My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel Witch
Zap
Goblin Barrel Witch
Barbarian Barrel
Wizard Goblin Barrel Witch
The Log
Hog Rider Goblin Barrel Witch
Earthquake
Hog Rider Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Hog Rider Wizard Goblin Barrel Witch
Fireball
Hog Rider Wizard Goblin Barrel Witch
Poison
Wizard Witch
Lightning
Wizard Witch
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Goblin Barrel Tornado Hog Rider Giant Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Goblin Barrel Tornado

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Giant Tornado Witch
Hog Rider
Zap Rage Giant Wizard Goblin Barrel Tornado Witch
Giant
Zap Rage Goblin Barrel Hog Rider Wizard Tornado Witch
Wizard
Tornado Hog Rider Giant Rage
Rage
Hog Rider Giant Witch Wizard
Goblin Barrel
Giant Hog Rider
Tornado
Zap Wizard Hog Rider Giant Witch
Witch
Rage Zap Hog Rider Giant Tornado

Defense Synergies 1 3

Zap
Tornado Witch
Hog Rider
Giant
Wizard
Tornado
Rage
Goblin Barrel
Tornado
Wizard Zap Witch
Witch
Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Zap Witch
Tornado Witch
Witch
Tornado
Tornado Zap
Tornado Zap Wizard Witch
Zap
Witch Tornado
Tornado
Witch Zap Wizard Tornado
Zap Wizard Tornado Witch
Zap Wizard Witch
Wizard Zap Tornado Witch
Tornado Zap
Wizard Tornado Witch
Zap Wizard Tornado Witch
Zap Wizard Tornado Witch
Tornado
Wizard Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch
Zap Wizard
Zap Witch
Zap Tornado
Witch
Wizard Zap Tornado Witch
Witch
Zap Tornado Witch
Witch
Witch
Zap Tornado
Wizard Witch
Wizard Witch
Witch Zap Tornado
Zap Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado
Wizard Zap
Wizard Zap Tornado Witch
Wizard Tornado Witch
Zap Wizard Tornado
Zap Wizard Tornado
Tornado
Zap Wizard Tornado
Zap Wizard Tornado
Zap
Zap Wizard Witch
Wizard
Tornado
Zap Wizard
Zap Wizard Tornado Witch
Wizard Tornado
Tornado
Zap
Zap Tornado Wizard Witch
Witch
Zap Wizard Tornado Witch
Zap Wizard Tornado Witch
Zap Tornado
Zap Wizard Tornado Witch
Zap Wizard Witch
Zap Wizard
Zap
Wizard
Zap Witch
Zap Wizard Tornado Witch
Wizard
Zap Wizard
Zap Tornado
Zap Tornado Witch
Zap Tornado Witch
Zap Tornado Witch

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