My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut X-Bow Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Valkyrie X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Fire Spirit Goblins Minions Goblin Hut
Zap
Fire Spirit Goblins Minions Goblin Hut X-Bow
Barbarian Barrel
Fire Spirit Goblins Valkyrie Goblin Hut X-Bow Electro Wizard
The Log
Fire Spirit Goblins Goblin Hut X-Bow
Earthquake
Goblin Hut X-Bow
Arrows
Fire Spirit Goblins Minions Goblin Hut
Royal Delivery
Fire Spirit Goblins Minions Valkyrie Goblin Hut Electro Wizard
Fireball
Minions Goblin Hut X-Bow Electro Wizard
Poison
Minions Goblin Hut X-Bow Electro Wizard
Lightning
Valkyrie Goblin Hut X-Bow Electro Wizard
Rocket
Valkyrie Goblin Hut X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Minions Valkyrie Electro Wizard Goblin Hut Lightning X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Goblins Minions Valkyrie

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie X-Bow
Goblins
Valkyrie X-Bow
Minions
Valkyrie
Valkyrie
Fire Spirit Goblins Minions Goblin Hut X-Bow Electro Wizard
Goblin Hut
Valkyrie X-Bow
Lightning
X-Bow
Fire Spirit Goblins Valkyrie Goblin Hut
Electro Wizard
Valkyrie

Defense Synergies 1 12

Fire Spirit
Valkyrie Electro Wizard
Goblins
X-Bow Electro Wizard
Minions
Valkyrie X-Bow Electro Wizard
Valkyrie
Minions Fire Spirit Goblin Hut X-Bow Electro Wizard
Goblin Hut
Valkyrie X-Bow Electro Wizard
Lightning
X-Bow
Goblins Minions Valkyrie Goblin Hut Electro Wizard
Electro Wizard
Fire Spirit Goblins Minions Valkyrie Goblin Hut X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Valkyrie Goblin Hut X-Bow Electro Wizard
Goblins Minions Valkyrie Goblin Hut X-Bow Electro Wizard
Goblin Hut Fire Spirit Goblins Minions Valkyrie Lightning Electro Wizard
Goblin Hut Goblins Minions Valkyrie Electro Wizard
Lightning Valkyrie X-Bow
Fire Spirit Goblins Minions Valkyrie X-Bow Electro Wizard
Minions Lightning Electro Wizard Fire Spirit Goblin Hut X-Bow
Lightning Valkyrie X-Bow Electro Wizard
Goblins Minions Goblin Hut X-Bow
Fire Spirit Goblins Valkyrie Electro Wizard
Goblins Minions Valkyrie Electro Wizard Goblin Hut X-Bow
Minions Goblin Hut Electro Wizard
Goblin Hut Fire Spirit Minions Valkyrie Lightning X-Bow Electro Wizard
Fire Spirit Valkyrie Goblins Minions Goblin Hut X-Bow Electro Wizard
Goblin Hut X-Bow Electro Wizard
Goblin Hut Lightning X-Bow Electro Wizard
Goblins Minions Valkyrie Goblin Hut X-Bow Electro Wizard
Fire Spirit Goblins Minions Valkyrie Goblin Hut X-Bow Electro Wizard
Valkyrie Fire Spirit Minions Goblin Hut Electro Wizard
Goblin Hut Electro Wizard
Valkyrie Fire Spirit Goblins Minions Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Goblin Hut X-Bow Electro Wizard
Electro Wizard Valkyrie Lightning X-Bow
Goblins Minions Valkyrie Goblin Hut Lightning Electro Wizard
Valkyrie Lightning X-Bow Electro Wizard
Valkyrie Goblin Hut
Fire Spirit Minions Goblin Hut Electro Wizard
Goblins Minions Valkyrie Goblin Hut Lightning Electro Wizard
Valkyrie
Lightning Electro Wizard Goblins Minions Valkyrie Goblin Hut X-Bow
Goblin Hut
Minions Valkyrie Goblin Hut
Lightning Valkyrie Electro Wizard
Lightning Valkyrie
Valkyrie
Goblin Hut Electro Wizard Goblins Minions Valkyrie Lightning X-Bow
Minions Valkyrie Goblin Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie X-Bow
X-Bow Electro Wizard
Lightning Goblin Hut X-Bow
Lightning Valkyrie
Fire Spirit Valkyrie
Fire Spirit Minions
Fire Spirit
X-Bow Fire Spirit Lightning
Lightning X-Bow
Lightning Fire Spirit Goblins Minions X-Bow Electro Wizard
Lightning Valkyrie X-Bow Electro Wizard
Lightning Fire Spirit
Lightning Fire Spirit Goblin Hut
Lightning Minions X-Bow
Lightning Goblin Hut X-Bow
Lightning X-Bow Goblin Hut
Lightning Goblin Hut X-Bow
Lightning
Minions Lightning
Lightning Fire Spirit X-Bow Electro Wizard
Lightning Fire Spirit Valkyrie X-Bow
Lightning Minions X-Bow
Lightning
Lightning X-Bow
Lightning X-Bow
Fire Spirit Valkyrie
X-Bow Lightning Electro Wizard
Lightning X-Bow
Lightning X-Bow
Lightning Fire Spirit X-Bow Electro Wizard
Lightning Electro Wizard Minions Goblin Hut
Lightning
Lightning X-Bow
Lightning Electro Wizard
Lightning
Lightning Electro Wizard Fire Spirit Minions Goblin Hut X-Bow
Lightning Fire Spirit Electro Wizard
Lightning Valkyrie Electro Wizard
Lightning
Lightning
Minions Lightning Electro Wizard
Lightning Electro Wizard
Lightning X-Bow Electro Wizard

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