My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Barbarian Barrel Goblin Giant Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Giant Skeleton Miner
Giant Snowball
Skeleton Army Witch Miner
Zap
Inferno Tower Skeleton Army Witch
Barbarian Barrel
Inferno Tower Skeleton Army Witch Giant Skeleton
The Log
Skeleton Army Witch Giant Skeleton
Earthquake
Inferno Tower Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Skeleton Army Witch Giant Skeleton Miner
Fireball
Inferno Tower Skeleton Army Witch
Poison
Inferno Tower Skeleton Army Witch
Lightning
Inferno Tower Witch
Rocket
Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Rocket Skeleton Army Giant Skeleton Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Army Miner Inferno Tower Witch Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Skeleton Army Miner

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Miner Witch Giant Skeleton
Arrows
Zap Giant Skeleton Miner
Inferno Tower
Rocket
Miner
Skeleton Army
Witch
Zap Giant Skeleton Miner
Giant Skeleton
Zap Arrows Witch Miner
Miner
Zap Arrows Rocket Witch Giant Skeleton

Defense Synergies 1 10

Zap
Arrows Inferno Tower Skeleton Army Witch Giant Skeleton Miner
Arrows
Zap Inferno Tower Giant Skeleton
Inferno Tower
Skeleton Army Zap Arrows
Rocket
Skeleton Army
Inferno Tower Zap Giant Skeleton
Witch
Zap Giant Skeleton
Giant Skeleton
Zap Arrows Skeleton Army Witch
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Inferno Tower
Inferno Tower Skeleton Army Zap Witch
Inferno Tower Rocket Skeleton Army Witch Giant Skeleton
Inferno Tower Skeleton Army Witch
Arrows Rocket Skeleton Army Giant Skeleton
Arrows Skeleton Army Zap
Inferno Tower Rocket Zap Arrows Witch
Rocket Zap Arrows Inferno Tower Giant Skeleton
Inferno Tower Witch Skeleton Army
Skeleton Army Inferno Tower Giant Skeleton Miner
Skeleton Army Witch Zap Arrows Giant Skeleton
Arrows Inferno Tower Zap Witch
Inferno Tower Skeleton Army Zap Rocket Witch Giant Skeleton
Rocket Skeleton Army Zap Arrows Witch
Inferno Tower Skeleton Army
Inferno Tower Rocket Skeleton Army Zap
Arrows Inferno Tower Skeleton Army Witch
Arrows Zap Skeleton Army Witch
Zap Arrows Witch Giant Skeleton
Inferno Tower
Skeleton Army Arrows Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Inferno Tower Witch Giant Skeleton
Zap Arrows Rocket Miner
Skeleton Army Giant Skeleton Zap Inferno Tower Rocket Witch
Rocket Skeleton Army Giant Skeleton Zap Inferno Tower
Inferno Tower Giant Skeleton Skeleton Army Witch
Arrows Rocket Zap Witch
Rocket Skeleton Army Inferno Tower Witch Giant Skeleton
Inferno Tower Giant Skeleton Skeleton Army
Zap Rocket Giant Skeleton Inferno Tower Skeleton Army Witch
Inferno Tower Witch Skeleton Army
Inferno Tower Witch Giant Skeleton
Rocket Skeleton Army Zap Arrows Giant Skeleton
Rocket Skeleton Army Giant Skeleton Inferno Tower Witch
Skeleton Army Witch
Inferno Tower Skeleton Army Witch Zap Rocket Giant Skeleton
Arrows Zap Inferno Tower Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket Giant Skeleton
Arrows Zap Miner
Rocket Arrows Giant Skeleton Miner
Arrows Rocket Giant Skeleton
Rocket Zap Arrows
Arrows Zap Rocket Witch
Arrows Witch
Arrows Zap
Arrows Miner Zap
Rocket
Rocket Miner Zap Arrows
Zap Arrows Rocket
Rocket Miner
Arrows Rocket
Zap Arrows
Rocket Zap Arrows Witch
Arrows Rocket
Arrows Rocket
Rocket
Rocket Zap Arrows
Rocket Zap Arrows Witch Miner
Rocket Giant Skeleton
Rocket Arrows
Rocket
Rocket Zap Arrows
Zap Arrows Witch
Witch
Arrows Miner Zap Witch
Zap Arrows Witch Miner
Rocket Miner Zap Arrows
Zap Arrows Witch
Zap Rocket Witch
Zap Arrows Rocket Miner
Zap Rocket Arrows
Giant Skeleton
Rocket Arrows
Zap Rocket Skeleton Army Witch
Rocket Zap Arrows Witch
Arrows
Miner Rocket
Arrows Zap
Rocket Zap Arrows Giant Skeleton
Zap Rocket Witch Giant Skeleton
Zap Rocket Witch
Zap Rocket Witch Giant Skeleton Miner

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