My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Rascals Furnace Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Rascals

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army
Giant Snowball
Bomber Furnace Skeleton Army
Zap
Bomber Mortar Furnace Skeleton Army
Barbarian Barrel
Bomber Knight Mortar Rascals Furnace Wizard Skeleton Army
The Log
Bomber Rascals Furnace Skeleton Army
Earthquake
Bomber Mortar Furnace Skeleton Army
Arrows
Bomber Rascals Furnace Skeleton Army
Royal Delivery
Bomber Knight Rascals Wizard Skeleton Army
Fireball
Bomber Mortar Rascals Furnace Wizard Skeleton Army
Poison
Bomber Mortar Rascals Furnace Wizard Skeleton Army
Lightning
Knight Mortar Furnace Wizard
Rocket
Mortar Rascals Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Mortar Furnace Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Knight Skeleton Army Mortar Furnace Rascals Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Knight Skeleton Army

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Knight Mortar
Zap
Bomber Knight Mortar Furnace
Knight
Mortar Bomber Zap Furnace Wizard
Mortar
Knight Bomber Zap
Rascals
Furnace
Zap Knight
Wizard
Knight
Skeleton Army

Defense Synergies 1 15

Bomber
Knight Zap Mortar
Zap
Bomber Knight Mortar Rascals Furnace Skeleton Army
Knight
Bomber Zap Mortar Furnace Wizard Skeleton Army
Mortar
Bomber Zap Knight Wizard Skeleton Army
Rascals
Zap
Furnace
Zap Knight Skeleton Army
Wizard
Knight Mortar Skeleton Army
Skeleton Army
Zap Knight Mortar Furnace Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Mortar Wizard
Skeleton Army Bomber Zap Knight Mortar Rascals Furnace
Mortar Furnace Skeleton Army Bomber Knight Rascals
Skeleton Army Bomber Knight Mortar Rascals Furnace
Bomber Skeleton Army
Skeleton Army Bomber Zap Rascals Furnace
Furnace Zap Mortar Rascals Wizard
Zap Rascals
Mortar Rascals Furnace Skeleton Army
Knight Skeleton Army Bomber Rascals
Skeleton Army Bomber Zap Knight Rascals Furnace Wizard
Zap Rascals Furnace Wizard
Mortar Furnace Skeleton Army Bomber Zap Knight Rascals Wizard
Bomber Wizard Skeleton Army Zap Mortar Rascals Furnace
Skeleton Army Knight Mortar Rascals Furnace
Skeleton Army Zap Mortar Rascals Furnace
Wizard Bomber Knight Mortar Rascals Furnace Skeleton Army
Mortar Bomber Zap Knight Rascals Furnace Wizard Skeleton Army
Zap Mortar Furnace Wizard Bomber Knight Rascals
Mortar
Bomber Rascals Wizard Skeleton Army Knight Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Skeleton Army Zap Furnace
Bomber Zap Knight Mortar Wizard
Skeleton Army Zap Knight Rascals Furnace
Skeleton Army Zap Knight Rascals
Knight Rascals Skeleton Army
Furnace Wizard Zap Rascals
Rascals Skeleton Army Knight Furnace
Knight Rascals Skeleton Army
Zap Knight Mortar Skeleton Army
Skeleton Army
Knight Rascals
Skeleton Army Zap
Rascals Skeleton Army Knight Wizard
Wizard Bomber Rascals Furnace Skeleton Army
Rascals Skeleton Army Bomber Zap Knight Mortar Furnace
Bomber Zap Rascals Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Rascals
Mortar Zap
Knight Rascals
Bomber Wizard Zap Mortar Furnace
Wizard Zap Furnace
Bomber Mortar Furnace Wizard
Zap Wizard
Zap Mortar Wizard
Zap Knight Mortar Wizard
Zap Wizard
Knight Mortar
Mortar
Zap Mortar Furnace
Bomber Zap Mortar Furnace Wizard
Mortar Furnace Wizard
Mortar
Bomber
Bomber Zap Mortar Wizard
Bomber Zap Mortar Wizard
Wizard
Zap Mortar
Zap Bomber Mortar Furnace Wizard
Mortar Zap Wizard
Zap Mortar Wizard
Zap Mortar
Zap Furnace Wizard
Zap Wizard
Bomber Zap Mortar Wizard
Zap
Wizard
Zap Skeleton Army
Zap Wizard
Knight Rascals Wizard
Bomber Zap Mortar Wizard
Zap
Zap Rascals
Zap
Zap Mortar

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