My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Hogs
Giant Snowball
Skeletons Barbarians Royal Hogs
Zap
Skeletons Firecracker Inferno Tower Royal Hogs
Barbarian Barrel
Skeletons Firecracker Barbarians Inferno Tower Royal Hogs
The Log
Skeletons Firecracker Barbarians Mini P.E.K.K.A Royal Hogs
Earthquake
Skeletons Firecracker Barbarians Inferno Tower Royal Hogs
Arrows
Skeletons Firecracker Royal Hogs
Royal Delivery
Skeletons Firecracker Barbarians Mini P.E.K.K.A Royal Hogs
Fireball
Firecracker Barbarians Inferno Tower Royal Hogs
Poison
Firecracker Barbarians Inferno Tower Royal Hogs
Lightning
Mini P.E.K.K.A Inferno Tower
Rocket
Barbarians Inferno Tower Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Firecracker Fireball Mini P.E.K.K.A Barbarians Inferno Tower Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Zap Firecracker Fireball

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Fireball Mini P.E.K.K.A Royal Hogs
Firecracker
Zap Mini P.E.K.K.A Royal Hogs
Barbarians
Fireball
Zap Royal Hogs
Mini P.E.K.K.A
Zap Firecracker Royal Hogs
Inferno Tower
Royal Hogs
Zap Firecracker Fireball Mini P.E.K.K.A

Defense Synergies 2 11

Skeletons
Zap Firecracker Mini P.E.K.K.A Inferno Tower
Zap
Fireball Mini P.E.K.K.A Skeletons Firecracker Barbarians Inferno Tower
Firecracker
Skeletons Zap Mini P.E.K.K.A Inferno Tower
Barbarians
Zap
Fireball
Zap Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A
Zap Skeletons Firecracker Fireball
Inferno Tower
Skeletons Zap Firecracker Fireball
Royal Hogs

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Fireball Inferno Tower
Barbarians Mini P.E.K.K.A Inferno Tower Skeletons Zap Firecracker
Barbarians Mini P.E.K.K.A Inferno Tower Skeletons
Barbarians Mini P.E.K.K.A Inferno Tower Skeletons Firecracker
Firecracker Barbarians Fireball Mini P.E.K.K.A
Fireball Skeletons Zap Firecracker
Inferno Tower Zap Firecracker Fireball
Zap Barbarians Fireball Inferno Tower
Barbarians Mini P.E.K.K.A Inferno Tower Skeletons
Skeletons Firecracker Barbarians Mini P.E.K.K.A Inferno Tower
Barbarians Skeletons Zap Firecracker Fireball
Inferno Tower Zap Firecracker Fireball
Barbarians Mini P.E.K.K.A Inferno Tower Skeletons Zap Fireball
Fireball Zap Firecracker Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Inferno Tower
Barbarians Inferno Tower Zap Fireball Mini P.E.K.K.A
Barbarians Skeletons Firecracker Fireball Mini P.E.K.K.A Inferno Tower
Fireball Zap Firecracker Barbarians
Zap Firecracker Barbarians Fireball
Barbarians Mini P.E.K.K.A Inferno Tower
Firecracker Barbarians Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Skeletons Zap Fireball Inferno Tower
Fireball Zap Firecracker Mini P.E.K.K.A
Barbarians Skeletons Zap Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Zap Barbarians Fireball Inferno Tower
Barbarians Inferno Tower Skeletons Mini P.E.K.K.A
Firecracker Fireball Skeletons Zap
Mini P.E.K.K.A Skeletons Barbarians Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Barbarians
Zap Skeletons Firecracker Barbarians Fireball Mini P.E.K.K.A Inferno Tower
Inferno Tower Skeletons Barbarians
Barbarians Mini P.E.K.K.A Inferno Tower
Zap Barbarians Fireball
Barbarians Mini P.E.K.K.A Skeletons Fireball Inferno Tower
Firecracker Barbarians Fireball
Barbarians Inferno Tower Skeletons Zap Firecracker Fireball Mini P.E.K.K.A
Zap Firecracker Barbarians Fireball Mini P.E.K.K.A Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap
Fireball
Firecracker Barbarians Fireball
Fireball Zap Firecracker
Firecracker Fireball Zap
Firecracker
Fireball Zap Firecracker
Fireball Zap Firecracker
Fireball Mini P.E.K.K.A
Firecracker Zap Fireball
Fireball Zap Firecracker
Firecracker Fireball
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball
Fireball
Mini P.E.K.K.A
Zap Firecracker Fireball Mini P.E.K.K.A
Zap Firecracker Fireball
Fireball
Fireball
Zap Barbarians Fireball
Zap Firecracker Fireball
Firecracker Fireball Zap
Fireball Zap
Fireball Zap Firecracker
Zap Firecracker Fireball
Zap Firecracker Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Firecracker Fireball
Firecracker Fireball
Zap Barbarians Fireball
Fireball Zap Firecracker
Fireball
Fireball Firecracker Mini P.E.K.K.A
Zap Firecracker Fireball
Zap Fireball
Firecracker
Zap Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball

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