My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

Why?

Missing cards in your collection

Inferno Dragon

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Bandit Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Bandit
Giant Snowball
Minions Hog Rider Witch
Zap
Minions Witch Bandit
Barbarian Barrel
Witch Bandit Electro Wizard
The Log
Hog Rider Witch Bandit
Earthquake
Hog Rider Witch
Arrows
Minions Witch
Royal Delivery
Minions Hog Rider Witch Bandit Electro Wizard
Fireball
Minions Hog Rider Witch Bandit Electro Wizard
Poison
Minions Witch Electro Wizard
Lightning
Witch Bandit Electro Wizard
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Bandit Hog Rider Electro Wizard Witch Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Bandit Hog Rider

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Mega Knight Bandit
Hog Rider
Minions Lightning The Log Witch Bandit Electro Wizard Mega Knight
Witch
Hog Rider Bandit Mega Knight
Lightning
Hog Rider
The Log
Hog Rider Bandit Mega Knight
Bandit
Minions Hog Rider Witch The Log Electro Wizard Mega Knight
Electro Wizard
Hog Rider Bandit Mega Knight
Mega Knight
Minions Hog Rider Witch The Log Bandit Electro Wizard

Defense Synergies 0 15

Minions
The Log Bandit Electro Wizard Mega Knight
Hog Rider
Witch
The Log Bandit Electro Wizard Mega Knight
Lightning
The Log
The Log
Minions Witch Lightning Bandit Electro Wizard Mega Knight
Bandit
Minions Witch The Log Electro Wizard Mega Knight
Electro Wizard
Minions Witch The Log Bandit Mega Knight
Mega Knight
Minions Witch The Log Bandit Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions The Log Electro Wizard
Minions Witch The Log Bandit Electro Wizard Mega Knight
Witch Mega Knight Minions Lightning Bandit Electro Wizard
Witch Minions Bandit Electro Wizard Mega Knight
Lightning The Log Mega Knight
The Log Minions Bandit Electro Wizard Mega Knight
Minions Lightning Electro Wizard Witch
Lightning The Log Bandit Electro Wizard Mega Knight
Witch Minions
Bandit Electro Wizard Mega Knight
Minions Witch Electro Wizard The Log Bandit Mega Knight
Minions Witch Electro Wizard
Mega Knight Minions Witch Lightning The Log Bandit Electro Wizard
Mega Knight Minions Witch The Log Electro Wizard
Bandit Electro Wizard Mega Knight
Lightning The Log Bandit Electro Wizard Mega Knight
Mega Knight Minions Witch Electro Wizard
Mega Knight Minions Witch The Log Bandit Electro Wizard
Witch The Log Minions Bandit Electro Wizard Mega Knight
Electro Wizard
Mega Knight Minions Witch The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Bandit Electro Wizard
Bandit Electro Wizard Lightning The Log Mega Knight
Bandit Mega Knight Minions Witch Lightning The Log Electro Wizard
Lightning Mega Knight The Log Bandit Electro Wizard
Witch Bandit Mega Knight
Minions Witch Electro Wizard
Minions Witch Lightning Bandit Electro Wizard
Mega Knight
Lightning Electro Wizard Mega Knight Minions Witch The Log Bandit
Witch
Mega Knight Minions Witch
Lightning Mega Knight The Log Electro Wizard
Lightning Mega Knight Witch Bandit
Witch Mega Knight
Witch Electro Wizard Minions Lightning The Log
Minions Mega Knight Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log Bandit
The Log Bandit Electro Wizard
Lightning The Log Bandit
Lightning The Log
The Log Mega Knight
Minions Witch
Witch The Log
The Log Lightning
The Log Lightning Bandit
Lightning Minions Electro Wizard
Lightning The Log Bandit Electro Wizard
Lightning
Lightning The Log Bandit
Lightning Minions Bandit
Lightning The Log
Lightning Witch The Log Bandit
Lightning The Log Bandit Mega Knight
Lightning
Minions Lightning
Lightning The Log Bandit Electro Wizard Mega Knight
Lightning Witch The Log Mega Knight
Lightning Minions The Log Mega Knight
Lightning
Lightning The Log
Lightning The Log
The Log Witch Mega Knight
Witch
The Log Witch Lightning Bandit Electro Wizard
Lightning Witch The Log Bandit Mega Knight
Lightning The Log Bandit
Lightning Witch Electro Wizard
Lightning Electro Wizard Minions Witch
Lightning
Lightning The Log Bandit Mega Knight
Lightning Electro Wizard
Mega Knight
Lightning The Log
Lightning Electro Wizard Minions Witch Bandit
Lightning Witch Electro Wizard
The Log
Lightning Electro Wizard Mega Knight
The Log Lightning
Lightning
Mega Knight
Minions Witch Lightning The Log Electro Wizard
Witch Lightning Electro Wizard
Lightning Witch The Log Bandit Electro Wizard Mega Knight

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