My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Balloon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Balloon Lava Hound
Giant Snowball
Minions Goblin Gang Mega Minion Balloon Lava Hound
Zap
Minions Goblin Gang Balloon Lava Hound
Barbarian Barrel
Goblin Gang
The Log
Goblin Gang Mini P.E.K.K.A
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang Lava Hound
Royal Delivery
Minions Goblin Gang Mega Minion Mini P.E.K.K.A Balloon Lava Hound
Fireball
Minions Goblin Gang Mega Minion Balloon Lava Hound
Poison
Minions Goblin Gang Mega Minion Balloon Lava Hound
Lightning
Mega Minion Mini P.E.K.K.A Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Goblin Gang Mega Minion Mini P.E.K.K.A Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Goblin Gang

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mega Minion Balloon Minions Mini P.E.K.K.A Lava Hound
Arrows
Zap Balloon Lava Hound Mega Minion Mini P.E.K.K.A
Minions
Lava Hound Zap Mini P.E.K.K.A Balloon
Goblin Gang
Mini P.E.K.K.A Balloon Lava Hound
Mega Minion
Zap Lava Hound Arrows Balloon
Mini P.E.K.K.A
Zap Arrows Minions Goblin Gang
Balloon
Zap Arrows Lava Hound Minions Goblin Gang Mega Minion
Lava Hound
Arrows Minions Mega Minion Balloon Zap Goblin Gang

Defense Synergies 2 6

Zap
Mega Minion Mini P.E.K.K.A Arrows Minions Goblin Gang
Arrows
Zap Mega Minion Mini P.E.K.K.A
Minions
Zap
Goblin Gang
Zap Mini P.E.K.K.A
Mega Minion
Zap Arrows
Mini P.E.K.K.A
Zap Arrows Goblin Gang
Balloon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mega Minion
Mini P.E.K.K.A Zap Minions Goblin Gang Mega Minion
Goblin Gang Mini P.E.K.K.A Minions Mega Minion
Mini P.E.K.K.A Minions Goblin Gang Mega Minion
Arrows Mini P.E.K.K.A
Arrows Goblin Gang Zap Minions Mega Minion
Minions Mega Minion Zap Arrows Goblin Gang
Zap Arrows
Mini P.E.K.K.A Minions Goblin Gang
Goblin Gang Mini P.E.K.K.A
Minions Goblin Gang Zap Arrows Mega Minion
Arrows Minions Mega Minion Zap Goblin Gang
Mini P.E.K.K.A Zap Minions Goblin Gang
Zap Arrows Minions Goblin Gang Mega Minion Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Mini P.E.K.K.A
Arrows Minions Goblin Gang Mini P.E.K.K.A
Arrows Zap Minions Goblin Gang Mega Minion
Zap Arrows Minions Mega Minion
Mini P.E.K.K.A
Goblin Gang Arrows Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap
Zap Arrows Goblin Gang Mega Minion Mini P.E.K.K.A
Goblin Gang Zap Minions Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Zap
Goblin Gang Mini P.E.K.K.A
Arrows Zap Minions Goblin Gang
Goblin Gang Mini P.E.K.K.A Minions Mega Minion
Mini P.E.K.K.A
Zap Minions Mega Minion Mini P.E.K.K.A
Goblin Gang Mega Minion
Minions Mega Minion Mini P.E.K.K.A
Zap Arrows
Mini P.E.K.K.A Goblin Gang
Goblin Gang Zap Minions Mega Minion Mini P.E.K.K.A
Arrows Minions Zap Mega Minion Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap
Arrows
Arrows
Zap Arrows
Arrows Zap Minions Mega Minion
Arrows
Arrows Zap
Arrows Zap
Minions Goblin Gang Mini P.E.K.K.A
Zap Arrows
Zap Arrows
Arrows Minions
Zap Arrows
Zap Arrows
Arrows
Arrows
Minions Mini P.E.K.K.A
Zap Arrows Mega Minion Mini P.E.K.K.A
Zap Arrows
Minions
Arrows
Zap Arrows
Zap Arrows
Mega Minion
Arrows Zap
Zap Arrows
Zap Arrows
Zap Arrows
Zap Minions Mega Minion
Mega Minion Mini P.E.K.K.A
Zap Arrows
Zap Arrows
Arrows
Zap Minions Goblin Gang
Zap Arrows Mega Minion
Arrows
Goblin Gang Mega Minion Mini P.E.K.K.A
Arrows Zap
Zap Arrows
Mega Minion
Zap Minions Goblin Gang
Zap
Zap

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