My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Wizard Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant
Giant Snowball
Fire Spirit Bomber
Zap
Fire Spirit Bomber
Barbarian Barrel
Fire Spirit Bomber Wizard Ice Wizard
The Log
Fire Spirit Bomber Mini P.E.K.K.A
Earthquake
Bomber
Arrows
Fire Spirit Bomber
Royal Delivery
Fire Spirit Bomber Mini P.E.K.K.A Wizard Ice Wizard
Fireball
Bomber Wizard Ice Wizard
Poison
Bomber Wizard Ice Wizard
Lightning
Mini P.E.K.K.A Wizard Ice Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Fireball Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Ice Wizard Fireball Mini P.E.K.K.A Giant Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Zap Ice Wizard

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mini P.E.K.K.A Giant
Bomber
Giant Zap Mini P.E.K.K.A
Zap
Fireball Giant Fire Spirit Bomber Mini P.E.K.K.A Ice Wizard
Fireball
Zap Giant
Mini P.E.K.K.A
Giant Fire Spirit Bomber Zap Wizard Ice Wizard
Giant
Bomber Zap Mini P.E.K.K.A Fire Spirit Fireball Wizard Ice Wizard
Wizard
Mini P.E.K.K.A Giant
Ice Wizard
Zap Mini P.E.K.K.A Giant

Defense Synergies 2 10

Fire Spirit
Zap Mini P.E.K.K.A
Bomber
Zap Mini P.E.K.K.A
Zap
Fireball Mini P.E.K.K.A Fire Spirit Bomber Ice Wizard
Fireball
Zap Mini P.E.K.K.A Ice Wizard
Mini P.E.K.K.A
Zap Fire Spirit Bomber Fireball Wizard Ice Wizard
Giant
Wizard
Mini P.E.K.K.A Ice Wizard
Ice Wizard
Zap Fireball Mini P.E.K.K.A Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball Wizard
Mini P.E.K.K.A Bomber Zap Ice Wizard
Mini P.E.K.K.A Fire Spirit Bomber Ice Wizard
Mini P.E.K.K.A Bomber Ice Wizard
Bomber Fireball Mini P.E.K.K.A
Fireball Fire Spirit Bomber Zap Ice Wizard
Fire Spirit Zap Fireball Wizard Ice Wizard
Zap Fireball
Mini P.E.K.K.A Ice Wizard
Fire Spirit Bomber Mini P.E.K.K.A Ice Wizard
Ice Wizard Bomber Zap Fireball Wizard
Zap Fireball Wizard Ice Wizard
Mini P.E.K.K.A Fire Spirit Bomber Zap Fireball Wizard Ice Wizard
Fire Spirit Bomber Fireball Wizard Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Wizard Bomber Fireball Mini P.E.K.K.A
Fire Spirit Fireball Bomber Zap Wizard Ice Wizard
Zap Wizard Fire Spirit Bomber Fireball Ice Wizard
Mini P.E.K.K.A
Bomber Wizard Fire Spirit Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball
Fireball Bomber Zap Mini P.E.K.K.A Wizard
Zap Mini P.E.K.K.A
Mini P.E.K.K.A Zap Fireball
Mini P.E.K.K.A
Fire Spirit Fireball Wizard Zap Ice Wizard
Mini P.E.K.K.A Fireball Ice Wizard
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fireball
Mini P.E.K.K.A Fireball Wizard
Wizard Bomber Fireball
Bomber Zap Fireball Mini P.E.K.K.A
Bomber Zap Fireball Mini P.E.K.K.A Wizard Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Ice Wizard
Fireball
Fireball
Bomber Fireball Wizard Fire Spirit Zap
Fireball Wizard Fire Spirit Zap Ice Wizard
Fire Spirit Bomber Wizard
Fireball Fire Spirit Zap Wizard Ice Wizard
Fireball Zap Wizard
Fire Spirit Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Fireball Fire Spirit Zap Wizard
Fire Spirit Fireball
Fireball
Zap Fireball
Bomber Zap Fireball Wizard
Fireball Wizard
Fireball
Bomber Mini P.E.K.K.A
Fire Spirit Bomber Zap Fireball Mini P.E.K.K.A Wizard
Fire Spirit Bomber Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fire Spirit Bomber Fireball Wizard Ice Wizard
Fireball Zap Wizard Ice Wizard
Fireball Zap Wizard
Fireball Zap
Fire Spirit Zap Fireball Wizard Ice Wizard
Zap Fireball Wizard
Fireball Mini P.E.K.K.A
Bomber Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fire Spirit Fireball
Fireball Fire Spirit Zap Wizard Ice Wizard
Fireball
Fireball Mini P.E.K.K.A Wizard
Bomber Zap Fireball Wizard
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball

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