My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Barbarians Musketeer Hog Rider
Zap
Goblins
Barbarian Barrel
Goblins Knight Barbarians Musketeer Wizard
The Log
Goblins Barbarians Musketeer Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Goblins
Royal Delivery
Goblins Knight Barbarians Musketeer Hog Rider Wizard
Fireball
Barbarians Musketeer Hog Rider Wizard
Poison
Barbarians Musketeer Wizard
Lightning
Knight Musketeer Wizard
Rocket
Barbarians Musketeer Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Knight Musketeer Hog Rider Barbarians Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Zap Knight Musketeer

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Zap
Hog Rider Goblins Knight Musketeer
Knight
Musketeer Hog Rider Zap Wizard
Barbarians
Hog Rider
Musketeer
Knight Hog Rider Zap
Hog Rider
Goblins Zap Knight Musketeer Lightning Barbarians Wizard
Wizard
Knight Hog Rider
Lightning
Hog Rider

Defense Synergies 1 8

Goblins
Zap Knight Musketeer Wizard
Zap
Goblins Knight Barbarians Musketeer
Knight
Musketeer Goblins Zap Wizard
Barbarians
Zap
Musketeer
Knight Goblins Zap
Hog Rider
Wizard
Goblins Knight
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight Musketeer Wizard
Barbarians Goblins Zap Knight Musketeer
Barbarians Goblins Knight Musketeer Lightning
Barbarians Goblins Knight Musketeer
Lightning Barbarians
Goblins Zap Musketeer
Musketeer Lightning Zap Wizard
Lightning Zap Barbarians Musketeer
Barbarians Goblins Musketeer
Knight Goblins Barbarians Musketeer
Goblins Barbarians Zap Knight Musketeer Wizard
Musketeer Zap Wizard
Barbarians Zap Knight Musketeer Wizard Lightning
Wizard Goblins Zap Barbarians
Barbarians Knight
Barbarians Zap Lightning
Barbarians Wizard Goblins Knight Musketeer
Goblins Zap Knight Barbarians Musketeer Wizard
Zap Wizard Knight Barbarians Musketeer
Barbarians Musketeer
Wizard Goblins Knight Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Goblins Zap
Zap Knight Musketeer Wizard Lightning
Barbarians Goblins Zap Knight Musketeer Lightning
Lightning Zap Knight Barbarians Musketeer
Barbarians Knight Musketeer
Wizard Zap Musketeer
Goblins Knight Barbarians Musketeer Lightning
Knight Barbarians
Zap Lightning Goblins Knight Barbarians
Barbarians Musketeer
Knight Barbarians Musketeer
Lightning Zap Barbarians
Barbarians Lightning Knight Wizard
Wizard Barbarians Musketeer
Barbarians Goblins Zap Knight Musketeer Lightning
Zap Barbarians Musketeer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Musketeer
Zap Musketeer
Lightning
Lightning Knight Barbarians Musketeer
Wizard Zap
Wizard Zap Musketeer
Musketeer Wizard
Zap Wizard Lightning
Zap Wizard Lightning
Lightning Goblins Musketeer
Lightning Zap Knight Musketeer Wizard
Lightning Zap Musketeer Wizard
Lightning Knight Musketeer
Lightning Musketeer
Lightning Zap Musketeer
Lightning Zap Musketeer Wizard
Lightning Musketeer Wizard
Lightning
Lightning
Lightning Zap Musketeer Wizard
Lightning Zap Wizard
Lightning Musketeer
Lightning Wizard
Musketeer Lightning
Lightning Zap Barbarians Musketeer
Zap Wizard
Zap Musketeer Wizard Lightning
Lightning Zap Musketeer Wizard
Lightning Zap Musketeer
Lightning Zap Musketeer Wizard
Zap Lightning Musketeer Wizard
Lightning
Lightning Zap Musketeer Wizard
Zap Lightning
Wizard Lightning
Zap Lightning Barbarians Musketeer
Lightning Zap Musketeer Wizard
Lightning Knight Musketeer Wizard
Zap Musketeer Wizard Lightning
Lightning Zap
Musketeer
Zap Musketeer Lightning
Zap Musketeer Lightning
Lightning Zap Musketeer

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