My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Missing cards in your collection

Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Tesla Valkyrie Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Ice Spirit Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Hog Rider Baby Dragon
Zap
Fire Spirit
Barbarian Barrel
Fire Spirit Ice Spirit Tesla Valkyrie Electro Wizard
The Log
Fire Spirit Ice Spirit Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Fire Spirit Ice Spirit
Royal Delivery
Fire Spirit Ice Spirit Valkyrie Hog Rider Baby Dragon Electro Wizard
Fireball
Tesla Hog Rider Baby Dragon Electro Wizard
Poison
Electro Wizard
Lightning
Tesla Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Ice Spirit Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Ice Spirit Valkyrie Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Ice Spirit Valkyrie Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Ice Spirit The Log Tesla Valkyrie Hog Rider Baby Dragon Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Ice Spirit The Log Tesla

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Baby Dragon
Ice Spirit
Valkyrie Hog Rider Baby Dragon
Tesla
Valkyrie
Fire Spirit Ice Spirit Hog Rider Baby Dragon Electro Wizard
Hog Rider
Fire Spirit Ice Spirit Valkyrie The Log Baby Dragon Electro Wizard
Baby Dragon
Fire Spirit Ice Spirit Valkyrie Hog Rider Electro Wizard
The Log
Hog Rider
Electro Wizard
Valkyrie Hog Rider Baby Dragon

Defense Synergies 1 17

Fire Spirit
Ice Spirit Valkyrie The Log Electro Wizard
Ice Spirit
Fire Spirit Tesla Valkyrie Baby Dragon The Log Electro Wizard
Tesla
The Log Ice Spirit Valkyrie Baby Dragon Electro Wizard
Valkyrie
Fire Spirit Ice Spirit Tesla Baby Dragon The Log Electro Wizard
Hog Rider
Baby Dragon
Ice Spirit Tesla Valkyrie The Log
The Log
Tesla Fire Spirit Ice Spirit Valkyrie Baby Dragon Electro Wizard
Electro Wizard
Fire Spirit Ice Spirit Tesla Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Baby Dragon The Log Electro Wizard
Ice Spirit Tesla Valkyrie The Log Electro Wizard
Tesla Fire Spirit Valkyrie Electro Wizard
Tesla Valkyrie Electro Wizard
Valkyrie The Log
The Log Fire Spirit Tesla Valkyrie Baby Dragon Electro Wizard
Tesla Electro Wizard Fire Spirit Ice Spirit Baby Dragon
Tesla Valkyrie Baby Dragon The Log Electro Wizard
Tesla
Fire Spirit Ice Spirit Tesla Valkyrie Electro Wizard
Valkyrie Electro Wizard Tesla Baby Dragon The Log
Tesla Baby Dragon Electro Wizard
Tesla Fire Spirit Ice Spirit Valkyrie The Log Electro Wizard
Fire Spirit Valkyrie Ice Spirit Tesla Baby Dragon The Log Electro Wizard
Tesla Electro Wizard
Ice Spirit Tesla The Log Electro Wizard
Tesla Valkyrie Electro Wizard
Fire Spirit Ice Spirit Tesla Valkyrie Baby Dragon The Log Electro Wizard
Valkyrie Baby Dragon The Log Fire Spirit Ice Spirit Tesla Electro Wizard
Tesla Electro Wizard
Valkyrie Fire Spirit Tesla Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Electro Wizard
Electro Wizard Tesla Valkyrie Baby Dragon The Log
Ice Spirit Valkyrie The Log Electro Wizard
Valkyrie Tesla The Log Electro Wizard
Tesla Valkyrie
Fire Spirit Ice Spirit Tesla Baby Dragon Electro Wizard
Tesla Valkyrie Electro Wizard
Tesla Valkyrie
Electro Wizard Ice Spirit Valkyrie Baby Dragon The Log
Tesla
Tesla Valkyrie
Valkyrie The Log Electro Wizard
Tesla Valkyrie
Tesla Valkyrie Baby Dragon
Tesla Electro Wizard Ice Spirit Valkyrie Baby Dragon The Log
Valkyrie Tesla Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Baby Dragon The Log
Valkyrie The Log
Fire Spirit Valkyrie Baby Dragon The Log
Fire Spirit Ice Spirit Baby Dragon
Fire Spirit Baby Dragon The Log
The Log Fire Spirit Ice Spirit Baby Dragon
The Log
Fire Spirit Electro Wizard
Valkyrie The Log Electro Wizard
Fire Spirit Baby Dragon
Fire Spirit Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Fire Spirit Baby Dragon The Log Electro Wizard
Fire Spirit Valkyrie Baby Dragon The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
The Log Fire Spirit Ice Spirit Valkyrie Baby Dragon
The Log Baby Dragon Electro Wizard
Baby Dragon The Log
Baby Dragon The Log
Fire Spirit Baby Dragon Electro Wizard
Electro Wizard Ice Spirit
The Log
Ice Spirit Electro Wizard
The Log
Electro Wizard Fire Spirit Ice Spirit
Fire Spirit Baby Dragon Electro Wizard
The Log
Valkyrie Baby Dragon Electro Wizard
The Log Baby Dragon
Ice Spirit Baby Dragon The Log Electro Wizard
Electro Wizard
Baby Dragon The Log Electro Wizard

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