My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Hog Rider
Giant Snowball
Spear Goblins Bomber Barbarians Hog Rider
Zap
Spear Goblins Bomber
Barbarian Barrel
Spear Goblins Bomber Tesla Barbarians
The Log
Spear Goblins Bomber Barbarians Hog Rider
Earthquake
Spear Goblins Bomber Tesla Barbarians Hog Rider
Arrows
Spear Goblins Bomber
Royal Delivery
Spear Goblins Bomber Barbarians Hog Rider
Fireball
Bomber Tesla Barbarians Hog Rider
Poison
Spear Goblins Bomber Barbarians
Lightning
Tesla
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Rocket Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rocket Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Zap Tesla Hog Rider Freeze Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bomber Zap Tesla

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap
Bomber
Zap Hog Rider
Zap
Hog Rider Spear Goblins Bomber Freeze
Tesla
Barbarians
Hog Rider
Hog Rider
Spear Goblins Zap Freeze Bomber Barbarians Rocket
Rocket
Hog Rider
Freeze
Hog Rider Zap

Defense Synergies 1 6

Spear Goblins
Tesla Zap Barbarians
Bomber
Zap Tesla
Zap
Spear Goblins Bomber Tesla Barbarians
Tesla
Spear Goblins Bomber Zap
Barbarians
Spear Goblins Zap
Hog Rider
Rocket
Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Bomber Zap Tesla
Barbarians Bomber Zap Tesla
Tesla Barbarians Rocket Bomber Freeze
Tesla Barbarians Bomber
Bomber Barbarians Rocket
Freeze Spear Goblins Bomber Zap Tesla
Tesla Rocket Spear Goblins Zap Freeze
Rocket Zap Tesla Barbarians
Tesla Barbarians
Spear Goblins Bomber Tesla Barbarians
Barbarians Spear Goblins Bomber Zap Tesla Freeze
Tesla Spear Goblins Zap
Tesla Barbarians Bomber Zap Rocket Freeze
Bomber Rocket Zap Tesla Barbarians Freeze
Barbarians Tesla
Barbarians Rocket Zap Tesla Freeze
Tesla Barbarians Bomber
Tesla Spear Goblins Bomber Zap Barbarians
Zap Freeze Spear Goblins Bomber Tesla Barbarians
Barbarians Tesla
Bomber Spear Goblins Tesla Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Spear Goblins Zap Tesla
Bomber Zap Tesla Rocket
Barbarians Spear Goblins Zap Rocket
Rocket Zap Tesla Barbarians
Barbarians Tesla
Rocket Zap Tesla Freeze
Rocket Spear Goblins Tesla Barbarians
Tesla Barbarians
Zap Rocket Freeze Spear Goblins Barbarians
Tesla Barbarians
Tesla Barbarians
Rocket Zap Barbarians
Barbarians Rocket Tesla
Bomber Tesla Barbarians
Tesla Barbarians Spear Goblins Bomber Zap Rocket Freeze
Bomber Zap Tesla Barbarians Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Freeze
Zap
Rocket
Barbarians Rocket Freeze
Bomber Rocket Zap
Spear Goblins Zap Rocket Freeze
Bomber
Zap Freeze
Zap
Rocket
Rocket Zap
Zap Rocket
Rocket
Rocket Freeze
Zap
Rocket Spear Goblins Bomber Zap
Rocket
Rocket Freeze
Bomber Rocket
Rocket Bomber Zap
Rocket Bomber Zap
Rocket
Rocket
Rocket
Rocket Zap Barbarians
Zap Freeze Bomber
Zap
Zap
Rocket Zap
Zap
Zap Rocket Freeze
Bomber Zap Rocket
Zap Rocket Freeze
Rocket
Zap Spear Goblins Barbarians Rocket Freeze
Rocket Zap
Freeze
Rocket
Bomber Zap
Rocket Zap
Zap Rocket Freeze
Zap Rocket
Zap Rocket Freeze

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