My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Mega Minion Musketeer Valkyrie Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Mega Minion Musketeer
Zap
Goblin Gang Royal Giant
Barbarian Barrel
Knight Goblin Gang Musketeer Valkyrie Executioner
The Log
Goblin Gang Royal Giant Musketeer
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Mega Minion Musketeer Valkyrie Executioner
Fireball
Goblin Gang Mega Minion Musketeer Executioner
Poison
Goblin Gang Mega Minion Musketeer Executioner
Lightning
Knight Mega Minion Musketeer Valkyrie Executioner
Rocket
Musketeer Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Valkyrie Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Mega Minion Musketeer Valkyrie Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Goblin Gang Mega Minion

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Knight Royal Giant Musketeer Valkyrie Executioner
Knight
Goblin Gang Mega Minion Musketeer Executioner Zap
Goblin Gang
Knight Royal Giant Valkyrie
Royal Giant
Zap Goblin Gang Mega Minion Musketeer Executioner
Mega Minion
Zap Knight Royal Giant Valkyrie
Musketeer
Knight Valkyrie Zap Royal Giant
Valkyrie
Musketeer Zap Goblin Gang Mega Minion Executioner
Executioner
Knight Zap Royal Giant Valkyrie

Defense Synergies 7 9

Zap
Mega Minion Knight Goblin Gang Musketeer Valkyrie Executioner
Knight
Goblin Gang Mega Minion Musketeer Executioner Zap
Goblin Gang
Knight Musketeer Zap Valkyrie
Royal Giant
Mega Minion
Zap Knight Musketeer Valkyrie
Musketeer
Knight Goblin Gang Valkyrie Zap Mega Minion
Valkyrie
Musketeer Zap Goblin Gang Mega Minion Executioner
Executioner
Knight Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mega Minion Musketeer Valkyrie Executioner
Zap Knight Goblin Gang Mega Minion Musketeer Valkyrie Executioner
Goblin Gang Knight Mega Minion Musketeer Valkyrie Executioner
Knight Goblin Gang Mega Minion Musketeer Valkyrie
Valkyrie
Goblin Gang Zap Mega Minion Musketeer Valkyrie Executioner
Mega Minion Musketeer Zap Goblin Gang Executioner
Zap Musketeer Valkyrie
Goblin Gang Musketeer
Knight Goblin Gang Musketeer Valkyrie
Goblin Gang Valkyrie Executioner Zap Knight Mega Minion Musketeer
Mega Minion Musketeer Executioner Zap Goblin Gang
Zap Knight Goblin Gang Musketeer Valkyrie
Valkyrie Executioner Zap Goblin Gang Mega Minion
Knight Goblin Gang
Zap Goblin Gang
Knight Goblin Gang Musketeer Valkyrie Executioner
Zap Knight Goblin Gang Mega Minion Musketeer Valkyrie Executioner
Zap Valkyrie Executioner Knight Mega Minion Musketeer
Musketeer
Goblin Gang Valkyrie Knight Musketeer Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Zap
Zap Knight Goblin Gang Mega Minion Musketeer Valkyrie Executioner
Goblin Gang Zap Knight Musketeer Valkyrie
Goblin Gang Valkyrie Zap Knight Musketeer
Knight Goblin Gang Musketeer Valkyrie Executioner
Executioner Zap Goblin Gang Musketeer
Goblin Gang Knight Mega Minion Musketeer Valkyrie
Knight Valkyrie
Zap Knight Mega Minion Valkyrie
Goblin Gang Mega Minion Musketeer
Knight Mega Minion Musketeer Valkyrie
Zap Valkyrie
Knight Goblin Gang Valkyrie Executioner
Musketeer Valkyrie Executioner
Goblin Gang Zap Knight Mega Minion Musketeer Valkyrie Executioner
Valkyrie Executioner Zap Mega Minion Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Valkyrie
Zap Musketeer Executioner
Knight Musketeer Valkyrie
Executioner Zap Valkyrie
Executioner Zap Mega Minion Musketeer
Musketeer Executioner
Zap Executioner
Zap
Goblin Gang Musketeer
Zap Knight Musketeer Valkyrie
Zap Musketeer Executioner
Knight Musketeer Executioner
Musketeer
Zap Musketeer
Zap Musketeer Executioner
Musketeer Executioner
Zap Mega Minion Musketeer Executioner
Zap Valkyrie
Musketeer
Musketeer
Zap Musketeer
Zap Valkyrie Executioner
Mega Minion
Zap Musketeer Executioner
Zap Musketeer
Zap Musketeer
Zap Musketeer Executioner
Zap Mega Minion Musketeer
Mega Minion
Zap Musketeer
Zap
Zap Goblin Gang Musketeer
Zap Mega Minion Musketeer Executioner
Knight Goblin Gang Mega Minion Musketeer Valkyrie Executioner
Zap Musketeer Executioner
Zap
Mega Minion Musketeer Executioner
Zap Goblin Gang Musketeer
Zap Musketeer Executioner
Zap Musketeer Executioner

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