lightning Minion Horde Furnace Goblin Hut The Log
Lightning Minion Horde Furnace Goblin Hut The Log
Lightning
Minion Horde Lightning
Lightning The Log
Lightning The Log Miner
Lightning Minion Horde The Log
Lightning
Lightning The Log
Lightning Barbarians Minion Horde The Log
The Log Furnace Ice Wizard
Minion Horde
The Log Miner Lightning Ice Wizard
Lightning The Log Miner
Lightning Miner The Log
Lightning Minion Horde Furnace Ice Wizard
Lightning Minion Horde Goblin Hut
Lightning Minion Horde
Lightning Minion Horde The Log Miner
Lightning Minion Horde
Minion Horde
Lightning The Log
Minion Horde Lightning Barbarians Goblin Hut
Lightning Ice Wizard
The Log
Lightning Miner Minion Horde
The Log Lightning
Lightning
Minion Horde
Minion Horde Lightning The Log
Lightning
Lightning The Log Miner

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