My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix Night Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Elixir Collector Phoenix Night Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Phoenix

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Phoenix Night Witch
Giant Snowball
Bomber Night Witch Little Prince
Zap
Bomber Night Witch Little Prince
Barbarian Barrel
Bomber Night Witch Little Prince
The Log
Bomber Little Prince
Earthquake
Bomber Elixir Collector
Arrows
Bomber Night Witch Little Prince
Royal Delivery
Bomber Night Witch Little Prince
Fireball
Bomber Elixir Collector Night Witch Little Prince
Poison
Bomber Elixir Collector Phoenix Night Witch Little Prince
Lightning
Elixir Collector Phoenix Night Witch Little Prince
Rocket
Elixir Collector Phoenix Night Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Little Prince Phoenix Night Witch Giant Elixir Collector Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Little Prince Phoenix

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap
Zap
Giant Bomber Phoenix Night Witch Little Prince
Giant
Bomber Zap Lightning Night Witch Little Prince
Elixir Collector
Lightning
Giant
Phoenix
Zap
Night Witch
Giant Zap
Little Prince
Zap Giant

Defense Synergies 0 5

Bomber
Zap
Zap
Bomber Phoenix Night Witch Little Prince
Giant
Elixir Collector
Lightning
Phoenix
Zap Little Prince
Night Witch
Zap
Little Prince
Zap Phoenix

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Bomber Zap
Bomber Zap Phoenix Night Witch
Bomber Lightning Night Witch
Night Witch Bomber Phoenix
Lightning Bomber
Bomber Zap Night Witch
Lightning Zap Phoenix Night Witch Little Prince
Lightning Zap Phoenix
Phoenix Night Witch
Bomber Phoenix Night Witch Little Prince
Bomber Zap Night Witch
Zap Phoenix Night Witch
Night Witch Bomber Zap Lightning
Bomber Zap Night Witch
Phoenix
Zap Lightning
Bomber Night Witch
Bomber Zap Night Witch Little Prince
Zap Bomber Little Prince
Phoenix
Bomber Night Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap
Bomber Zap Lightning Phoenix
Zap Lightning
Lightning Zap Phoenix Night Witch
Phoenix Night Witch
Zap
Lightning Phoenix Night Witch
Phoenix
Zap Lightning Phoenix
Phoenix
Phoenix
Lightning Zap Phoenix
Lightning Night Witch
Bomber
Phoenix Bomber Zap Lightning Night Witch Little Prince
Bomber Zap Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap
Lightning
Lightning
Bomber Zap
Zap
Bomber
Zap Lightning
Zap Lightning
Lightning Night Witch
Lightning Zap
Lightning Zap
Lightning
Lightning
Lightning Zap
Lightning Bomber Zap
Lightning
Lightning
Bomber Lightning Night Witch
Lightning Bomber Zap
Lightning Bomber Zap Little Prince
Lightning Night Witch
Lightning
Lightning
Lightning Zap
Zap Bomber Little Prince
Zap Lightning
Lightning Zap
Lightning Zap
Lightning Zap Night Witch Little Prince
Zap Lightning
Lightning Night Witch
Lightning Bomber Zap Night Witch
Zap Lightning
Lightning
Zap Lightning Night Witch
Lightning Zap
Lightning
Bomber Zap Lightning
Lightning Zap
Zap Lightning
Zap Lightning
Lightning Zap Little Prince

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