My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Bandit
Giant Snowball
Dart Goblin
Zap
Dart Goblin Prince Bandit
Barbarian Barrel
Knight Tesla Dart Goblin Bandit
The Log
Dart Goblin Prince Bandit
Earthquake
Tesla
Arrows
Dart Goblin
Royal Delivery
Knight Dart Goblin Prince Bandit
Fireball
Tesla Dart Goblin Bandit
Poison
Dart Goblin
Lightning
Knight Tesla Prince Bandit
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Arrows Knight Dart Goblin Bandit Tesla Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Arrows Knight

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Prince Knight Dart Goblin The Log Bandit
Arrows
Zap Knight Prince Bandit
Knight
Dart Goblin Zap Arrows Prince The Log
Tesla
Dart Goblin
Knight Zap Prince The Log Bandit
Prince
Zap Arrows Knight Dart Goblin The Log
The Log
Zap Knight Dart Goblin Prince Bandit
Bandit
Zap Arrows Dart Goblin The Log

Defense Synergies 4 18

Zap
Arrows Knight Tesla Dart Goblin Prince The Log Bandit
Arrows
Zap Knight Tesla Prince Bandit
Knight
Tesla Dart Goblin Zap Arrows The Log
Tesla
Knight The Log Zap Arrows Dart Goblin Prince
Dart Goblin
Knight Zap Tesla Prince The Log Bandit
Prince
The Log Zap Arrows Tesla Dart Goblin
The Log
Tesla Prince Zap Knight Dart Goblin Bandit
Bandit
Zap Arrows Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Dart Goblin The Log
Zap Knight Tesla Dart Goblin Prince The Log Bandit
Tesla Prince Knight Dart Goblin Bandit
Tesla Prince Knight Dart Goblin Bandit
Arrows Prince The Log
Arrows The Log Zap Tesla Dart Goblin Bandit
Tesla Dart Goblin Zap Arrows
Zap Arrows Tesla Dart Goblin The Log Bandit
Tesla Prince
Knight Tesla Dart Goblin Prince Bandit
Dart Goblin Zap Arrows Knight Tesla The Log Bandit
Arrows Tesla Zap Dart Goblin
Tesla Prince Zap Knight The Log Bandit
Zap Arrows Tesla Dart Goblin Prince The Log
Knight Tesla Prince Bandit
Zap Tesla Prince The Log Bandit
Tesla Arrows Knight Prince
Arrows Tesla Zap Knight Dart Goblin Prince The Log Bandit
Zap Arrows The Log Knight Tesla Dart Goblin Bandit
Tesla Dart Goblin Prince
Arrows Knight Tesla Dart Goblin Prince The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla Prince Bandit
Bandit Zap Arrows Knight Tesla Prince The Log
Bandit Zap Knight Prince The Log
Prince Zap Knight Tesla The Log Bandit
Knight Tesla Prince Bandit
Arrows Zap Tesla Dart Goblin
Prince Knight Tesla Dart Goblin Bandit
Knight Tesla Prince
Zap Knight Prince The Log Bandit
Tesla Dart Goblin
Knight Tesla Dart Goblin Prince
Zap Arrows Prince The Log
Prince Knight Tesla Bandit
Tesla Dart Goblin
Tesla Zap Knight Dart Goblin Prince The Log
Arrows Zap Tesla Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin The Log Bandit
Arrows Zap Dart Goblin The Log Bandit
Arrows Dart Goblin The Log Bandit
Arrows Knight Dart Goblin Prince The Log
Zap Arrows The Log
Arrows Zap Dart Goblin
Arrows Dart Goblin The Log
Arrows The Log Zap Dart Goblin
Arrows The Log Zap Dart Goblin Bandit
Prince
Zap Arrows Knight Dart Goblin Prince The Log Bandit
Zap Arrows Dart Goblin
Knight Dart Goblin The Log Bandit
Arrows Dart Goblin Bandit
Zap Arrows Dart Goblin Prince The Log
Zap Arrows Dart Goblin The Log Bandit
Arrows Dart Goblin The Log Bandit
Arrows
Zap Arrows Dart Goblin Prince The Log Bandit
Zap Arrows Dart Goblin The Log
Prince The Log
Arrows
Prince The Log
Zap Arrows The Log
Zap Arrows The Log
Arrows The Log Zap Dart Goblin Bandit
Zap Arrows Prince The Log Bandit
Zap Arrows Dart Goblin The Log Bandit
Zap Arrows Dart Goblin
Zap Dart Goblin
Zap Arrows Dart Goblin The Log Bandit
Zap Arrows
Prince
Arrows The Log
Zap Dart Goblin Prince Bandit
Zap Arrows Dart Goblin
Arrows The Log
Knight Dart Goblin Prince
Arrows The Log Zap Dart Goblin
Zap Arrows
Dart Goblin Prince
Zap Dart Goblin The Log
Zap Dart Goblin
Zap Dart Goblin Prince The Log Bandit

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