My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems Why?

Missing cards in your collection

Battle Healer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Wizard Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Wizard Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon
Giant Snowball
Goblin Gang Inferno Dragon
Zap
Goblin Gang Inferno Dragon
Barbarian Barrel
Goblin Gang Ice Wizard Electro Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Ice Wizard Electro Wizard Inferno Dragon
Fireball
Goblin Gang Ice Wizard Electro Wizard Inferno Dragon
Poison
Goblin Gang Ice Wizard Electro Wizard
Lightning
Ice Wizard Electro Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket The Log Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Ice Wizard Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Gang Ice Wizard Electro Wizard Inferno Dragon Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Goblin Gang Ice Wizard

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Goblin Gang
Rocket
The Log
Mega Knight
Ice Wizard
Electro Wizard
Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Arrows The Log Electro Wizard

Defense Synergies 1 15

Arrows
Mega Knight Ice Wizard
Goblin Gang
The Log Ice Wizard Electro Wizard Inferno Dragon
Rocket
The Log
The Log
Goblin Gang Rocket Ice Wizard Electro Wizard Inferno Dragon Mega Knight
Ice Wizard
Arrows Goblin Gang The Log Inferno Dragon Mega Knight
Electro Wizard
Goblin Gang The Log Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang The Log Ice Wizard Electro Wizard Mega Knight
Mega Knight
Arrows The Log Ice Wizard Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket The Log Electro Wizard
Inferno Dragon Goblin Gang The Log Ice Wizard Electro Wizard Mega Knight
Goblin Gang Rocket Mega Knight Ice Wizard Electro Wizard Inferno Dragon
Inferno Dragon Goblin Gang Ice Wizard Electro Wizard Mega Knight
Arrows Rocket The Log Mega Knight
Arrows Goblin Gang The Log Ice Wizard Electro Wizard Mega Knight
Rocket Electro Wizard Inferno Dragon Arrows Goblin Gang Ice Wizard
Rocket Arrows The Log Electro Wizard Mega Knight
Inferno Dragon Goblin Gang Ice Wizard
Goblin Gang Ice Wizard Electro Wizard Mega Knight
Goblin Gang Ice Wizard Electro Wizard Arrows The Log Mega Knight
Arrows Inferno Dragon Goblin Gang Ice Wizard Electro Wizard
Mega Knight Goblin Gang Rocket The Log Ice Wizard Electro Wizard
Rocket Mega Knight Arrows Goblin Gang The Log Electro Wizard
Inferno Dragon Goblin Gang Electro Wizard Mega Knight
Rocket Goblin Gang The Log Electro Wizard Inferno Dragon Mega Knight
Mega Knight Arrows Goblin Gang Electro Wizard
Arrows Mega Knight Goblin Gang The Log Ice Wizard Electro Wizard
Arrows The Log Ice Wizard Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon
Goblin Gang Mega Knight Arrows The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Electro Wizard
Electro Wizard Arrows Goblin Gang Rocket The Log Inferno Dragon Mega Knight
Goblin Gang Mega Knight Rocket The Log Electro Wizard
Goblin Gang Rocket Mega Knight The Log Electro Wizard
Goblin Gang Inferno Dragon Mega Knight
Arrows Rocket Goblin Gang Ice Wizard Electro Wizard
Goblin Gang Rocket Ice Wizard Electro Wizard
Mega Knight Inferno Dragon
Rocket Electro Wizard Mega Knight The Log Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight
Rocket Mega Knight Arrows The Log Electro Wizard
Rocket Mega Knight Goblin Gang
Mega Knight
Goblin Gang Electro Wizard Rocket The Log Inferno Dragon
Arrows Mega Knight The Log Ice Wizard Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket The Log
Arrows The Log Ice Wizard Electro Wizard
Rocket Arrows The Log
Arrows Rocket The Log
Rocket Arrows The Log Mega Knight
Arrows Rocket Ice Wizard
Arrows The Log
Arrows The Log Ice Wizard
Arrows The Log
Rocket Goblin Gang Electro Wizard
Rocket Arrows The Log Electro Wizard
Arrows Rocket
Rocket The Log
Arrows Rocket
Arrows The Log
Rocket Arrows The Log
Arrows Rocket The Log Mega Knight
Arrows Rocket
Rocket
Rocket Arrows The Log Electro Wizard Mega Knight
Rocket Arrows The Log Mega Knight
Rocket The Log Mega Knight
Rocket Arrows
Rocket The Log
Rocket Arrows The Log
Arrows The Log Ice Wizard Mega Knight
Inferno Dragon
Arrows The Log Ice Wizard Electro Wizard
Arrows The Log Mega Knight
Rocket Arrows The Log
Arrows Ice Wizard Electro Wizard
Rocket Electro Wizard
Arrows Rocket The Log Mega Knight
Rocket Arrows Electro Wizard
Mega Knight
Rocket Arrows The Log
Electro Wizard Goblin Gang Rocket
Rocket Arrows Ice Wizard Electro Wizard
Arrows The Log
Goblin Gang Rocket Electro Wizard Mega Knight
Arrows The Log
Rocket Arrows
Mega Knight
Goblin Gang Rocket The Log Electro Wizard
Rocket Electro Wizard
Rocket The Log Electro Wizard Mega Knight

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