My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Fire Spirit Minions Musketeer Hog Rider Goblin Barrel Skeleton Army
Zap
Fire Spirit Minions Goblin Barrel Skeleton Army
Barbarian Barrel
Fire Spirit Musketeer Valkyrie Goblin Barrel Skeleton Army
The Log
Fire Spirit Musketeer Hog Rider Goblin Barrel Skeleton Army
Earthquake
Hog Rider Goblin Barrel Skeleton Army
Arrows
Fire Spirit Minions Goblin Barrel Skeleton Army
Royal Delivery
Fire Spirit Minions Musketeer Valkyrie Hog Rider Goblin Barrel Skeleton Army
Fireball
Minions Musketeer Hog Rider Goblin Barrel Skeleton Army
Poison
Minions Musketeer Skeleton Army
Lightning
Musketeer Valkyrie
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Minions Goblin Barrel Skeleton Army Musketeer Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Minions Goblin Barrel

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap Goblin Barrel
Zap
Hog Rider Fire Spirit Minions Musketeer Valkyrie
Minions
Hog Rider Zap Valkyrie
Musketeer
Valkyrie Hog Rider Zap
Valkyrie
Fire Spirit Musketeer Hog Rider Goblin Barrel Zap Minions
Hog Rider
Fire Spirit Zap Minions Musketeer Valkyrie Goblin Barrel
Goblin Barrel
Valkyrie Fire Spirit Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 2 8

Fire Spirit
Zap Valkyrie
Zap
Fire Spirit Minions Musketeer Valkyrie Skeleton Army
Minions
Valkyrie Zap Musketeer
Musketeer
Valkyrie Zap Minions Skeleton Army
Valkyrie
Minions Musketeer Fire Spirit Zap
Hog Rider
Goblin Barrel
Skeleton Army
Zap Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer Valkyrie
Skeleton Army Zap Minions Musketeer Valkyrie
Skeleton Army Fire Spirit Minions Musketeer Valkyrie
Skeleton Army Minions Musketeer Valkyrie
Valkyrie Skeleton Army
Skeleton Army Fire Spirit Zap Minions Musketeer Valkyrie
Minions Musketeer Fire Spirit Zap
Zap Musketeer Valkyrie
Minions Musketeer Skeleton Army
Skeleton Army Fire Spirit Musketeer Valkyrie
Minions Valkyrie Skeleton Army Zap Musketeer
Minions Musketeer Zap
Skeleton Army Fire Spirit Zap Minions Musketeer Valkyrie
Fire Spirit Valkyrie Skeleton Army Zap Minions
Skeleton Army
Skeleton Army Zap
Minions Musketeer Valkyrie Skeleton Army
Fire Spirit Zap Minions Musketeer Valkyrie Skeleton Army
Zap Valkyrie Fire Spirit Minions Musketeer
Musketeer
Valkyrie Skeleton Army Fire Spirit Minions Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap
Zap Musketeer Valkyrie
Skeleton Army Zap Minions Musketeer Valkyrie
Valkyrie Skeleton Army Zap Musketeer
Musketeer Valkyrie Skeleton Army
Fire Spirit Zap Minions Musketeer
Skeleton Army Minions Musketeer Valkyrie
Valkyrie Skeleton Army
Zap Minions Valkyrie Skeleton Army
Musketeer Skeleton Army
Minions Musketeer Valkyrie
Skeleton Army Zap Valkyrie
Skeleton Army Valkyrie
Musketeer Valkyrie Skeleton Army
Skeleton Army Zap Minions Musketeer Valkyrie
Minions Valkyrie Zap Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Zap Musketeer
Musketeer Valkyrie
Fire Spirit Zap Valkyrie
Fire Spirit Zap Minions Musketeer
Fire Spirit Musketeer
Fire Spirit Zap
Zap
Fire Spirit Minions Musketeer
Zap Musketeer Valkyrie
Fire Spirit Zap Musketeer
Fire Spirit Musketeer
Minions Musketeer
Zap Musketeer
Zap Musketeer
Musketeer
Minions
Fire Spirit Zap Musketeer
Fire Spirit Zap Valkyrie
Minions Musketeer
Musketeer
Zap Musketeer
Zap Fire Spirit Valkyrie
Zap Musketeer
Zap Musketeer
Zap Musketeer
Fire Spirit Zap Musketeer
Zap Minions Musketeer
Zap Musketeer
Zap
Zap Fire Spirit Minions Musketeer Skeleton Army
Fire Spirit Zap Musketeer
Musketeer Valkyrie
Zap Musketeer
Zap
Musketeer
Zap Minions Musketeer
Zap Musketeer
Zap Musketeer

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