My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Giant
Giant Snowball
Minions
Zap
Minions
Barbarian Barrel
Elite Barbarians Executioner Electro Wizard
The Log
Elite Barbarians
Earthquake
Arrows
Minions
Royal Delivery
Minions Elite Barbarians Executioner Electro Wizard
Fireball
Minions Elite Barbarians Executioner Electro Wizard
Poison
Minions Executioner Electro Wizard
Lightning
Elite Barbarians Executioner Electro Wizard
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Tornado Electro Wizard Giant Executioner Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Tornado Electro Wizard

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Giant Tornado Electro Wizard Minions Executioner
Minions
Giant Zap Elite Barbarians
Elite Barbarians
Zap Minions
Giant
Zap Minions Lightning Tornado Executioner Electro Wizard
Tornado
Zap Executioner Giant
Executioner
Tornado Zap Giant
Lightning
Giant
Electro Wizard
Zap Giant

Defense Synergies 2 6

Zap
Electro Wizard Minions Elite Barbarians Tornado Executioner
Minions
Zap Electro Wizard
Elite Barbarians
Zap
Giant
Tornado
Executioner Zap Electro Wizard
Executioner
Tornado Zap
Lightning
Electro Wizard
Zap Minions Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minions Executioner Electro Wizard
Elite Barbarians Zap Minions Executioner Electro Wizard
Tornado Minions Elite Barbarians Executioner Lightning Electro Wizard
Elite Barbarians Minions Electro Wizard
Lightning Elite Barbarians Tornado
Tornado Zap Minions Executioner Electro Wizard
Minions Tornado Lightning Electro Wizard Zap Executioner
Lightning Zap Electro Wizard
Minions Elite Barbarians Tornado
Elite Barbarians Tornado Electro Wizard
Minions Executioner Electro Wizard Zap Tornado
Minions Executioner Zap Tornado Electro Wizard
Zap Minions Elite Barbarians Lightning Electro Wizard
Executioner Zap Minions Tornado Electro Wizard
Elite Barbarians Electro Wizard
Tornado Zap Elite Barbarians Lightning Electro Wizard
Minions Elite Barbarians Tornado Executioner Electro Wizard
Zap Minions Elite Barbarians Tornado Executioner Electro Wizard
Zap Tornado Executioner Minions Electro Wizard
Elite Barbarians Tornado Electro Wizard
Minions Elite Barbarians Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Electro Wizard
Electro Wizard Zap Elite Barbarians Executioner Lightning
Zap Minions Elite Barbarians Lightning Electro Wizard
Lightning Zap Elite Barbarians Tornado Electro Wizard
Elite Barbarians Executioner
Executioner Zap Minions Tornado Electro Wizard
Minions Elite Barbarians Lightning Electro Wizard
Elite Barbarians
Zap Lightning Electro Wizard Minions Elite Barbarians Tornado
Minions Elite Barbarians
Lightning Zap Elite Barbarians Tornado Electro Wizard
Elite Barbarians Lightning Executioner
Executioner
Elite Barbarians Electro Wizard Zap Minions Tornado Executioner Lightning
Minions Executioner Zap Elite Barbarians Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Tornado Executioner Electro Wizard
Lightning
Lightning
Executioner Zap
Executioner Zap Minions Tornado
Tornado Executioner
Zap Tornado Executioner Lightning
Zap Tornado Lightning
Lightning Minions Elite Barbarians Tornado Electro Wizard
Lightning Zap Tornado Electro Wizard
Lightning Zap Tornado Executioner
Lightning Elite Barbarians Executioner
Lightning Minions
Lightning Zap Elite Barbarians
Lightning Zap Executioner
Lightning Executioner
Lightning Tornado
Minions Lightning
Lightning Zap Executioner Electro Wizard
Lightning Zap Tornado
Lightning Minions
Lightning Tornado
Tornado Lightning
Lightning Zap
Zap Tornado Executioner
Zap Tornado Executioner Lightning Electro Wizard
Lightning Zap Tornado
Lightning Zap Tornado
Elite Barbarians Lightning Zap Tornado Executioner Electro Wizard
Zap Lightning Electro Wizard Minions
Lightning Elite Barbarians
Lightning Zap
Zap Lightning Electro Wizard
Lightning
Zap Lightning Electro Wizard Minions
Lightning Zap Tornado Executioner Electro Wizard
Lightning Executioner Electro Wizard
Zap Executioner Lightning
Lightning Zap Tornado
Elite Barbarians Executioner
Zap Minions Elite Barbarians Tornado Lightning Electro Wizard
Zap Tornado Executioner Lightning Electro Wizard
Lightning Zap Tornado Executioner Electro Wizard

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