My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Royal Ghost Bandit

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider
Giant Snowball
Minion Horde Hog Rider Lumberjack
Zap
Minion Horde
Barbarian Barrel
Wizard Lumberjack
The Log
Mini P.E.K.K.A Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Minion Horde
Royal Delivery
Minion Horde Mini P.E.K.K.A Hog Rider Wizard Lumberjack
Fireball
Minion Horde Hog Rider Wizard Lumberjack
Poison
Minion Horde Wizard
Lightning
Mini P.E.K.K.A Wizard Lumberjack
Rocket
Minion Horde Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mini P.E.K.K.A Hog Rider Freeze Lumberjack Minion Horde Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Mini P.E.K.K.A Hog Rider

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minion Horde Mini P.E.K.K.A Freeze The Log Lumberjack
Minion Horde
Zap Hog Rider Freeze Lumberjack
Mini P.E.K.K.A
Zap Hog Rider Wizard The Log Lumberjack
Hog Rider
Zap Freeze The Log Minion Horde Mini P.E.K.K.A Wizard Lumberjack
Wizard
Mini P.E.K.K.A Hog Rider Lumberjack
Freeze
Hog Rider Zap Minion Horde
The Log
Hog Rider Zap Mini P.E.K.K.A Lumberjack
Lumberjack
Zap Minion Horde Mini P.E.K.K.A Hog Rider Wizard The Log

Defense Synergies 2 12

Zap
Mini P.E.K.K.A Minion Horde The Log Lumberjack
Minion Horde
Zap Freeze The Log
Mini P.E.K.K.A
Zap The Log Wizard Freeze
Hog Rider
Wizard
Mini P.E.K.K.A Freeze The Log Lumberjack
Freeze
Minion Horde Mini P.E.K.K.A Wizard Lumberjack
The Log
Mini P.E.K.K.A Zap Minion Horde Wizard Lumberjack
Lumberjack
Zap Wizard Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard The Log
Minion Horde Mini P.E.K.K.A Lumberjack Zap The Log
Minion Horde Mini P.E.K.K.A Lumberjack Freeze
Minion Horde Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A The Log Lumberjack
Freeze The Log Zap Lumberjack
Minion Horde Zap Wizard Freeze
Zap The Log
Minion Horde Mini P.E.K.K.A Lumberjack
Minion Horde Mini P.E.K.K.A Lumberjack
Minion Horde Zap Wizard Freeze The Log Lumberjack
Minion Horde Zap Wizard
Minion Horde Mini P.E.K.K.A Lumberjack Zap Wizard Freeze The Log
Wizard Zap Minion Horde Mini P.E.K.K.A Freeze The Log Lumberjack
Mini P.E.K.K.A Minion Horde Lumberjack
Minion Horde Zap Mini P.E.K.K.A Freeze The Log Lumberjack
Minion Horde Wizard Mini P.E.K.K.A Lumberjack
Zap Minion Horde Wizard The Log Lumberjack
Zap Wizard Freeze The Log Lumberjack
Mini P.E.K.K.A Lumberjack
Wizard Minion Horde Mini P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Zap
Zap Mini P.E.K.K.A Wizard The Log Lumberjack
Lumberjack Zap Minion Horde Mini P.E.K.K.A The Log
Mini P.E.K.K.A Lumberjack Zap Minion Horde The Log
Minion Horde Mini P.E.K.K.A Lumberjack
Wizard Zap Minion Horde Freeze
Mini P.E.K.K.A Minion Horde Lumberjack
Mini P.E.K.K.A Minion Horde Lumberjack
Zap Minion Horde Freeze Mini P.E.K.K.A The Log
Minion Horde
Minion Horde Mini P.E.K.K.A Lumberjack
Zap The Log
Mini P.E.K.K.A Minion Horde Wizard Lumberjack
Wizard Minion Horde
Zap Minion Horde Mini P.E.K.K.A Freeze The Log Lumberjack
Zap Minion Horde Mini P.E.K.K.A Wizard Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Freeze The Log
Zap The Log
Minion Horde The Log
Freeze The Log
Wizard Zap Minion Horde The Log
Wizard Zap Minion Horde Freeze
Minion Horde Wizard The Log
The Log Zap Wizard Freeze
The Log Zap Wizard
Minion Horde Mini P.E.K.K.A Lumberjack
Zap Minion Horde Wizard The Log
Zap Wizard
The Log
Minion Horde Freeze
Zap The Log
Zap Minion Horde Wizard The Log
Minion Horde Wizard The Log
Freeze
Minion Horde Mini P.E.K.K.A
Zap Mini P.E.K.K.A Wizard The Log
Zap Wizard The Log
Minion Horde The Log
Wizard
The Log
Zap Minion Horde The Log
Zap Freeze The Log Wizard
Minion Horde
The Log Zap Wizard
Zap Wizard The Log
Zap The Log
Zap Minion Horde Wizard
Zap Minion Horde Wizard Freeze
Minion Horde Mini P.E.K.K.A
Zap Minion Horde Wizard The Log
Zap Minion Horde Freeze
Minion Horde
Wizard The Log
Zap Minion Horde Freeze
Zap Wizard
Freeze
The Log
Minion Horde Mini P.E.K.K.A Wizard Lumberjack
The Log Zap Wizard
Zap
Minion Horde
Zap Minion Horde Freeze The Log
Zap
Zap Freeze The Log

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