My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins Princess
Zap
Goblins Princess
Barbarian Barrel
Goblins Valkyrie Wizard Princess
The Log
Goblins Princess
Earthquake
Arrows
Goblins Princess
Royal Delivery
Goblins Valkyrie Wizard P.E.K.K.A Princess
Fireball
Wizard Princess
Poison
Wizard Princess
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Tornado P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Rage Tornado Princess Valkyrie Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Zap Rage Tornado

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Valkyrie
Zap
Tornado P.E.K.K.A Goblins Valkyrie Princess
Valkyrie
Goblins Zap Wizard Tornado P.E.K.K.A
Wizard
Tornado Valkyrie Rage P.E.K.K.A
Rage
Wizard
Tornado
Zap Wizard P.E.K.K.A Valkyrie Princess
P.E.K.K.A
Zap Tornado Valkyrie Wizard Princess
Princess
Zap Tornado P.E.K.K.A

Defense Synergies 2 14

Goblins
Zap Wizard Princess
Zap
Goblins Valkyrie Tornado P.E.K.K.A Princess
Valkyrie
Zap Wizard Tornado P.E.K.K.A Princess
Wizard
Tornado Goblins Valkyrie P.E.K.K.A
Rage
Tornado
Wizard P.E.K.K.A Zap Valkyrie Princess
P.E.K.K.A
Tornado Zap Valkyrie Wizard Princess
Princess
Goblins Zap Valkyrie Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard
P.E.K.K.A Goblins Zap Valkyrie
Tornado P.E.K.K.A Goblins Valkyrie
P.E.K.K.A Goblins Valkyrie
Valkyrie Tornado P.E.K.K.A Princess
Tornado Goblins Zap Valkyrie
Tornado Zap Wizard Princess
Zap Valkyrie P.E.K.K.A
P.E.K.K.A Goblins Tornado Princess
Tornado Goblins Valkyrie
Goblins Valkyrie Zap Wizard Tornado Princess
Zap Wizard Tornado Princess
P.E.K.K.A Zap Valkyrie Wizard
Valkyrie Wizard Goblins Zap Tornado P.E.K.K.A Princess
P.E.K.K.A
Tornado Zap P.E.K.K.A
Wizard Goblins Valkyrie Tornado P.E.K.K.A
Goblins Zap Valkyrie Wizard Tornado
Zap Valkyrie Wizard Tornado Princess
P.E.K.K.A Tornado
Valkyrie Wizard Goblins P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Zap P.E.K.K.A
Zap Valkyrie Wizard
P.E.K.K.A Goblins Zap Valkyrie
Valkyrie P.E.K.K.A Zap Tornado
P.E.K.K.A Valkyrie
Wizard Zap Tornado Princess
P.E.K.K.A Goblins Valkyrie
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Goblins Valkyrie Tornado
P.E.K.K.A
P.E.K.K.A Valkyrie
P.E.K.K.A Zap Valkyrie Tornado
P.E.K.K.A Valkyrie Wizard
Wizard Valkyrie Princess
Goblins Zap Valkyrie Tornado P.E.K.K.A
Valkyrie Zap Wizard P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Zap Tornado Princess
Valkyrie
Wizard Zap Valkyrie
Wizard Zap Tornado Princess
Wizard Tornado Princess
Zap Wizard Tornado Princess
Zap Wizard Tornado
Goblins Tornado
Zap Valkyrie Wizard Tornado Princess
Zap Wizard Tornado Princess
Princess
Princess
Princess Zap
Zap Wizard Princess
Wizard Princess
Tornado
Zap Wizard Princess
Zap Valkyrie Wizard Tornado Princess
Wizard Tornado Princess
Tornado
Zap
Zap Tornado Valkyrie Wizard Princess
Zap Wizard Tornado Princess
Zap Wizard Tornado Princess
Zap Tornado
Zap Wizard Tornado Princess
Zap Wizard
Zap Wizard
Zap Princess
P.E.K.K.A
Wizard Princess
Zap Princess
Zap Wizard Tornado Princess
Valkyrie Wizard Princess
Zap Wizard Princess
Zap Tornado
P.E.K.K.A
Zap Tornado Princess
Zap Tornado Princess
Zap Tornado Princess

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