My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Executioner P.E.K.K.A Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions
Zap
Minions
Barbarian Barrel
Executioner
The Log
Mini P.E.K.K.A
Earthquake
Elixir Collector
Arrows
Minions
Royal Delivery
Minions Mini P.E.K.K.A Executioner P.E.K.K.A
Fireball
Minions Elixir Collector Executioner
Poison
Minions Elixir Collector Executioner
Lightning
Mini P.E.K.K.A Elixir Collector Executioner
Rocket
Elixir Collector Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Elixir Collector Tornado Executioner P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Tornado Mini P.E.K.K.A Executioner Elixir Collector P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Tornado Mini P.E.K.K.A

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Minions Mini P.E.K.K.A Executioner Golem
Minions
Zap Mini P.E.K.K.A P.E.K.K.A Golem
Mini P.E.K.K.A
Zap Minions Tornado Golem
Elixir Collector
Tornado
Zap Executioner P.E.K.K.A Mini P.E.K.K.A Golem
Executioner
Tornado Zap P.E.K.K.A Golem
P.E.K.K.A
Zap Tornado Minions Executioner
Golem
Zap Minions Mini P.E.K.K.A Tornado Executioner

Defense Synergies 3 7

Zap
Mini P.E.K.K.A Minions Tornado Executioner P.E.K.K.A
Minions
Zap P.E.K.K.A
Mini P.E.K.K.A
Zap Tornado Executioner
Elixir Collector
Tornado
Executioner P.E.K.K.A Zap Mini P.E.K.K.A
Executioner
Tornado Zap Mini P.E.K.K.A
P.E.K.K.A
Tornado Zap Minions
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Executioner
Mini P.E.K.K.A P.E.K.K.A Zap Minions Executioner
Mini P.E.K.K.A Tornado P.E.K.K.A Minions Executioner
Mini P.E.K.K.A P.E.K.K.A Minions
Mini P.E.K.K.A Tornado P.E.K.K.A
Tornado Zap Minions Executioner
Minions Tornado Zap Executioner
Zap P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Minions Tornado
Tornado Mini P.E.K.K.A
Minions Executioner Zap Tornado
Minions Executioner Zap Tornado
Mini P.E.K.K.A P.E.K.K.A Zap Minions
Executioner Zap Minions Mini P.E.K.K.A Tornado P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Tornado Zap Mini P.E.K.K.A P.E.K.K.A
Minions Mini P.E.K.K.A Tornado Executioner P.E.K.K.A
Zap Minions Tornado Executioner
Zap Tornado Executioner Minions
Mini P.E.K.K.A P.E.K.K.A Tornado
Minions Mini P.E.K.K.A Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap P.E.K.K.A
Zap Mini P.E.K.K.A Executioner
P.E.K.K.A Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Zap Tornado
P.E.K.K.A Mini P.E.K.K.A Executioner
Executioner Zap Minions Tornado
Mini P.E.K.K.A P.E.K.K.A Minions
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Minions Mini P.E.K.K.A Tornado
P.E.K.K.A
P.E.K.K.A Minions Mini P.E.K.K.A
P.E.K.K.A Zap Tornado
Mini P.E.K.K.A P.E.K.K.A Executioner
Executioner
Zap Minions Mini P.E.K.K.A Tornado Executioner P.E.K.K.A
Minions Executioner Zap Mini P.E.K.K.A P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Executioner
Executioner Zap
Executioner Zap Minions Tornado
Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Minions Mini P.E.K.K.A Tornado
Zap Tornado
Zap Tornado Executioner
Executioner
Minions
Zap
Zap Executioner
Executioner
Tornado
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Executioner
Zap Tornado
Minions
Tornado
Tornado
Zap
Zap Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Zap Tornado
Zap Tornado Executioner
Zap Minions
Mini P.E.K.K.A
Zap
Zap
P.E.K.K.A
Zap Minions
Zap Tornado Executioner
Mini P.E.K.K.A Executioner
Zap Executioner
Zap Tornado
Executioner P.E.K.K.A
Zap Minions Tornado
Zap Tornado Executioner
Zap Tornado Executioner

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