My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer Sparky

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Three Musketeers Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Balloon
Giant Snowball
Furnace Three Musketeers Balloon
Zap
Furnace Three Musketeers Balloon
Barbarian Barrel
Heal Spirit Furnace Wizard Three Musketeers
The Log
Heal Spirit Furnace Three Musketeers
Earthquake
Furnace
Arrows
Heal Spirit Furnace
Royal Delivery
Heal Spirit Wizard Three Musketeers Balloon
Fireball
Furnace Wizard Three Musketeers Balloon
Poison
Furnace Wizard Three Musketeers Balloon
Lightning
Furnace Wizard Three Musketeers Balloon
Rocket
Furnace Wizard Three Musketeers Balloon

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Freeze Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Freeze Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Furnace Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Heal Spirit Furnace Freeze Wizard Balloon Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Heal Spirit Furnace Freeze

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Heal Spirit
Balloon Wizard Three Musketeers Mega Knight
Furnace
Mirror Balloon
Wizard
Heal Spirit Balloon Mega Knight
Three Musketeers
Heal Spirit Mirror
Mirror
Furnace Three Musketeers Freeze Balloon
Freeze
Balloon Mirror
Balloon
Heal Spirit Freeze Furnace Wizard Mirror Mega Knight
Mega Knight
Heal Spirit Wizard Balloon

Defense Synergies 1 4

Heal Spirit
Furnace
Mirror
Wizard
Freeze Mega Knight
Three Musketeers
Mirror
Furnace Mega Knight
Freeze
Wizard Mega Knight
Balloon
Mega Knight
Wizard Mirror Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Furnace Three Musketeers Mega Knight
Furnace Three Musketeers Mega Knight Freeze
Three Musketeers Furnace Mega Knight
Mega Knight
Freeze Furnace Mega Knight
Furnace Three Musketeers Wizard Freeze
Mega Knight
Three Musketeers Furnace
Mega Knight
Furnace Wizard Freeze Mega Knight
Three Musketeers Furnace Wizard
Furnace Mega Knight Wizard Three Musketeers Freeze
Wizard Three Musketeers Mega Knight Furnace Freeze
Furnace Three Musketeers Mega Knight
Furnace Three Musketeers Freeze Mega Knight
Wizard Three Musketeers Mega Knight Furnace
Mega Knight Furnace Wizard Three Musketeers
Furnace Wizard Freeze Mega Knight
Three Musketeers
Wizard Mega Knight Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Furnace
Wizard Mega Knight
Mega Knight Furnace
Mega Knight
Three Musketeers Mega Knight
Furnace Wizard Three Musketeers Freeze
Furnace
Mega Knight
Freeze Mega Knight
Three Musketeers
Mega Knight
Mega Knight
Mega Knight Wizard Three Musketeers
Wizard Furnace Three Musketeers Mega Knight
Furnace Three Musketeers Freeze
Mega Knight Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Freeze
Wizard Furnace Mega Knight
Wizard Furnace Freeze
Furnace Wizard
Wizard Freeze
Wizard
Three Musketeers
Wizard
Wizard
Three Musketeers
Freeze
Furnace
Furnace Wizard Three Musketeers
Furnace Wizard Three Musketeers Mega Knight
Three Musketeers Freeze
Wizard Three Musketeers Mega Knight
Wizard Mega Knight
Mega Knight
Wizard
Freeze Furnace Wizard Mega Knight
Wizard
Wizard Mega Knight
Furnace Wizard
Wizard Freeze
Wizard Mega Knight
Freeze
Mega Knight
Wizard
Freeze
Wizard Three Musketeers
Freeze
Wizard Three Musketeers Mega Knight
Wizard
Three Musketeers Mega Knight
Freeze
Freeze Mega Knight

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