My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Elixir Golem

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Wizard Baby Dragon Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Wizard Baby Dragon Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Goblin Hut Baby Dragon
Zap
Goblin Hut
Barbarian Barrel
Valkyrie Goblin Hut Wizard Ice Wizard Electro Wizard
The Log
Hog Rider Goblin Hut
Earthquake
Hog Rider Goblin Hut
Arrows
Goblin Hut
Royal Delivery
Valkyrie Hog Rider Goblin Hut Wizard Baby Dragon Ice Wizard Electro Wizard
Fireball
Hog Rider Goblin Hut Wizard Baby Dragon Ice Wizard Electro Wizard
Poison
Goblin Hut Wizard Ice Wizard Electro Wizard
Lightning
Valkyrie Goblin Hut Wizard Baby Dragon Ice Wizard Electro Wizard
Rocket
Valkyrie Hog Rider Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Baby Dragon The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Ice Wizard Valkyrie Hog Rider Baby Dragon Electro Wizard Goblin Hut Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Ice Wizard Valkyrie Hog Rider

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider Goblin Hut Wizard Baby Dragon Electro Wizard
Hog Rider
Valkyrie The Log Goblin Hut Wizard Baby Dragon Electro Wizard
Goblin Hut
Valkyrie Hog Rider Baby Dragon The Log Ice Wizard
Wizard
Valkyrie Hog Rider
Baby Dragon
Valkyrie Hog Rider Goblin Hut Ice Wizard Electro Wizard
The Log
Hog Rider Goblin Hut
Ice Wizard
Goblin Hut Baby Dragon
Electro Wizard
Valkyrie Hog Rider Baby Dragon

Defense Synergies 1 16

Valkyrie
Goblin Hut Wizard Baby Dragon The Log Ice Wizard Electro Wizard
Hog Rider
Goblin Hut
Valkyrie Wizard Baby Dragon Ice Wizard Electro Wizard
Wizard
Valkyrie Goblin Hut The Log Ice Wizard Electro Wizard
Baby Dragon
Ice Wizard Valkyrie Goblin Hut The Log
The Log
Valkyrie Wizard Baby Dragon Ice Wizard Electro Wizard
Ice Wizard
Baby Dragon Valkyrie Goblin Hut Wizard The Log
Electro Wizard
Valkyrie Goblin Hut Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Goblin Hut Wizard Baby Dragon The Log Electro Wizard
Valkyrie Goblin Hut The Log Ice Wizard Electro Wizard
Goblin Hut Valkyrie Ice Wizard Electro Wizard
Goblin Hut Valkyrie Ice Wizard Electro Wizard
Valkyrie The Log
The Log Valkyrie Baby Dragon Ice Wizard Electro Wizard
Electro Wizard Goblin Hut Wizard Baby Dragon Ice Wizard
Valkyrie Baby Dragon The Log Electro Wizard
Goblin Hut Ice Wizard
Valkyrie Ice Wizard Electro Wizard
Valkyrie Ice Wizard Electro Wizard Goblin Hut Wizard Baby Dragon The Log
Goblin Hut Wizard Baby Dragon Ice Wizard Electro Wizard
Goblin Hut Valkyrie Wizard The Log Ice Wizard Electro Wizard
Valkyrie Wizard Goblin Hut Baby Dragon The Log Electro Wizard
Goblin Hut Electro Wizard
Goblin Hut The Log Electro Wizard
Wizard Valkyrie Goblin Hut Electro Wizard
Valkyrie Goblin Hut Wizard Baby Dragon The Log Ice Wizard Electro Wizard
Valkyrie Wizard Baby Dragon The Log Goblin Hut Ice Wizard Electro Wizard
Goblin Hut Electro Wizard
Valkyrie Wizard Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblin Hut Electro Wizard
Electro Wizard Valkyrie Wizard Baby Dragon The Log
Valkyrie Goblin Hut The Log Electro Wizard
Valkyrie The Log Electro Wizard
Valkyrie Goblin Hut
Wizard Goblin Hut Baby Dragon Ice Wizard Electro Wizard
Valkyrie Goblin Hut Ice Wizard Electro Wizard
Valkyrie
Electro Wizard Valkyrie Goblin Hut Baby Dragon The Log
Goblin Hut
Valkyrie Goblin Hut
Valkyrie The Log Electro Wizard
Valkyrie Wizard
Wizard Valkyrie Baby Dragon
Goblin Hut Electro Wizard Valkyrie Baby Dragon The Log
Valkyrie Goblin Hut Wizard Baby Dragon The Log Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon The Log
Baby Dragon The Log Ice Wizard Electro Wizard
Goblin Hut Baby Dragon The Log
Valkyrie The Log
Wizard Valkyrie Baby Dragon The Log
Wizard Baby Dragon Ice Wizard
Wizard Baby Dragon The Log
The Log Wizard Baby Dragon Ice Wizard
The Log Wizard
Electro Wizard
Valkyrie Wizard The Log Electro Wizard
Wizard Baby Dragon
Goblin Hut Baby Dragon The Log
Baby Dragon
Goblin Hut Baby Dragon The Log
Goblin Hut Wizard Baby Dragon The Log
Goblin Hut Wizard Baby Dragon The Log
Wizard Baby Dragon The Log Electro Wizard
Valkyrie Wizard Baby Dragon The Log
Baby Dragon The Log
Wizard
The Log
Baby Dragon The Log
The Log Valkyrie Wizard Baby Dragon Ice Wizard
The Log Wizard Baby Dragon Ice Wizard Electro Wizard
Wizard Baby Dragon The Log
Baby Dragon The Log
Wizard Baby Dragon Ice Wizard Electro Wizard
Electro Wizard Goblin Hut Wizard
Wizard The Log
Electro Wizard
Wizard The Log
Electro Wizard Goblin Hut
Wizard Baby Dragon Ice Wizard Electro Wizard
The Log
Valkyrie Wizard Baby Dragon Electro Wizard
The Log Wizard Baby Dragon
Baby Dragon The Log Electro Wizard
Electro Wizard
Baby Dragon The Log Electro Wizard

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