My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Fire Spirit Dart Goblin
Zap
Fire Spirit Dart Goblin Prince
Barbarian Barrel
Fire Spirit Dart Goblin Wizard
The Log
Fire Spirit Dart Goblin Prince
Earthquake
Arrows
Fire Spirit Dart Goblin
Royal Delivery
Fire Spirit Dart Goblin Wizard Prince
Fireball
Dart Goblin Wizard
Poison
Dart Goblin Wizard
Lightning
Wizard Prince
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Rage Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Rage The Log Dart Goblin Wizard Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Zap Rage The Log

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Prince
Zap
Prince Fire Spirit Dart Goblin The Log
Dart Goblin
Zap Prince The Log
Wizard
Rage Prince
Rage
Wizard Prince
Prince
Zap Fire Spirit Dart Goblin Wizard Rage Lightning The Log
Lightning
Prince
The Log
Zap Dart Goblin Prince

Defense Synergies 1 10

Fire Spirit
Zap The Log
Zap
Fire Spirit Dart Goblin Prince The Log
Dart Goblin
Zap Prince The Log
Wizard
Prince The Log
Rage
Prince
The Log Zap Dart Goblin Wizard
Lightning
The Log
The Log
Prince Fire Spirit Zap Dart Goblin Wizard Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Dart Goblin Wizard The Log
Zap Dart Goblin Prince The Log
Prince Fire Spirit Dart Goblin Lightning
Prince Dart Goblin
Lightning Prince The Log
The Log Fire Spirit Zap Dart Goblin
Dart Goblin Lightning Fire Spirit Zap Wizard
Lightning Zap Dart Goblin The Log
Prince
Fire Spirit Dart Goblin Prince
Dart Goblin Zap Wizard The Log
Zap Dart Goblin Wizard
Prince Fire Spirit Zap Wizard Lightning The Log
Fire Spirit Wizard Zap Dart Goblin Prince The Log
Prince
Zap Prince Lightning The Log
Wizard Prince
Fire Spirit Zap Dart Goblin Wizard Prince The Log
Zap Wizard The Log Fire Spirit Dart Goblin
Dart Goblin Prince
Wizard Fire Spirit Dart Goblin Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Prince
Zap Wizard Prince Lightning The Log
Zap Prince Lightning The Log
Prince Lightning Zap The Log
Prince
Fire Spirit Wizard Zap Dart Goblin
Prince Dart Goblin Lightning
Prince
Zap Lightning Prince The Log
Dart Goblin
Dart Goblin Prince
Lightning Zap Prince The Log
Prince Lightning Wizard
Wizard Dart Goblin
Zap Dart Goblin Prince Lightning The Log
Zap Dart Goblin Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Dart Goblin The Log
Zap Dart Goblin The Log
Lightning Dart Goblin The Log
Lightning Dart Goblin Prince The Log
Wizard Fire Spirit Zap The Log
Wizard Fire Spirit Zap Dart Goblin
Fire Spirit Dart Goblin Wizard The Log
The Log Fire Spirit Zap Dart Goblin Wizard Lightning
The Log Zap Dart Goblin Wizard Lightning
Lightning Fire Spirit Prince
Lightning Zap Dart Goblin Wizard Prince The Log
Lightning Fire Spirit Zap Dart Goblin Wizard
Lightning Fire Spirit Dart Goblin The Log
Lightning Dart Goblin
Lightning Zap Dart Goblin Prince The Log
Lightning Zap Dart Goblin Wizard The Log
Lightning Dart Goblin Wizard The Log
Lightning
Lightning
Lightning Fire Spirit Zap Dart Goblin Wizard Prince The Log
Lightning Fire Spirit Zap Dart Goblin Wizard The Log
Lightning Prince The Log
Lightning Wizard
Prince Lightning The Log
Lightning Zap The Log
Zap The Log Fire Spirit Wizard
The Log Zap Dart Goblin Wizard Lightning
Lightning Zap Wizard Prince The Log
Lightning Zap Dart Goblin The Log
Lightning Fire Spirit Zap Dart Goblin Wizard
Zap Lightning Dart Goblin Wizard
Lightning
Lightning Zap Dart Goblin Wizard The Log
Zap Lightning
Prince
Wizard Lightning The Log
Zap Lightning Fire Spirit Dart Goblin Prince
Lightning Fire Spirit Zap Dart Goblin Wizard
The Log
Lightning Dart Goblin Wizard Prince
The Log Zap Dart Goblin Wizard Lightning
Lightning Zap
Dart Goblin Prince
Zap Dart Goblin Lightning The Log
Zap Dart Goblin Lightning
Lightning Zap Dart Goblin Prince The Log

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