My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Valkyrie Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Bandit
Giant Snowball
Zap
Firecracker Bandit
Barbarian Barrel
Knight Firecracker Elite Barbarians Valkyrie Wizard Bandit
The Log
Firecracker Elite Barbarians Bandit
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Elite Barbarians Valkyrie Wizard Bandit
Fireball
Firecracker Elite Barbarians Wizard Bandit
Poison
Firecracker Wizard
Lightning
Knight Elite Barbarians Valkyrie Wizard Bandit
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Firecracker Bandit Valkyrie Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Firecracker

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Elite Barbarians Knight Valkyrie Bandit
Arrows
Zap Elite Barbarians Knight Bandit
Knight
Firecracker Zap Arrows Elite Barbarians Wizard
Firecracker
Zap Knight Elite Barbarians Valkyrie Bandit
Elite Barbarians
Zap Arrows Valkyrie Knight Firecracker Wizard Bandit
Valkyrie
Elite Barbarians Zap Firecracker Wizard Bandit
Wizard
Knight Elite Barbarians Valkyrie Bandit
Bandit
Zap Arrows Firecracker Elite Barbarians Valkyrie Wizard

Defense Synergies 3 15

Zap
Arrows Knight Firecracker Elite Barbarians Valkyrie Bandit
Arrows
Zap Knight Valkyrie Bandit
Knight
Firecracker Zap Arrows Wizard
Firecracker
Knight Valkyrie Zap Bandit
Elite Barbarians
Valkyrie Zap Wizard
Valkyrie
Firecracker Elite Barbarians Zap Arrows Wizard Bandit
Wizard
Knight Elite Barbarians Valkyrie Bandit
Bandit
Zap Arrows Firecracker Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Valkyrie Wizard
Elite Barbarians Zap Knight Firecracker Valkyrie Bandit
Knight Elite Barbarians Valkyrie Bandit
Elite Barbarians Knight Firecracker Valkyrie Bandit
Arrows Firecracker Elite Barbarians Valkyrie
Arrows Zap Firecracker Valkyrie Bandit
Zap Arrows Firecracker Wizard
Zap Arrows Valkyrie Bandit
Elite Barbarians
Knight Elite Barbarians Firecracker Valkyrie Bandit
Valkyrie Zap Arrows Knight Firecracker Wizard Bandit
Arrows Zap Firecracker Wizard
Zap Knight Elite Barbarians Valkyrie Wizard Bandit
Valkyrie Wizard Zap Arrows Firecracker
Elite Barbarians Knight Bandit
Zap Elite Barbarians Bandit
Wizard Arrows Knight Firecracker Elite Barbarians Valkyrie
Arrows Zap Knight Firecracker Elite Barbarians Valkyrie Wizard Bandit
Zap Arrows Valkyrie Wizard Knight Firecracker Bandit
Elite Barbarians
Valkyrie Wizard Arrows Knight Firecracker Elite Barbarians Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Elite Barbarians Bandit
Bandit Zap Arrows Knight Firecracker Elite Barbarians Valkyrie Wizard
Bandit Zap Knight Elite Barbarians Valkyrie
Valkyrie Zap Knight Elite Barbarians Bandit
Knight Elite Barbarians Valkyrie Bandit
Arrows Firecracker Wizard Zap
Knight Elite Barbarians Valkyrie Bandit
Knight Elite Barbarians Valkyrie
Zap Knight Firecracker Elite Barbarians Valkyrie Bandit
Knight Elite Barbarians Valkyrie
Zap Arrows Elite Barbarians Valkyrie
Elite Barbarians Knight Valkyrie Wizard Bandit
Wizard Firecracker Valkyrie
Elite Barbarians Zap Knight Firecracker Valkyrie
Arrows Valkyrie Zap Firecracker Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Valkyrie Bandit
Arrows Firecracker Zap Bandit
Arrows Bandit
Arrows Knight Firecracker Valkyrie
Wizard Zap Arrows Firecracker Valkyrie
Arrows Firecracker Wizard Zap
Arrows Firecracker Wizard
Arrows Zap Firecracker Wizard
Arrows Zap Firecracker Wizard Bandit
Elite Barbarians
Firecracker Zap Arrows Knight Valkyrie Wizard Bandit
Zap Arrows Firecracker Wizard
Knight Firecracker Elite Barbarians Bandit
Arrows Firecracker Bandit
Zap Arrows Firecracker Elite Barbarians
Zap Arrows Firecracker Wizard Bandit
Arrows Firecracker Wizard Bandit
Arrows
Zap Arrows Firecracker Wizard Bandit
Zap Arrows Firecracker Valkyrie Wizard
Arrows Wizard
Zap Arrows
Zap Arrows Firecracker Valkyrie Wizard
Arrows Firecracker Zap Wizard Bandit
Zap Arrows Wizard Bandit
Zap Arrows Firecracker Bandit
Elite Barbarians Zap Arrows Firecracker Wizard
Zap Firecracker Wizard
Elite Barbarians
Zap Arrows Wizard Bandit
Zap Arrows Firecracker
Arrows Firecracker Wizard
Zap Bandit
Zap Arrows Firecracker Wizard
Arrows
Knight Firecracker Valkyrie Wizard
Arrows Zap Firecracker Wizard
Zap Arrows
Firecracker Elite Barbarians
Zap Firecracker Elite Barbarians
Firecracker Zap
Zap Firecracker Bandit

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