My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Witch Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang
Giant Snowball
Bomber Goblin Gang Witch
Zap
Bomber Goblin Gang Inferno Tower Witch
Barbarian Barrel
Bomber Goblin Gang Inferno Tower Witch Magic Archer
The Log
Bomber Goblin Gang Mini P.E.K.K.A Witch
Earthquake
Bomber Goblin Gang Inferno Tower Witch
Arrows
Bomber Goblin Gang Witch
Royal Delivery
Bomber Goblin Gang Mini P.E.K.K.A Witch Magic Archer
Fireball
Bomber Goblin Gang Inferno Tower Witch Magic Archer
Poison
Bomber Goblin Gang Inferno Tower Witch Magic Archer
Lightning
Mini P.E.K.K.A Inferno Tower Witch Magic Archer
Rocket
Inferno Tower Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Goblin Gang Mini P.E.K.K.A Magic Archer Inferno Tower Witch Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Goblin Gang Mini P.E.K.K.A

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Mini P.E.K.K.A
Zap
Bomber Mini P.E.K.K.A Witch Magic Archer
Goblin Gang
Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Zap Goblin Gang Lightning Magic Archer
Inferno Tower
Witch
Zap
Lightning
Mini P.E.K.K.A
Magic Archer
Zap Mini P.E.K.K.A

Defense Synergies 2 10

Bomber
Zap Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Bomber Goblin Gang Inferno Tower Witch Magic Archer
Goblin Gang
Inferno Tower Zap Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Zap Bomber Goblin Gang Witch Magic Archer
Inferno Tower
Goblin Gang Zap
Witch
Zap Mini P.E.K.K.A
Lightning
Magic Archer
Zap Goblin Gang Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Zap Inferno Tower Magic Archer
Mini P.E.K.K.A Inferno Tower Bomber Zap Goblin Gang Witch
Goblin Gang Mini P.E.K.K.A Inferno Tower Witch Bomber Lightning
Mini P.E.K.K.A Inferno Tower Witch Bomber Goblin Gang
Lightning Bomber Mini P.E.K.K.A
Goblin Gang Bomber Zap Magic Archer
Inferno Tower Lightning Zap Goblin Gang Witch Magic Archer
Lightning Zap Inferno Tower Magic Archer
Mini P.E.K.K.A Inferno Tower Witch Goblin Gang
Goblin Gang Bomber Mini P.E.K.K.A Inferno Tower
Goblin Gang Witch Bomber Zap Magic Archer
Inferno Tower Zap Goblin Gang Witch Magic Archer
Mini P.E.K.K.A Inferno Tower Bomber Zap Goblin Gang Witch Lightning
Bomber Zap Goblin Gang Mini P.E.K.K.A Witch Magic Archer
Mini P.E.K.K.A Inferno Tower Goblin Gang
Inferno Tower Zap Goblin Gang Mini P.E.K.K.A Lightning
Bomber Goblin Gang Mini P.E.K.K.A Inferno Tower Witch
Bomber Zap Goblin Gang Witch Magic Archer
Zap Witch Bomber Magic Archer
Mini P.E.K.K.A Inferno Tower
Bomber Goblin Gang Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Inferno Tower Witch
Bomber Zap Goblin Gang Mini P.E.K.K.A Lightning Magic Archer
Goblin Gang Zap Mini P.E.K.K.A Inferno Tower Witch Lightning
Goblin Gang Mini P.E.K.K.A Lightning Zap Inferno Tower
Inferno Tower Goblin Gang Mini P.E.K.K.A Witch
Zap Goblin Gang Witch Magic Archer
Goblin Gang Mini P.E.K.K.A Inferno Tower Witch Lightning
Mini P.E.K.K.A Inferno Tower
Zap Lightning Mini P.E.K.K.A Inferno Tower Witch Magic Archer
Inferno Tower Witch Goblin Gang
Mini P.E.K.K.A Inferno Tower Witch
Lightning Zap
Mini P.E.K.K.A Lightning Goblin Gang Inferno Tower Witch
Bomber Witch Magic Archer
Goblin Gang Inferno Tower Witch Bomber Zap Mini P.E.K.K.A Lightning Magic Archer
Bomber Zap Mini P.E.K.K.A Inferno Tower Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer
Zap Magic Archer
Lightning Magic Archer
Lightning
Bomber Zap Magic Archer
Zap Witch Magic Archer
Bomber Witch Magic Archer
Zap Lightning Magic Archer
Zap Lightning
Lightning Goblin Gang Mini P.E.K.K.A
Lightning Zap Magic Archer
Lightning Zap Magic Archer
Lightning Magic Archer
Lightning Magic Archer
Lightning Zap Magic Archer
Lightning Bomber Zap Witch Magic Archer
Lightning Magic Archer
Lightning
Bomber Mini P.E.K.K.A Lightning
Lightning Bomber Zap Mini P.E.K.K.A Magic Archer
Lightning Bomber Zap Witch Magic Archer
Lightning Magic Archer
Lightning
Lightning
Lightning Zap
Zap Bomber Witch Magic Archer
Witch
Zap Witch Lightning Magic Archer
Lightning Zap Witch Magic Archer
Lightning Zap Magic Archer
Lightning Zap Witch Magic Archer
Zap Lightning Witch
Lightning Mini P.E.K.K.A
Lightning Bomber Zap Magic Archer
Zap Lightning Magic Archer
Lightning Magic Archer
Zap Lightning Goblin Gang Witch Magic Archer
Lightning Zap Witch Magic Archer
Lightning Goblin Gang Mini P.E.K.K.A Magic Archer
Bomber Zap Lightning Magic Archer
Lightning Zap
Zap Goblin Gang Witch Lightning Magic Archer
Zap Witch Lightning Magic Archer
Lightning Zap Witch Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: