My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

Why?

Missing cards in your collection

Goblin Giant

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Bandit
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Inferno Tower Goblin Barrel Skeleton Army Bandit
Barbarian Barrel
Inferno Tower Wizard Goblin Barrel Skeleton Army Bandit
The Log
Goblin Barrel Skeleton Army Bandit
Earthquake
Inferno Tower Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Wizard Goblin Barrel Skeleton Army Bandit
Fireball
Inferno Tower Wizard Goblin Barrel Skeleton Army Bandit
Poison
Inferno Tower Wizard Skeleton Army
Lightning
Inferno Tower Wizard Bandit
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Barrel Skeleton Army Bandit Fireball Freeze Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Barrel Skeleton Army Bandit

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Freeze Bandit
Fireball
Zap Freeze
Inferno Tower
Wizard
Bandit
Goblin Barrel
Skeleton Army Bandit
Skeleton Army
Goblin Barrel
Freeze
Zap Fireball
Bandit
Zap Wizard Goblin Barrel

Defense Synergies 2 12

Zap
Fireball Inferno Tower Skeleton Army Bandit
Fireball
Zap Inferno Tower Freeze Bandit
Inferno Tower
Skeleton Army Zap Fireball Bandit
Wizard
Skeleton Army Freeze Bandit
Goblin Barrel
Skeleton Army
Inferno Tower Zap Wizard Freeze Bandit
Freeze
Fireball Wizard Skeleton Army
Bandit
Zap Fireball Inferno Tower Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower Wizard
Inferno Tower Skeleton Army Zap Bandit
Inferno Tower Skeleton Army Freeze Bandit
Inferno Tower Skeleton Army Bandit
Fireball Skeleton Army
Fireball Skeleton Army Freeze Zap Bandit
Inferno Tower Zap Fireball Wizard Freeze
Zap Fireball Inferno Tower Bandit
Inferno Tower Skeleton Army
Skeleton Army Inferno Tower Bandit
Skeleton Army Zap Fireball Wizard Freeze Bandit
Inferno Tower Zap Fireball Wizard
Inferno Tower Skeleton Army Zap Fireball Wizard Freeze Bandit
Fireball Wizard Skeleton Army Zap Freeze
Inferno Tower Skeleton Army Bandit
Inferno Tower Skeleton Army Zap Fireball Freeze Bandit
Wizard Fireball Inferno Tower Skeleton Army
Fireball Zap Wizard Skeleton Army Bandit
Zap Wizard Freeze Fireball Bandit
Inferno Tower
Wizard Skeleton Army Fireball Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Fireball Inferno Tower Bandit
Fireball Bandit Zap Wizard
Skeleton Army Bandit Zap Inferno Tower
Skeleton Army Zap Fireball Inferno Tower Bandit
Inferno Tower Skeleton Army Bandit
Fireball Wizard Zap Freeze
Skeleton Army Fireball Inferno Tower Bandit
Inferno Tower Skeleton Army
Zap Freeze Fireball Inferno Tower Skeleton Army Bandit
Inferno Tower Skeleton Army
Inferno Tower
Skeleton Army Zap Fireball
Skeleton Army Fireball Inferno Tower Wizard Bandit
Wizard Fireball Skeleton Army
Inferno Tower Skeleton Army Zap Fireball Freeze
Zap Fireball Inferno Tower Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze Bandit
Fireball Zap Bandit
Fireball Bandit
Fireball Freeze
Fireball Wizard Zap
Fireball Wizard Zap Freeze
Wizard
Fireball Zap Wizard Freeze
Fireball Zap Wizard Bandit
Fireball
Zap Fireball Wizard Bandit
Fireball Zap Wizard
Fireball Bandit
Fireball Freeze Bandit
Zap Fireball
Zap Fireball Wizard Bandit
Fireball Wizard Bandit
Fireball Freeze
Zap Fireball Wizard Bandit
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Freeze Fireball Wizard
Fireball Zap Wizard Bandit
Fireball Zap Wizard Bandit
Fireball Zap Bandit
Zap Fireball Wizard
Zap Fireball Wizard Freeze
Fireball
Zap Fireball Wizard Bandit
Zap Fireball Freeze
Fireball Wizard
Zap Fireball Skeleton Army Freeze Bandit
Fireball Zap Wizard
Freeze
Fireball
Fireball Wizard
Zap Fireball Wizard
Zap Fireball
Zap Fireball Freeze
Zap Fireball
Zap Fireball Freeze Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: