My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Mega Minion Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Mega Minion Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Miner
Giant Snowball
Spear Goblins Goblin Gang Barbarians Mega Minion Musketeer Miner
Zap
Spear Goblins Goblin Gang
Barbarian Barrel
Spear Goblins Goblin Gang Barbarians Musketeer
The Log
Spear Goblins Goblin Gang Barbarians Musketeer
Earthquake
Spear Goblins Goblin Gang Barbarians
Arrows
Spear Goblins Goblin Gang
Royal Delivery
Spear Goblins Goblin Gang Barbarians Mega Minion Musketeer Miner
Fireball
Goblin Gang Barbarians Mega Minion Musketeer
Poison
Spear Goblins Goblin Gang Barbarians Mega Minion Musketeer
Lightning
Mega Minion Musketeer
Rocket
Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mega Minion Rocket Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Goblin Gang Mega Minion Miner Musketeer Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Goblin Gang Mega Minion

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Zap Goblin Gang
Zap
Mega Minion Miner Spear Goblins Musketeer
Goblin Gang
Miner Spear Goblins
Barbarians
Mega Minion
Zap Miner
Musketeer
Zap Miner
Rocket
Miner
Miner
Spear Goblins Zap Goblin Gang Mega Minion Musketeer Rocket

Defense Synergies 2 14

Spear Goblins
Zap Goblin Gang Barbarians Mega Minion Musketeer
Zap
Mega Minion Spear Goblins Goblin Gang Barbarians Musketeer Miner
Goblin Gang
Musketeer Spear Goblins Zap Barbarians Miner
Barbarians
Spear Goblins Zap Goblin Gang
Mega Minion
Zap Spear Goblins Musketeer Miner
Musketeer
Goblin Gang Spear Goblins Zap Mega Minion Miner
Rocket
Miner
Zap Goblin Gang Mega Minion Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Zap Mega Minion Musketeer
Barbarians Zap Goblin Gang Mega Minion Musketeer
Goblin Gang Barbarians Rocket Mega Minion Musketeer
Barbarians Goblin Gang Mega Minion Musketeer
Barbarians Rocket
Goblin Gang Spear Goblins Zap Mega Minion Musketeer
Mega Minion Musketeer Rocket Spear Goblins Zap Goblin Gang
Rocket Zap Barbarians Musketeer
Barbarians Goblin Gang Musketeer
Goblin Gang Spear Goblins Barbarians Musketeer Miner
Goblin Gang Barbarians Spear Goblins Zap Mega Minion Musketeer
Mega Minion Musketeer Spear Goblins Zap Goblin Gang
Barbarians Zap Goblin Gang Musketeer Rocket
Rocket Zap Goblin Gang Barbarians Mega Minion
Barbarians Goblin Gang
Barbarians Rocket Zap Goblin Gang
Barbarians Goblin Gang Musketeer
Spear Goblins Zap Goblin Gang Barbarians Mega Minion Musketeer
Zap Spear Goblins Barbarians Mega Minion Musketeer
Barbarians Musketeer
Goblin Gang Spear Goblins Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Spear Goblins Zap
Zap Goblin Gang Mega Minion Musketeer Rocket Miner
Goblin Gang Barbarians Spear Goblins Zap Musketeer Rocket
Goblin Gang Rocket Zap Barbarians Musketeer
Barbarians Goblin Gang Musketeer
Rocket Zap Goblin Gang Musketeer
Goblin Gang Rocket Spear Goblins Barbarians Mega Minion Musketeer
Barbarians
Zap Rocket Spear Goblins Barbarians Mega Minion
Goblin Gang Barbarians Mega Minion Musketeer
Barbarians Mega Minion Musketeer
Rocket Zap Barbarians
Barbarians Rocket Goblin Gang
Barbarians Musketeer
Goblin Gang Barbarians Spear Goblins Zap Mega Minion Musketeer Rocket
Zap Barbarians Mega Minion Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Rocket
Zap Musketeer Miner
Rocket Miner
Barbarians Musketeer Rocket
Rocket Zap
Spear Goblins Zap Mega Minion Musketeer Rocket
Musketeer
Zap
Miner Zap
Rocket Goblin Gang Musketeer
Rocket Miner Zap Musketeer
Zap Musketeer Rocket
Rocket Musketeer Miner
Musketeer Rocket
Zap Musketeer
Rocket Spear Goblins Zap Musketeer
Musketeer Rocket
Rocket
Rocket
Rocket Zap Mega Minion Musketeer
Rocket Zap Miner
Rocket Musketeer
Rocket
Rocket Musketeer
Rocket Zap Barbarians Musketeer
Zap
Mega Minion
Miner Zap Musketeer
Zap Musketeer Miner
Rocket Miner Zap Musketeer
Zap Musketeer
Zap Rocket Mega Minion Musketeer
Mega Minion
Zap Musketeer Rocket Miner
Zap Rocket
Rocket
Zap Spear Goblins Goblin Gang Barbarians Musketeer Rocket
Rocket Zap Mega Minion Musketeer
Miner Goblin Gang Mega Minion Musketeer Rocket
Zap Musketeer
Rocket Zap
Mega Minion Musketeer
Zap Goblin Gang Musketeer Rocket
Zap Musketeer Rocket
Zap Musketeer Rocket Miner

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