My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Elixir Golem Miner Royal Ghost Electro Wizard Graveyard

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Flying Machine Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Flying Machine Hunter Royal Ghost Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Flying Machine Royal Ghost Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Lava Hound
Giant Snowball
Fire Spirit Mega Minion Flying Machine Lava Hound
Zap
Fire Spirit Flying Machine Lava Hound
Barbarian Barrel
Fire Spirit Bomb Tower Hunter Royal Ghost
The Log
Fire Spirit Hunter
Earthquake
Bomb Tower
Arrows
Fire Spirit Flying Machine Lava Hound
Royal Delivery
Fire Spirit Mega Minion Flying Machine Hunter Royal Ghost Lava Hound
Fireball
Mega Minion Bomb Tower Flying Machine Hunter Lava Hound
Poison
Mega Minion Bomb Tower Flying Machine Hunter Lava Hound
Lightning
Mega Minion Bomb Tower Hunter
Rocket
Bomb Tower Hunter

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomb Tower Freeze Hunter Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Freeze Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Mega Minion Royal Ghost Bomb Tower Flying Machine Freeze Hunter Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Mega Minion Royal Ghost Bomb Tower

Attack Synergies 2 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mega Minion
Mega Minion
Lava Hound Fire Spirit
Bomb Tower
Flying Machine
Lava Hound Royal Ghost
Freeze
Hunter
Royal Ghost
Flying Machine
Lava Hound
Mega Minion Flying Machine

Defense Synergies 0 7

Fire Spirit
Mega Minion
Bomb Tower Flying Machine Freeze Hunter
Bomb Tower
Mega Minion
Flying Machine
Mega Minion Hunter Royal Ghost
Freeze
Mega Minion Hunter
Hunter
Mega Minion Flying Machine Freeze
Royal Ghost
Flying Machine
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Flying Machine
Bomb Tower Hunter Mega Minion Flying Machine
Bomb Tower Hunter Fire Spirit Mega Minion Freeze
Bomb Tower Hunter Mega Minion
Bomb Tower
Freeze Fire Spirit Mega Minion Bomb Tower Flying Machine Hunter Royal Ghost
Mega Minion Hunter Fire Spirit Bomb Tower Flying Machine Freeze
Bomb Tower Flying Machine
Hunter Bomb Tower
Fire Spirit Hunter Royal Ghost
Mega Minion Bomb Tower Flying Machine Freeze Hunter Royal Ghost
Mega Minion Hunter Flying Machine
Bomb Tower Hunter Fire Spirit Flying Machine Freeze
Fire Spirit Bomb Tower Mega Minion Freeze Hunter Royal Ghost
Bomb Tower Hunter
Bomb Tower Freeze Hunter
Bomb Tower Hunter
Fire Spirit Bomb Tower Mega Minion Flying Machine Hunter Royal Ghost
Bomb Tower Freeze Hunter Fire Spirit Mega Minion Flying Machine Royal Ghost
Bomb Tower Hunter
Royal Ghost Fire Spirit Bomb Tower Flying Machine Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost
Mega Minion Bomb Tower Flying Machine Hunter Royal Ghost
Bomb Tower Hunter
Hunter
Hunter
Fire Spirit Bomb Tower Flying Machine Freeze Hunter
Mega Minion Bomb Tower Flying Machine Hunter
Bomb Tower Hunter
Freeze Mega Minion Bomb Tower Flying Machine
Mega Minion
Mega Minion Bomb Tower Flying Machine Hunter
Bomb Tower Hunter
Bomb Tower Flying Machine
Mega Minion Bomb Tower Flying Machine Freeze Hunter
Mega Minion Bomb Tower Flying Machine Freeze Hunter Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Freeze Royal Ghost
Flying Machine Royal Ghost
Flying Machine
Flying Machine Freeze
Fire Spirit
Fire Spirit Mega Minion Flying Machine Freeze Hunter
Fire Spirit Flying Machine
Fire Spirit Flying Machine Freeze Hunter
Flying Machine
Fire Spirit
Flying Machine
Fire Spirit Flying Machine
Flying Machine Fire Spirit Hunter
Flying Machine Freeze
Flying Machine
Flying Machine Hunter
Flying Machine
Freeze
Fire Spirit Mega Minion Flying Machine Hunter
Fire Spirit Flying Machine
Flying Machine
Freeze Fire Spirit Hunter
Mega Minion
Flying Machine Hunter Royal Ghost
Flying Machine
Fire Spirit Flying Machine Hunter
Mega Minion Flying Machine Freeze
Mega Minion
Hunter
Freeze
Fire Spirit Flying Machine Freeze
Fire Spirit Mega Minion Flying Machine Hunter
Freeze
Mega Minion Flying Machine Hunter
Flying Machine
Mega Minion Flying Machine
Flying Machine Freeze
Flying Machine
Flying Machine Freeze Royal Ghost

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