My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Elixir Golem Ram Rider

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Wizard Giant Skeleton Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Sparky
Giant Snowball
Tombstone
Zap
Tombstone Sparky
Barbarian Barrel
Tombstone Valkyrie Wizard Giant Skeleton Electro Wizard Sparky
The Log
Tombstone Giant Skeleton Sparky
Earthquake
Tombstone
Arrows
Tombstone
Royal Delivery
Valkyrie Wizard Giant Skeleton Electro Wizard Sparky
Fireball
Tombstone Wizard Electro Wizard Sparky
Poison
Tombstone Wizard Electro Wizard Sparky
Lightning
Tombstone Valkyrie Wizard Electro Wizard Sparky
Rocket
Valkyrie Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Valkyrie Giant Skeleton Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Tombstone Valkyrie Electro Wizard Wizard Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Tombstone Valkyrie

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Electro Wizard Sparky Valkyrie Giant Skeleton
Arrows
Zap Sparky Giant Skeleton
Tombstone
Valkyrie
Zap Wizard Giant Skeleton Electro Wizard Sparky
Wizard
Valkyrie Giant Skeleton Sparky
Giant Skeleton
Zap Arrows Valkyrie Wizard Electro Wizard Sparky
Electro Wizard
Zap Valkyrie Giant Skeleton Sparky
Sparky
Zap Arrows Valkyrie Wizard Giant Skeleton Electro Wizard

Defense Synergies 1 18

Zap
Electro Wizard Arrows Tombstone Valkyrie Giant Skeleton Sparky
Arrows
Zap Tombstone Valkyrie Giant Skeleton Sparky
Tombstone
Zap Arrows Wizard Electro Wizard Sparky
Valkyrie
Zap Arrows Wizard Electro Wizard Sparky
Wizard
Tombstone Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton
Zap Arrows Wizard Electro Wizard
Electro Wizard
Zap Tombstone Valkyrie Wizard Giant Skeleton
Sparky
Zap Arrows Tombstone Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Valkyrie Wizard Electro Wizard Sparky
Sparky Zap Tombstone Valkyrie Electro Wizard
Sparky Tombstone Valkyrie Giant Skeleton Electro Wizard
Sparky Tombstone Valkyrie Electro Wizard
Arrows Tombstone Valkyrie Giant Skeleton Sparky
Arrows Zap Valkyrie Electro Wizard
Electro Wizard Zap Arrows Tombstone Wizard
Zap Arrows Valkyrie Giant Skeleton Electro Wizard Sparky
Sparky Tombstone
Valkyrie Giant Skeleton Electro Wizard Sparky
Valkyrie Electro Wizard Zap Arrows Tombstone Wizard Giant Skeleton
Arrows Zap Wizard Electro Wizard
Tombstone Sparky Zap Valkyrie Wizard Giant Skeleton Electro Wizard
Valkyrie Wizard Sparky Zap Arrows Tombstone Electro Wizard
Sparky Tombstone Electro Wizard
Zap Electro Wizard Sparky
Wizard Sparky Arrows Tombstone Valkyrie Electro Wizard
Arrows Tombstone Zap Valkyrie Wizard Electro Wizard
Zap Arrows Valkyrie Wizard Tombstone Giant Skeleton Electro Wizard
Sparky Electro Wizard
Valkyrie Wizard Arrows Giant Skeleton Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tombstone Giant Skeleton Electro Wizard Sparky
Electro Wizard Zap Arrows Valkyrie Wizard
Tombstone Giant Skeleton Zap Valkyrie Electro Wizard Sparky
Valkyrie Giant Skeleton Zap Electro Wizard Sparky
Giant Skeleton Tombstone Valkyrie Sparky
Arrows Wizard Zap Electro Wizard
Sparky Tombstone Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Valkyrie Sparky
Zap Giant Skeleton Electro Wizard Tombstone Valkyrie Sparky
Tombstone Sparky
Tombstone Valkyrie Giant Skeleton Sparky
Zap Arrows Valkyrie Giant Skeleton Electro Wizard
Giant Skeleton Tombstone Valkyrie Wizard Sparky
Wizard Valkyrie Sparky
Tombstone Electro Wizard Sparky Zap Valkyrie Giant Skeleton
Arrows Valkyrie Zap Wizard Giant Skeleton Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Giant Skeleton Sparky
Arrows Zap Electro Wizard
Arrows Giant Skeleton Sparky
Arrows Valkyrie Giant Skeleton Sparky
Wizard Zap Arrows Valkyrie Sparky
Arrows Wizard Zap
Arrows Wizard Sparky
Arrows Zap Wizard
Arrows Zap Wizard
Electro Wizard Sparky
Zap Arrows Valkyrie Wizard Electro Wizard Sparky
Zap Arrows Wizard
Sparky
Arrows
Zap Arrows Sparky
Zap Arrows Wizard Sparky
Arrows Wizard Sparky
Arrows Sparky
Sparky
Zap Arrows Wizard Electro Wizard Sparky
Zap Arrows Valkyrie Wizard
Giant Skeleton Sparky
Arrows Wizard
Sparky
Zap Arrows
Zap Arrows Valkyrie Wizard Sparky
Arrows Zap Wizard Electro Wizard Sparky
Zap Arrows Wizard Sparky
Zap Arrows Sparky
Zap Arrows Wizard Electro Wizard Sparky
Zap Electro Wizard Wizard
Sparky
Zap Arrows Wizard Sparky
Zap Arrows Electro Wizard Sparky
Giant Skeleton Sparky
Arrows Wizard Sparky
Zap Electro Wizard Tombstone
Zap Arrows Wizard Electro Wizard
Arrows
Valkyrie Wizard Electro Wizard Sparky
Arrows Zap Wizard
Zap Arrows Giant Skeleton Sparky
Sparky
Zap Giant Skeleton Electro Wizard Sparky
Zap Electro Wizard
Zap Giant Skeleton Electro Wizard Sparky

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