My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Furnace P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Mega Minion Musketeer Hog Rider Furnace
Zap
Goblin Gang Furnace
Barbarian Barrel
Goblin Gang Musketeer Furnace
The Log
Goblin Gang Musketeer Hog Rider Furnace
Earthquake
Goblin Gang Hog Rider Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Goblin Gang Mega Minion Musketeer Hog Rider P.E.K.K.A
Fireball
Goblin Gang Mega Minion Musketeer Hog Rider Furnace
Poison
Goblin Gang Mega Minion Musketeer Furnace
Lightning
Mega Minion Musketeer Furnace
Rocket
Musketeer Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Mega Minion Musketeer Hog Rider Furnace P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Mega Minion

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Hog Rider P.E.K.K.A Musketeer Furnace The Log
Goblin Gang
Hog Rider P.E.K.K.A
Mega Minion
Zap Furnace
Musketeer
Hog Rider Zap P.E.K.K.A The Log
Hog Rider
Zap Goblin Gang Musketeer The Log Furnace
Furnace
Zap Mega Minion Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Goblin Gang Musketeer Furnace The Log
The Log
Hog Rider Zap Musketeer P.E.K.K.A

Defense Synergies 4 13

Zap
Mega Minion Goblin Gang Musketeer Furnace P.E.K.K.A The Log
Goblin Gang
Musketeer Zap Furnace P.E.K.K.A The Log
Mega Minion
Zap Musketeer Furnace The Log
Musketeer
Goblin Gang The Log Zap Mega Minion Furnace P.E.K.K.A
Hog Rider
Furnace
Zap Goblin Gang Mega Minion Musketeer
P.E.K.K.A
The Log Zap Goblin Gang Musketeer
The Log
Musketeer P.E.K.K.A Zap Goblin Gang Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Musketeer The Log
P.E.K.K.A Zap Goblin Gang Mega Minion Musketeer Furnace The Log
Goblin Gang Furnace P.E.K.K.A Mega Minion Musketeer
P.E.K.K.A Goblin Gang Mega Minion Musketeer Furnace
P.E.K.K.A The Log
Goblin Gang The Log Zap Mega Minion Musketeer Furnace
Mega Minion Musketeer Furnace Zap Goblin Gang
Zap Musketeer P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Musketeer Furnace
Goblin Gang Musketeer
Goblin Gang Zap Mega Minion Musketeer Furnace The Log
Mega Minion Musketeer Zap Goblin Gang Furnace
Furnace P.E.K.K.A Zap Goblin Gang Musketeer The Log
Zap Goblin Gang Mega Minion Furnace P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Furnace
Zap Goblin Gang Furnace P.E.K.K.A The Log
Goblin Gang Musketeer Furnace P.E.K.K.A
Zap Goblin Gang Mega Minion Musketeer Furnace The Log
Zap Furnace The Log Mega Minion Musketeer
P.E.K.K.A Musketeer
Goblin Gang Musketeer Furnace P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Furnace P.E.K.K.A
Zap Goblin Gang Mega Minion Musketeer The Log
Goblin Gang P.E.K.K.A Zap Musketeer Furnace The Log
Goblin Gang P.E.K.K.A Zap Musketeer The Log
P.E.K.K.A Goblin Gang Musketeer
Furnace Zap Goblin Gang Musketeer
Goblin Gang P.E.K.K.A Mega Minion Musketeer Furnace
P.E.K.K.A
Zap P.E.K.K.A Mega Minion The Log
P.E.K.K.A Goblin Gang Mega Minion Musketeer
P.E.K.K.A Mega Minion Musketeer
P.E.K.K.A Zap The Log
P.E.K.K.A Goblin Gang
Musketeer Furnace
Goblin Gang Zap Mega Minion Musketeer Furnace P.E.K.K.A The Log
Zap Mega Minion Musketeer P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Zap Musketeer The Log
The Log
Musketeer The Log
Zap Furnace The Log
Zap Mega Minion Musketeer Furnace
Musketeer Furnace The Log
The Log Zap
The Log Zap
Goblin Gang Musketeer
Zap Musketeer The Log
Zap Musketeer
Musketeer The Log
Musketeer
Zap Musketeer Furnace The Log
Zap Musketeer Furnace The Log
Musketeer Furnace The Log
Zap Mega Minion Musketeer The Log
Zap The Log
Musketeer The Log
Musketeer The Log
Zap Musketeer The Log
Zap The Log Furnace
Mega Minion
The Log Zap Musketeer
Zap Musketeer The Log
Zap Musketeer The Log
Zap Musketeer Furnace
Zap Mega Minion Musketeer
Mega Minion
Zap Musketeer The Log
Zap
P.E.K.K.A
The Log
Zap Goblin Gang Musketeer
Zap Mega Minion Musketeer
The Log
Goblin Gang Mega Minion Musketeer
The Log Zap Musketeer
Zap
Mega Minion Musketeer P.E.K.K.A
Zap Goblin Gang Musketeer The Log
Zap Musketeer
Zap Musketeer The Log

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