My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Royal Giant Mega Minion Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Barbarians Mega Minion Musketeer
Zap
Royal Giant
Barbarian Barrel
Knight Tesla Barbarians Musketeer
The Log
Barbarians Royal Giant Musketeer
Earthquake
Tesla Barbarians
Arrows
Royal Delivery
Knight Barbarians Mega Minion Musketeer
Fireball
Tesla Barbarians Mega Minion Musketeer
Poison
Barbarians Mega Minion Musketeer
Lightning
Knight Tesla Mega Minion Musketeer
Rocket
Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Mega Minion Tesla Fireball Musketeer Barbarians Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Mega Minion Tesla

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Knight Royal Giant Musketeer
Knight
Mega Minion Musketeer Zap Fireball
Tesla
Barbarians
Royal Giant
Fireball Zap Mega Minion Musketeer
Mega Minion
Zap Knight Royal Giant Fireball
Fireball
Zap Royal Giant Knight Mega Minion
Musketeer
Knight Zap Royal Giant

Defense Synergies 6 9

Zap
Mega Minion Fireball Knight Tesla Barbarians Musketeer
Knight
Tesla Mega Minion Musketeer Zap Fireball
Tesla
Knight Musketeer Zap Mega Minion Fireball
Barbarians
Zap
Royal Giant
Mega Minion
Zap Knight Tesla Musketeer
Fireball
Zap Knight Tesla Musketeer
Musketeer
Knight Tesla Zap Mega Minion Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Mega Minion Fireball Musketeer
Barbarians Zap Knight Tesla Mega Minion Musketeer
Tesla Barbarians Knight Mega Minion Musketeer
Tesla Barbarians Knight Mega Minion Musketeer
Barbarians Fireball
Fireball Zap Tesla Mega Minion Musketeer
Tesla Mega Minion Musketeer Zap Fireball
Zap Tesla Barbarians Fireball Musketeer
Tesla Barbarians Musketeer
Knight Tesla Barbarians Musketeer
Barbarians Zap Knight Tesla Mega Minion Fireball Musketeer
Tesla Mega Minion Musketeer Zap Fireball
Tesla Barbarians Zap Knight Fireball Musketeer
Fireball Zap Tesla Barbarians Mega Minion
Barbarians Knight Tesla
Barbarians Zap Tesla Fireball
Tesla Barbarians Knight Fireball Musketeer
Tesla Fireball Zap Knight Barbarians Mega Minion Musketeer
Zap Knight Tesla Barbarians Mega Minion Fireball Musketeer
Barbarians Tesla Musketeer
Knight Tesla Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Zap Tesla Fireball
Fireball Zap Knight Tesla Mega Minion Musketeer
Barbarians Zap Knight Musketeer
Zap Knight Tesla Barbarians Fireball Musketeer
Barbarians Knight Tesla Musketeer
Fireball Zap Tesla Musketeer
Knight Tesla Barbarians Mega Minion Fireball Musketeer
Knight Tesla Barbarians
Zap Knight Barbarians Mega Minion Fireball
Tesla Barbarians Mega Minion Musketeer
Knight Tesla Barbarians Mega Minion Musketeer
Zap Barbarians Fireball
Barbarians Knight Tesla Fireball
Tesla Barbarians Fireball Musketeer
Tesla Barbarians Zap Knight Mega Minion Fireball Musketeer
Zap Tesla Barbarians Mega Minion Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer
Fireball Zap Musketeer
Fireball
Knight Barbarians Fireball Musketeer
Fireball Zap
Fireball Zap Mega Minion Musketeer
Musketeer
Fireball Zap
Fireball Zap
Fireball Musketeer
Zap Knight Fireball Musketeer
Fireball Zap Musketeer
Knight Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Zap Mega Minion Fireball Musketeer
Zap Fireball
Fireball Musketeer
Fireball
Musketeer
Zap Barbarians Fireball Musketeer
Zap Fireball
Mega Minion
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Mega Minion Fireball Musketeer
Mega Minion Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Barbarians Fireball Musketeer
Fireball Zap Mega Minion Musketeer
Fireball
Fireball Knight Mega Minion Musketeer
Zap Fireball Musketeer
Zap Fireball
Mega Minion Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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