My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Cannon Goblin Gang Hog Rider
Zap
Minions Cannon Goblin Gang
Barbarian Barrel
Knight Cannon Goblin Gang Magic Archer
The Log
Cannon Goblin Gang Hog Rider
Earthquake
Cannon Goblin Gang Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Knight Minions Goblin Gang Hog Rider Magic Archer
Fireball
Minions Cannon Goblin Gang Hog Rider Magic Archer
Poison
Minions Cannon Goblin Gang Magic Archer
Lightning
Knight Cannon Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Knight Minions Cannon Goblin Gang Hog Rider Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Knight Minions

Attack Synergies 8 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Knight Minions Magic Archer
Knight
Minions Goblin Gang Hog Rider Zap Magic Archer
Minions
Knight Hog Rider Rage Zap
Cannon
Goblin Gang
Knight Hog Rider
Hog Rider
Zap Knight Minions Goblin Gang Rage Magic Archer
Rage
Minions Hog Rider
Magic Archer
Zap Knight Hog Rider

Defense Synergies 5 8

Zap
Cannon Knight Minions Goblin Gang Magic Archer
Knight
Minions Cannon Goblin Gang Magic Archer Zap
Minions
Knight Zap Cannon
Cannon
Zap Knight Minions Goblin Gang Magic Archer
Goblin Gang
Knight Zap Cannon Magic Archer
Hog Rider
Rage
Magic Archer
Knight Zap Cannon Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Cannon Magic Archer
Zap Knight Minions Cannon Goblin Gang
Cannon Goblin Gang Knight Minions
Cannon Knight Minions Goblin Gang
Goblin Gang Zap Minions Cannon Magic Archer
Minions Zap Cannon Goblin Gang Magic Archer
Zap Cannon Magic Archer
Cannon Minions Goblin Gang
Knight Goblin Gang Cannon
Minions Goblin Gang Zap Knight Cannon Magic Archer
Minions Zap Goblin Gang Magic Archer
Cannon Zap Knight Minions Goblin Gang
Zap Minions Cannon Goblin Gang Magic Archer
Knight Cannon Goblin Gang
Zap Cannon Goblin Gang
Knight Minions Cannon Goblin Gang
Cannon Zap Knight Minions Goblin Gang Magic Archer
Zap Knight Minions Cannon Magic Archer
Cannon
Goblin Gang Knight Minions Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap
Zap Knight Goblin Gang Magic Archer
Goblin Gang Zap Knight Minions
Goblin Gang Zap Knight
Knight Cannon Goblin Gang
Zap Minions Goblin Gang Magic Archer
Goblin Gang Knight Minions
Knight
Zap Knight Minions Magic Archer
Cannon Goblin Gang
Knight Minions
Zap
Knight Cannon Goblin Gang
Cannon Magic Archer
Goblin Gang Zap Knight Minions Magic Archer
Minions Zap Cannon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight
Zap Magic Archer
Magic Archer
Knight
Zap Magic Archer
Zap Minions Magic Archer
Magic Archer
Zap Magic Archer
Zap
Minions Goblin Gang
Zap Knight Magic Archer
Zap Magic Archer
Knight Magic Archer
Minions Magic Archer
Zap Magic Archer
Zap Magic Archer
Magic Archer
Minions
Zap Magic Archer
Zap Magic Archer
Minions Magic Archer
Zap
Zap Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Magic Archer
Zap Minions
Zap Magic Archer
Zap Magic Archer
Magic Archer
Zap Minions Goblin Gang Magic Archer
Zap Magic Archer
Knight Goblin Gang Magic Archer
Zap Magic Archer
Zap
Zap Minions Goblin Gang Magic Archer
Zap Magic Archer
Zap Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: