My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Missing cards in your collection

Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Ram Rider
Giant Snowball
Dart Goblin Skeleton Army Witch Ram Rider
Zap
Dart Goblin Skeleton Army Witch Ram Rider
Barbarian Barrel
Dart Goblin Skeleton Army Witch
The Log
Dart Goblin Skeleton Army Witch Ram Rider
Earthquake
Skeleton Army Witch
Arrows
Dart Goblin Skeleton Army Witch
Royal Delivery
Dart Goblin Skeleton Army Witch P.E.K.K.A Ram Rider
Fireball
Dart Goblin Skeleton Army Witch Ram Rider
Poison
Dart Goblin Skeleton Army Witch
Lightning
Witch Ram Rider
Rocket
Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dart Goblin Skeleton Army Fireball Freeze Witch Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Dart Goblin Skeleton Army Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Ram Rider Dart Goblin Freeze Witch
Dart Goblin
Zap P.E.K.K.A Ram Rider
Fireball
Zap Freeze Ram Rider
Skeleton Army
Freeze
Zap Fireball
Witch
Zap P.E.K.K.A Ram Rider
P.E.K.K.A
Zap Dart Goblin Witch Ram Rider
Ram Rider
Zap Dart Goblin Fireball Witch P.E.K.K.A

Defense Synergies 1 11

Zap
Fireball Dart Goblin Skeleton Army Witch P.E.K.K.A Ram Rider
Dart Goblin
Zap Skeleton Army P.E.K.K.A Ram Rider
Fireball
Zap Freeze Ram Rider
Skeleton Army
Zap Dart Goblin Freeze
Freeze
Fireball Skeleton Army
Witch
Zap
P.E.K.K.A
Zap Dart Goblin
Ram Rider
Zap Dart Goblin Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Fireball Ram Rider
Skeleton Army P.E.K.K.A Zap Dart Goblin Witch Ram Rider
Skeleton Army Witch P.E.K.K.A Ram Rider Dart Goblin Freeze
Skeleton Army Witch P.E.K.K.A Dart Goblin Ram Rider
Fireball Skeleton Army P.E.K.K.A
Fireball Skeleton Army Freeze Zap Dart Goblin
Dart Goblin Ram Rider Zap Fireball Freeze Witch
Zap Dart Goblin Fireball P.E.K.K.A Ram Rider
Witch P.E.K.K.A Skeleton Army
Skeleton Army Dart Goblin
Dart Goblin Skeleton Army Witch Zap Fireball Freeze Ram Rider
Zap Dart Goblin Fireball Witch Ram Rider
Skeleton Army P.E.K.K.A Zap Fireball Freeze Witch Ram Rider
Fireball Skeleton Army Zap Dart Goblin Freeze Witch P.E.K.K.A
Skeleton Army P.E.K.K.A Ram Rider
Skeleton Army Zap Fireball Freeze P.E.K.K.A Ram Rider
Fireball Skeleton Army Witch P.E.K.K.A
Fireball Zap Dart Goblin Skeleton Army Witch Ram Rider
Zap Freeze Witch Dart Goblin Fireball Ram Rider
P.E.K.K.A Dart Goblin Ram Rider
Skeleton Army Dart Goblin Fireball Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Fireball Witch P.E.K.K.A
Fireball Zap
Skeleton Army P.E.K.K.A Zap Witch Ram Rider
Skeleton Army P.E.K.K.A Zap Fireball Ram Rider
P.E.K.K.A Skeleton Army Witch Ram Rider
Fireball Zap Dart Goblin Freeze Witch Ram Rider
Skeleton Army P.E.K.K.A Dart Goblin Fireball Witch Ram Rider
P.E.K.K.A Skeleton Army
Zap Freeze P.E.K.K.A Fireball Skeleton Army Witch
Witch P.E.K.K.A Dart Goblin Skeleton Army
P.E.K.K.A Dart Goblin Witch
Skeleton Army P.E.K.K.A Zap Fireball
Skeleton Army P.E.K.K.A Fireball Witch Ram Rider
Dart Goblin Fireball Skeleton Army Witch
Skeleton Army Witch Zap Dart Goblin Fireball Freeze P.E.K.K.A
Zap Dart Goblin Fireball Freeze Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Freeze
Fireball Zap Dart Goblin Ram Rider
Dart Goblin Fireball
Dart Goblin Fireball Freeze
Fireball Zap
Fireball Zap Dart Goblin Freeze Witch Ram Rider
Dart Goblin Witch
Fireball Zap Dart Goblin Freeze Ram Rider
Fireball Zap Dart Goblin Ram Rider
Fireball
Zap Dart Goblin Fireball Ram Rider
Fireball Zap Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball Freeze
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Witch
Dart Goblin Fireball
Fireball Freeze
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Witch
Fireball
Fireball
Zap Fireball
Zap Freeze Fireball Witch
Witch
Fireball Zap Dart Goblin Witch Ram Rider
Fireball Zap Witch Ram Rider
Fireball Zap Dart Goblin
Zap Dart Goblin Fireball Witch
Zap Dart Goblin Fireball Freeze Witch
Fireball
Zap Dart Goblin Fireball
Zap Fireball Freeze
P.E.K.K.A
Fireball
Zap Dart Goblin Fireball Skeleton Army Freeze Witch
Fireball Zap Dart Goblin Witch Ram Rider
Freeze
Fireball
Fireball Dart Goblin
Zap Dart Goblin Fireball
Zap Fireball
Dart Goblin P.E.K.K.A
Zap Dart Goblin Fireball Freeze Witch
Zap Dart Goblin Fireball Witch
Zap Dart Goblin Fireball Freeze Witch

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