My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Royal Ghost Magic Archer Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Hog Rider
Zap
Barbarian Barrel
Tesla Elite Barbarians Valkyrie Electro Wizard
The Log
Elite Barbarians Hog Rider
Earthquake
Tesla Hog Rider
Arrows
Royal Delivery
Elite Barbarians Valkyrie Hog Rider Electro Wizard
Fireball
Tesla Elite Barbarians Hog Rider Electro Wizard
Poison
Electro Wizard
Lightning
Tesla Elite Barbarians Valkyrie Electro Wizard
Rocket
Elite Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Arrows Tesla Valkyrie Hog Rider Electro Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Arrows Tesla

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Hog Rider
Tesla
Elite Barbarians
Arrows Valkyrie Rage Hog Rider The Log
Valkyrie
Elite Barbarians Hog Rider Electro Wizard
Hog Rider
Arrows Valkyrie Rage The Log Elite Barbarians Electro Wizard
Rage
Elite Barbarians Hog Rider Electro Wizard
The Log
Hog Rider Elite Barbarians
Electro Wizard
Valkyrie Hog Rider Rage

Defense Synergies 2 8

Arrows
Tesla Valkyrie
Tesla
The Log Arrows Valkyrie Electro Wizard
Elite Barbarians
Valkyrie The Log
Valkyrie
Elite Barbarians Arrows Tesla The Log Electro Wizard
Hog Rider
Rage
The Log
Tesla Elite Barbarians Valkyrie Electro Wizard
Electro Wizard
Tesla Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie The Log Electro Wizard
Elite Barbarians Tesla Valkyrie The Log Electro Wizard
Tesla Elite Barbarians Valkyrie Electro Wizard
Tesla Elite Barbarians Valkyrie Electro Wizard
Arrows Elite Barbarians Valkyrie The Log
Arrows The Log Tesla Valkyrie Electro Wizard
Tesla Electro Wizard Arrows
Arrows Tesla Valkyrie The Log Electro Wizard
Tesla Elite Barbarians
Elite Barbarians Tesla Valkyrie Electro Wizard
Valkyrie Electro Wizard Arrows Tesla The Log
Arrows Tesla Electro Wizard
Tesla Elite Barbarians Valkyrie The Log Electro Wizard
Valkyrie Arrows Tesla The Log Electro Wizard
Elite Barbarians Tesla Electro Wizard
Tesla Elite Barbarians The Log Electro Wizard
Tesla Arrows Elite Barbarians Valkyrie Electro Wizard
Arrows Tesla Elite Barbarians Valkyrie The Log Electro Wizard
Arrows Valkyrie The Log Tesla Electro Wizard
Tesla Elite Barbarians Electro Wizard
Valkyrie Arrows Tesla Elite Barbarians The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Elite Barbarians Electro Wizard
Electro Wizard Arrows Tesla Elite Barbarians Valkyrie The Log
Elite Barbarians Valkyrie The Log Electro Wizard
Valkyrie Tesla Elite Barbarians The Log Electro Wizard
Tesla Elite Barbarians Valkyrie
Arrows Tesla Electro Wizard
Tesla Elite Barbarians Valkyrie Electro Wizard
Tesla Elite Barbarians Valkyrie
Electro Wizard Elite Barbarians Valkyrie The Log
Tesla
Tesla Elite Barbarians Valkyrie
Arrows Elite Barbarians Valkyrie The Log Electro Wizard
Elite Barbarians Tesla Valkyrie
Tesla Valkyrie
Tesla Elite Barbarians Electro Wizard Valkyrie The Log
Arrows Valkyrie Tesla Elite Barbarians The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie The Log
Arrows The Log Electro Wizard
Arrows The Log
Arrows Valkyrie The Log
Arrows Valkyrie The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Elite Barbarians Electro Wizard
Arrows Valkyrie The Log Electro Wizard
Arrows
Elite Barbarians The Log
Arrows
Arrows Elite Barbarians The Log
Arrows The Log
Arrows The Log
Arrows
Arrows The Log Electro Wizard
Arrows Valkyrie The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log Valkyrie
Arrows The Log Electro Wizard
Arrows The Log
Arrows The Log
Elite Barbarians Arrows Electro Wizard
Electro Wizard
Elite Barbarians
Arrows The Log
Arrows Electro Wizard
Arrows The Log
Electro Wizard
Arrows Electro Wizard
Arrows The Log
Valkyrie Electro Wizard
Arrows The Log
Arrows
Elite Barbarians
Elite Barbarians The Log Electro Wizard
Electro Wizard
The Log Electro Wizard

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