My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner Electro Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Ram Rider
Giant Snowball
Ram Rider
Zap
Ram Rider
Barbarian Barrel
Elite Barbarians Wizard Executioner Electro Wizard
The Log
Elite Barbarians Mini P.E.K.K.A Ram Rider
Earthquake
Arrows
Royal Delivery
Elite Barbarians Mini P.E.K.K.A Wizard Executioner Electro Wizard Ram Rider
Fireball
Elite Barbarians Wizard Executioner Electro Wizard Ram Rider
Poison
Wizard Executioner Electro Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Executioner Electro Wizard Ram Rider
Rocket
Elite Barbarians Wizard Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mini P.E.K.K.A Electro Wizard Wizard Executioner Ram Rider Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 The Log Mini P.E.K.K.A Electro Wizard Wizard

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Wizard The Log Mega Knight
Mini P.E.K.K.A
Wizard The Log Electro Wizard Ram Rider Mega Knight
Wizard
Elite Barbarians Mini P.E.K.K.A Ram Rider Mega Knight
Executioner
The Log Mega Knight
The Log
Elite Barbarians Mini P.E.K.K.A Executioner Ram Rider Mega Knight
Electro Wizard
Mini P.E.K.K.A Ram Rider Mega Knight
Ram Rider
Mini P.E.K.K.A Wizard The Log Electro Wizard Mega Knight
Mega Knight
Elite Barbarians Mini P.E.K.K.A Wizard Executioner The Log Electro Wizard Ram Rider

Defense Synergies 2 17

Elite Barbarians
Mini P.E.K.K.A Wizard The Log Mega Knight
Mini P.E.K.K.A
The Log Electro Wizard Elite Barbarians Wizard Executioner Ram Rider
Wizard
Elite Barbarians Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Executioner
Mini P.E.K.K.A The Log Mega Knight
The Log
Mini P.E.K.K.A Elite Barbarians Wizard Executioner Electro Wizard Ram Rider Mega Knight
Electro Wizard
Mini P.E.K.K.A Wizard The Log Ram Rider Mega Knight
Ram Rider
Mini P.E.K.K.A The Log Electro Wizard
Mega Knight
Elite Barbarians Wizard Executioner The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Executioner The Log Electro Wizard Ram Rider
Elite Barbarians Mini P.E.K.K.A Executioner The Log Electro Wizard Ram Rider Mega Knight
Mini P.E.K.K.A Ram Rider Mega Knight Elite Barbarians Executioner Electro Wizard
Elite Barbarians Mini P.E.K.K.A Electro Wizard Ram Rider Mega Knight
Elite Barbarians Mini P.E.K.K.A The Log Mega Knight
The Log Executioner Electro Wizard Mega Knight
Electro Wizard Ram Rider Wizard Executioner
The Log Electro Wizard Ram Rider Mega Knight
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Electro Wizard Mega Knight
Executioner Electro Wizard Wizard The Log Ram Rider Mega Knight
Executioner Wizard Electro Wizard Ram Rider
Mini P.E.K.K.A Mega Knight Elite Barbarians Wizard The Log Electro Wizard Ram Rider
Wizard Executioner Mega Knight Mini P.E.K.K.A The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Electro Wizard Ram Rider Mega Knight
Elite Barbarians Mini P.E.K.K.A The Log Electro Wizard Ram Rider Mega Knight
Wizard Mega Knight Elite Barbarians Mini P.E.K.K.A Executioner Electro Wizard
Mega Knight Elite Barbarians Wizard Executioner The Log Electro Wizard Ram Rider
Wizard Executioner The Log Electro Wizard Ram Rider Mega Knight
Mini P.E.K.K.A Elite Barbarians Electro Wizard Ram Rider
Wizard Mega Knight Elite Barbarians Mini P.E.K.K.A Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Elite Barbarians Electro Wizard
Electro Wizard Elite Barbarians Mini P.E.K.K.A Wizard Executioner The Log Mega Knight
Mega Knight Elite Barbarians Mini P.E.K.K.A The Log Electro Wizard Ram Rider
Mini P.E.K.K.A Mega Knight Elite Barbarians The Log Electro Wizard Ram Rider
Elite Barbarians Mini P.E.K.K.A Executioner Ram Rider Mega Knight
Wizard Executioner Electro Wizard Ram Rider
Mini P.E.K.K.A Elite Barbarians Electro Wizard Ram Rider
Mini P.E.K.K.A Mega Knight Elite Barbarians
Electro Wizard Mega Knight Elite Barbarians Mini P.E.K.K.A The Log
Mega Knight Elite Barbarians Mini P.E.K.K.A
Mega Knight Elite Barbarians The Log Electro Wizard
Elite Barbarians Mini P.E.K.K.A Mega Knight Wizard Executioner Ram Rider
Wizard Executioner Mega Knight
Elite Barbarians Electro Wizard Mini P.E.K.K.A Executioner The Log
Executioner Mega Knight Elite Barbarians Mini P.E.K.K.A Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Executioner The Log Electro Wizard Ram Rider
The Log
The Log
Wizard Executioner The Log Mega Knight
Wizard Executioner Ram Rider
Wizard Executioner The Log
The Log Wizard Executioner Ram Rider
The Log Wizard Ram Rider
Elite Barbarians Mini P.E.K.K.A Electro Wizard
Wizard The Log Electro Wizard Ram Rider
Wizard Executioner
Elite Barbarians Executioner The Log
Elite Barbarians The Log
Wizard Executioner The Log
Wizard Executioner The Log Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Executioner The Log Electro Wizard Mega Knight
Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
The Log Wizard Executioner Mega Knight
The Log Wizard Executioner Electro Wizard Ram Rider
Wizard The Log Ram Rider Mega Knight
The Log
Elite Barbarians Wizard Executioner Electro Wizard
Electro Wizard Wizard
Elite Barbarians Mini P.E.K.K.A
Wizard The Log Mega Knight
Electro Wizard
Mega Knight
Wizard The Log
Electro Wizard
Wizard Executioner Electro Wizard Ram Rider
The Log
Mini P.E.K.K.A Wizard Executioner Electro Wizard Mega Knight
The Log Wizard Executioner
Elite Barbarians Executioner Mega Knight
Elite Barbarians The Log Electro Wizard
Executioner Electro Wizard
Executioner The Log Electro Wizard Mega Knight

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