My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

The Log Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Witch Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Balloon Inferno Dragon
Giant Snowball
Witch Balloon Inferno Dragon
Zap
Royal Giant Witch Balloon Inferno Dragon
Barbarian Barrel
Valkyrie Wizard Witch
The Log
Royal Giant Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Witch Balloon Inferno Dragon
Fireball
Wizard Witch Balloon Inferno Dragon
Poison
Wizard Witch Balloon
Lightning
Valkyrie Wizard Witch Balloon Inferno Dragon
Rocket
Valkyrie Wizard Witch Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Valkyrie Inferno Dragon Wizard Witch Balloon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Valkyrie Inferno Dragon

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Royal Giant Valkyrie Witch The Log
Royal Giant
Zap Wizard Witch The Log
Valkyrie
Balloon Zap Wizard Witch
Wizard
Royal Giant Valkyrie Balloon
Witch
Zap Royal Giant Valkyrie
Balloon
Zap Valkyrie Wizard The Log
The Log
Zap Royal Giant Balloon
Inferno Dragon

Defense Synergies 0 10

Zap
Valkyrie Witch The Log Inferno Dragon
Royal Giant
Valkyrie
Zap Wizard Witch The Log
Wizard
Valkyrie The Log
Witch
Zap Valkyrie The Log
Balloon
The Log
Zap Valkyrie Wizard Witch Inferno Dragon
Inferno Dragon
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard The Log
Inferno Dragon Zap Valkyrie Witch The Log
Witch Valkyrie Inferno Dragon
Witch Inferno Dragon Valkyrie
Valkyrie The Log
The Log Zap Valkyrie
Inferno Dragon Zap Wizard Witch
Zap Valkyrie The Log
Witch Inferno Dragon
Valkyrie
Valkyrie Witch Zap Wizard The Log
Inferno Dragon Zap Wizard Witch
Zap Valkyrie Wizard Witch The Log
Valkyrie Wizard Zap Witch The Log
Inferno Dragon
Zap The Log Inferno Dragon
Wizard Valkyrie Witch
Zap Valkyrie Wizard Witch The Log
Zap Valkyrie Wizard Witch The Log Inferno Dragon
Inferno Dragon
Valkyrie Wizard Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Witch
Zap Valkyrie Wizard The Log Inferno Dragon
Zap Valkyrie Witch The Log
Valkyrie Zap The Log
Valkyrie Witch Inferno Dragon
Wizard Zap Witch
Valkyrie Witch
Valkyrie Inferno Dragon
Zap Valkyrie Witch The Log Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Valkyrie Witch
Zap Valkyrie The Log
Valkyrie Wizard Witch
Wizard Valkyrie Witch
Witch Zap Valkyrie The Log Inferno Dragon
Valkyrie Zap Wizard Witch The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Zap The Log
The Log
Valkyrie The Log
Wizard Zap Valkyrie The Log
Wizard Zap Witch
Wizard Witch The Log
The Log Zap Wizard
The Log Zap Wizard
Zap Valkyrie Wizard The Log
Zap Wizard
The Log
Zap The Log
Zap Wizard Witch The Log
Wizard The Log
Zap Wizard The Log
Zap Valkyrie Wizard Witch The Log
The Log
Wizard
The Log
Zap The Log
Zap The Log Valkyrie Wizard Witch
Witch Inferno Dragon
The Log Zap Wizard Witch
Zap Wizard Witch The Log
Zap The Log
Zap Wizard Witch
Zap Wizard Witch
Zap Wizard The Log
Zap
Wizard The Log
Zap Witch
Zap Wizard Witch
The Log
Valkyrie Wizard
The Log Zap Wizard
Zap
Zap Witch The Log
Zap Witch
Zap Witch The Log

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