My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Good

1 problems Why?

Missing cards in your collection

Royal Ghost Bandit Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Giant Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Giant Baby Dragon P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Mega Minion Baby Dragon
Zap
Barbarian Barrel
Knight
The Log
Earthquake
Arrows
Royal Delivery
Knight Mega Minion Baby Dragon P.E.K.K.A
Fireball
Mega Minion Baby Dragon
Poison
Mega Minion
Lightning
Knight Mega Minion Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Mega Minion Fireball Baby Dragon Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Mega Minion

Attack Synergies 11 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mega Minion Fireball Giant P.E.K.K.A Knight Baby Dragon
Arrows
Zap Fireball Giant P.E.K.K.A Knight Mega Minion
Knight
Mega Minion Baby Dragon Zap Arrows Fireball
Mega Minion
Zap Knight Giant Arrows Fireball Baby Dragon
Fireball
Zap Arrows Knight Mega Minion Giant Baby Dragon
Giant
Zap Arrows Mega Minion Fireball Baby Dragon
Baby Dragon
Knight Zap Mega Minion Fireball Giant P.E.K.K.A
P.E.K.K.A
Zap Arrows Baby Dragon

Defense Synergies 3 12

Zap
Mega Minion Fireball Arrows Knight Baby Dragon P.E.K.K.A
Arrows
Zap Knight Mega Minion Fireball P.E.K.K.A
Knight
Mega Minion Zap Arrows Fireball Baby Dragon
Mega Minion
Zap Knight Arrows Baby Dragon
Fireball
Zap Arrows Knight
Giant
Baby Dragon
Zap Knight Mega Minion P.E.K.K.A
P.E.K.K.A
Zap Arrows Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mega Minion Fireball Baby Dragon
P.E.K.K.A Zap Knight Mega Minion
P.E.K.K.A Knight Mega Minion
P.E.K.K.A Knight Mega Minion
Arrows Fireball P.E.K.K.A
Arrows Fireball Zap Mega Minion Baby Dragon
Mega Minion Zap Arrows Fireball Baby Dragon
Zap Arrows Fireball Baby Dragon P.E.K.K.A
P.E.K.K.A
Knight
Zap Arrows Knight Mega Minion Fireball Baby Dragon
Arrows Mega Minion Zap Fireball Baby Dragon
P.E.K.K.A Zap Knight Fireball
Fireball Zap Arrows Mega Minion Baby Dragon P.E.K.K.A
P.E.K.K.A Knight
Zap Fireball P.E.K.K.A
Arrows Knight Fireball P.E.K.K.A
Arrows Fireball Zap Knight Mega Minion Baby Dragon
Zap Arrows Baby Dragon Knight Mega Minion Fireball
P.E.K.K.A
Arrows Knight Fireball Baby Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball P.E.K.K.A
Fireball Zap Arrows Knight Mega Minion Baby Dragon
P.E.K.K.A Zap Knight
P.E.K.K.A Zap Knight Fireball
P.E.K.K.A Knight
Arrows Fireball Zap Baby Dragon
P.E.K.K.A Knight Mega Minion Fireball
P.E.K.K.A Knight
Zap P.E.K.K.A Knight Mega Minion Fireball Baby Dragon
P.E.K.K.A Mega Minion
P.E.K.K.A Knight Mega Minion
P.E.K.K.A Zap Arrows Fireball
P.E.K.K.A Knight Fireball
Fireball Baby Dragon
Zap Knight Mega Minion Fireball Baby Dragon P.E.K.K.A
Arrows Zap Mega Minion Fireball Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Baby Dragon
Arrows Fireball Zap Baby Dragon
Arrows Fireball Baby Dragon
Arrows Knight Fireball
Fireball Zap Arrows Baby Dragon
Arrows Fireball Zap Mega Minion Baby Dragon
Arrows Baby Dragon
Arrows Fireball Zap Baby Dragon
Arrows Fireball Zap
Fireball
Zap Arrows Knight Fireball
Fireball Zap Arrows Baby Dragon
Knight Fireball Baby Dragon
Arrows Fireball Baby Dragon
Zap Arrows Fireball Baby Dragon
Zap Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Zap Arrows Mega Minion Fireball Baby Dragon
Zap Arrows Fireball Baby Dragon
Fireball Baby Dragon
Arrows Fireball
Zap Arrows Fireball Baby Dragon
Zap Arrows Fireball Baby Dragon
Mega Minion
Arrows Fireball Zap Baby Dragon
Fireball Zap Arrows Baby Dragon
Fireball Zap Arrows Baby Dragon
Zap Arrows Fireball Baby Dragon
Zap Mega Minion Fireball
Mega Minion Fireball
Zap Arrows Fireball
Zap Arrows Fireball
P.E.K.K.A
Arrows Fireball
Zap Fireball
Fireball Zap Arrows Mega Minion Baby Dragon
Arrows Fireball
Fireball Knight Mega Minion Baby Dragon
Arrows Zap Fireball Baby Dragon
Zap Arrows Fireball
Mega Minion P.E.K.K.A
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon

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